- Added creepier wolf sound which plays in savanna during night every 1-6 days (suggested by richarddddy)
- Added whale sounds (can be heard underwater in the ocean) suggested by richarddddy
- Added mouring dove to swamp region (only audible in the morning) Suggested by NicoleConcrete
- Fixed blocks that let light through cases engine to think there is an unblocked way to the sky
- Made underwater mute all other sound effects entire when being 7 blocks in
- Fixed random seeking causes sound engine to crash (big thank goes to @Charleychar for his endless amount of testing)
- Fixed savanna bird sound not transitioning
- Reload the engine asynchronously (Thanks to Steveplays28)
- Fixed stop playing sounds when game is paused
- Fixed cricket day and night not extending crickt sound category
- Fixed sound category not working properly when setting it to zero volume
- Adapted CreativeCore 2.12.0 changes
- Fixed not loading some regions for dimensions
- Fixed glass panes not being considered as a solid block
- Fixed sound collections causing sounds to be queued endlessly which made the sound engine behave weirdly