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Achievements Optimizer

Achievements Optimizer

Improved achievement performance

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Optimization
Utility
AboutChangelogVersions

Achievements Optimizer is a lightweight performance mod that optimizes how item-based achievements and advancements are processed — reducing unnecessary inventory scans and improving overall tick efficiency.

It doesn’t change any gameplay mechanics or logic — only makes achievement checks faster and cleaner under the hood.

⚙️** Key Optimizations**

  • Early tick skipping — heavy slot calculations (empty/occupied/full) are skipped early, preventing extra work per event.
  • Instant empty stack discard — with ignoreEmptyStacks enabled, empty stacks are removed immediately without scanning the entire inventory.
  • Fast multi-item matching — single-pass inventory check using boolean[] flags with early exit. No allocations, noticeably faster on large inventories or long condition lists.
  • Early slot filtering — slots.matches(full, empty, occupied) is evaluated first, avoiding deeper checks when slots don’t match.
  • Preserved fast path for single targets — when items.size() == 1, the comparison is done directly on the changed slot without a full inventory pass.

🚀 Result

Fewer redundant checks, less memory churn, and faster responses to inventory events. Particularly beneficial for servers or modpacks with many players and complex advancement triggers.

**From version 2.0.0 required Forge Config API Port (only for fabric version). ** Feel free to write about all problems and suggestions on my github! Good luck!

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Compatibility

Minecraft: Java Edition

1.21.x
1.20.1–1.20.4
1.19.2
1.18.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Server-side
Client and server (optional)

Links

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Creators

bigenergy
bigenergy Owner

Details

Licensed MIT
Published last year
Updated last month

Modrinth is open source.

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