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Ebin Resurrected

Ebin Resurrected

A performant and vibrant Minecraft shader.

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All versionsRelease 1.1

Release 1.1

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Changelog

Ebin Resurrected v1.1

Coloured Lighting

Gone is the screen space coloured lighting from BSL which never worked properly anyway! Coloured lights now use a voxelised floodfill system. This means that even lights that are offscreen can contribute to the colour of light sources! 2024-07-31_16 29 19 Note that currently, light colours can leak through walls. I am aiming to fix this in the next release

Reflection Improvements

  • Reflective surfaces now use a GGX distribution when sampling rough reflections. This is not only more accurate, but faster than the old method.
  • Reflective surfaces will no longer mix the reflected sky with black based on the light level. Instead, they will blend with the original colour, meaning that reflective surfaces look non-reflective instead of extremely dark when underground.
  • Rough surfaces now look rougher in reflections as it turns out the roughness was being incorrectly squared twice.

Other Changes

  • Fixed issue with capitalisation on water fog include which would cause the shader not to load in most cases
  • Improved water fog (again)
  • Improved iPBR for light sources
  • Removed directional lightmapping on skylight as it does not work well in the current state
  • Tweaked directional lightmapping

Files

Ebin-Resurrected-v1.1.zip(8.06 MiB) Primary
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Metadata

Release channel

Release

Version number

1.1

Loaders

Iris

Game versions

1.20–1.21

Downloads

359

Publication date

July 31, 2024 at 3:38 PM

Publisher

jbritain

jbritain

Member

Version ID

Modrinth is open source.

main@fafd47f

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.