Changelog
Changes:
- Greatly improved upon the iridescence shader: it is now tailored to the level and phase of the iridescent experience the player is having, and all transitions are smooth.
- Seeds for terrain generation in the mod's dimensions now vary (they used to all use the same seed as the overworld, which led to similar terrain shape patterns across dimensions).
- Forgified Fabric API is no longer required.
Bugfixes:
- The mod now fully works on dedicated Neoforge servers!!
- The mod's dimensions no longer leave trailing data hooks in the
level.dat
file (which these hooks were bricking the world in certain circumstances after deleting dimensions); - Accidential contacts with iridescence are now correctly giving the lowest level of the effect; i thought i did that in 2.4.0, but i forgot ><
- The reset charges work once again (they broke somewhere in 2.4's development);
- Cass made chromatic wool flammable and I made it (hopefully) more consistent in rendering its color in multiplayer;
- Some easter dimensions had lower parts of the sky blackened due to the game incorrectly invoking "void fog" in them - this is now fixed.
Easter Egg Dimensions:
Spoiler
- Reworked and enabled `isolation` and `custom` :DTechnical:
- The file format for Easter Egg dimensions is changed: additional data i.e. dimension options is no longer dangling in the vanilla-formatted dimension generation json, there's a layer between them. All existing easter dimensions are updated to that format, but if you have your own custom ones, you'll have to update them.
- Also introduced the "aliases" to the format, letting one easter dimension to be accessible from multiple book words.
Files
infinite-dimensions-2.4.3+1.21.1.jar(9.83 MiB) Primary
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Release channel
BetaVersion number
2.4.3+1.21.1Loaders
FabricNeoForge
Game versions
1.21–1.21.1Downloads
142Publication date
March 5, 2025 at 1:23 AMPublisher
LeraRiemann
Creator & content dev