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ColoredGlowLib

ColoredGlowLib

Makes entities glow any RGB color, not just vanilla colors! Also supports custom color animations with datapacks!

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All versionsColoredGlowLib 2.0.0 [FORGE]

ColoredGlowLib 2.0.0 [FORGE]

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Changelog

This version brings many changes! Well, technicly it's the first Forge version so either everything changed or nothing at all! I'd suggest reading the other changelogs as well!

Even more first of all: Now it is compatible with Forge!

  • First of all, now to use the ColoredGlowLib class you will need to get an instance of it. You can do this using ColoredGlowLib my_cgl = ColoredGlowLibMod.getLib(); and from there call the methods you are used to. Example: my_cgl.setColor(new Color(22, 33, 67));
  • Now the variables get saved to the file less often (previously, every time it would send packets to the client it would also save them to the disk, not great for performance). Now, it only saves to file while using a command, or when the server stops.
  • Added an optimizer: when updating data it will remove every Entity/EntityType with the color "#ffffff", which is the default white one, so no need to keep it around.
  • Removed the overrideTeamColors gamerule, it didn't work.
  • Reworked compleatly the commands instead! Now they all begin with either /cgl o /coloredglowlib. The /setglowcolor command is now /cgl setglowcolor Added a /cgl config command, which will allow you to modify some settings, like the overrideTeamColors, generalizeRainbow ecc...
  • Added a proper config file, and MOVED the coloredglowlib_data.json inside the /config/coloredglowlib/ folder, along with the coloredglowlib_config.yml file. This file contains the same settings of the command.

Files

coloredglowlib-2.0.0-1.19 - Forge.jar(62.16 KiB) Primary
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Metadata

Release channel

Release

Version number

2.0.0+forge

Loaders

Forge

Game versions

1.19–1.19.2

Downloads

102

Publication date

October 10, 2022 at 2:10 PM

Publisher

Emafire003

Emafire003

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Modrinth is open source.

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