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CustomNPCs-Unofficial

CustomNPCs-Unofficial

Unofficial version of CustomNPCs mod ported to the newer versions of Minecraft

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All versionsCustomNPCs-Unofficial 1.20.1.20250429

CustomNPCs-Unofficial 1.20.1.20250429

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Changelog

Patchnotes:

Revives:

  • Custom crafting recipes are now revived! (though they might be still quite buggy)

Compatibilities:

  • Added Armourers Workshop compatibility (huge thanks to SAGESSE)
  • Added PufferfishSkills compatibility

Deprecation:

  • Natural spawns are now marked as deprecated, a version of InControls patched to be more compatible with CNPCs is comming out soon (should use it instead of natural spawns)!

Improvements:

  • The visibility system was fully rewritten for better performance and less bugginess
  • Added a config option for global (for all worlds in a .minecraft folder) data saving (huge thanks to TqLxQuanZ for the idea and testing)
  • Added waterlogged scripted blocks (huge thanks to Yellow for the idea and testing) +
  • Updated german lang-file and Dati patreon skin (huge thanks to Dati) +
  • Added textureMaxX, textureMaxY to textured rect for scripted GUIs (huge thanks to ISham) +
  • Add an option for creating entity displays syncing by NBT or by EntityId (huge thanks to ISham) +

Patches:

  • Removed a call to fudgeSpawnLocation while FakePlayer creation
  • Made "complete with" quest log entry translatable
  • Gave the ability to kill for the player's quest to all tameable entities

Fixes:

  • Fixed scripts get removed if the data didn't get to the client in time
  • Fixed headlayer hurt tint
  • Fixed scripted overlay ids not being sorted
  • Fixed melee resistance has no effect when and npc is taking damage from another NPC
  • Fixed npcs don't return to their home after defending allies
  • Fixed "Schematic already building" message
  • Fixed multiple builder crashes
  • Fixed cobblemon model scale issues
  • Fixed riders dismounting in water
  • Fixed tooltips array adding function, once again
  • Fixed dragon npcs not having flight animation
  • Fixed item renderer emitting button sounds on click
  • Fixed dialog arrow being covered by npc model
  • Fixed dialog sound does not ending after another dialog
  • Fixed dialog sound stopping all other sounds when played
  • Fixed texture rect hitbox blocking slot hitbox in custom GUIs
  • Fixed extracting of the items from slots only with over clicks
  • Fixed scripted blocks sometimes loosing their data
  • Fixed commands not working on hybrid servers
  • Fixed Web-Textures not using redirections
  • Fixed clone parsing having NaN issues with pufferfish skills mod
  • Fixed builder gui crashes +
  • Fixed entity display rendering on top of all hovertexts
  • Fixed customGUI byte limit
  • Fixed resource packs compatibility (finally)
  • Fixed getSpawnPoint function
  • Fixed vertical agro range being capped at 5
  • Fixed a bug when whenever the NPC becomes invisible through availability all his marks configs disappear
  • Fixed player scripts enabled yes/no button changing to no on hybrid servers
  • Fixed an error with "Can only be called during scripts" message for projectiles
  • Fixed marks not scaling with NPCs
  • Fixed natural spawns crashes
  • Fixed followers getting lost
  • Fixed visibility performance
  • Fixed invisible npcs disappearing with day/night modes
  • Fixed npcs visible during quest being visible after deletion
  • Fixed setVisibility not sending updates to the client
  • Fixed invisible NPCs attacking players
  • Fixed overlay label coordinates

Files

CustomNPCs-1.20.1-GBPort-Unofficial-20250429.jar(10.31 MiB) Primary
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Metadata

Release channel

Release

Version number

1.20.1.20250429

Loaders

Forge

Game versions

1.20.1

Downloads

5957

Publication date

April 29, 2025 at 7:21 AM

Publisher

Goodbird

Goodbird

Ported the mod

Version ID

Modrinth is open source.

main@fafd47f

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.