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Spellblades and Such

Spellblades and Such

Magic and More! Add-on for Spell Engine

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Equipment
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All versionsSpellblades and Such 2.0.1+1.20.1

Spellblades and Such 2.0.1+1.20.1

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Changelog

2.0.1

Hotfix: Armors now have the correct value

2.0.0

Parity Update Part 1 ** All Oils, Thesis books, and Tabula have been removed for balance's sake!**

Cyclone type spells have been removed from Claymores, and Spellblades no longer have spells from their respective Technique book.

Instead, Spellblades and Claymores now have the Spellstrike ability, giving the user spell haste as well as on-hit spell damage.

Deathchill Tome changes:

Added Tier 1 Spell: Winter's Grasp - Cast to lay waste onto an area, dealing frost damage and slowing enemies. Extremely spammable.

Deathchill is now Deathchill Brand - Cast to apply a debuff that damages and chills a single enemy. This debuff stacks.

Frostbloom is now Frostbloom Cascade - Perform a nova that chains off of enemies it hits after a second, being performed again in an area around the enemy. Chains twice.

Ice King's Curse is now Mass Hypothermia - Enemies in an area gain 2 stacks of Deathchill and immediately are chilled to two times their freezing threshold.

Phoenix Rites changes:

Added Tier 1 Spell: Flame Lance - Cast to project a lance of flame in front of you, incinerating enemies in a line.

The other spells are largely unchanged

Echoes Unleashed changes:

Added Tier 1 Spell: Starfall - Cast to pelt an area with star bits.

Runic Echoes is now Runic Echoes/Collapse - Passive: You gain a stack of Unleash every 4 seconds. Casting a non-channeled spell causes it to be echoed half a second later as many times as you had stacks of Unleash, consuming your Unleash stacks. Active: Apply a stack of Collapse on an enemy, dealing damage to them 2 seconds later.

The other spells are unchanged.

Rune Armor changes:

No longer grants flat damage. Now grants 15% of the respective element, 3% attack damage, and 1.5 Reabsorption per piece. Roughly equal to Iron Armor in terms of defense.

Magister Armor changes:

No longer grants flat damage. Now grants 20% of the respective element, 4% attack damage, and 2.5 Reabsorption per piece. Roughly equal to Diamond Armor in terms of defense.

Magus Robes Changes:

No longer grants flat damage. Now grants 20% of each element. Reabsorption is unchanged.

Herald Armor changes:

Now grants 12% of Attack Damage gained as their respective element per piece. Now grants 6% of Attack Damage gained as healing power per piece. Reabsorption increased from 2.5 to 4 per piece. Roughly equal to Netherite Armor in terms of defense.

Tier 1 Spellblades now have +2 of their respective element.

Tier 2 Spellblades now have +3 of their respective element.

Claymores now have +4 of their respective element.

All Spellblades and Claymores now have +20% Attack Damage gained as their respective element.

Dependencies

dependency-iconSpell Power Attributesrequired
dependency-iconRunesrequired
playerAnimatorrequired
dependency-iconSpell Enginerequired
dependency-iconAzureLibrequired
dependency-iconExtra RPG Attributesrequired

Files

spellbladenext-2.0.1+1.20.1.jar(1.23 MiB) Primary
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Metadata

Release channel

Release

Version number

2.0.1+1.20.1

Loaders

Fabric

Game versions

1.20.1

Downloads

6024

Publication date

November 26, 2024 at 11:30 PM

Publisher

cleannrooster

cleannrooster

Owner

Version ID

Modrinth is open source.

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