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AutoTag

AutoTag

Automatically populates some item, block and other tags (for mod compatibility)

1.43M
95
Library
Utility
AboutChangelogVersions

1.20: AutoTag 2.0.2

by Apace on Jul 7, 2023
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Updated to 1.20 and 1.20.1

1.19.4: AutoTag 2.0.2

by Apace on Jul 2, 2023
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  • Updated to 1.19.4
  • Biome precipitation tags now evaluate precipitation at block position 0, 0, 0 (because location-independent precipitation types do not exist anymore)

1.19.3: AutoTag 2.0.2

by Apace on Feb 16, 2023
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Updated to 1.19.3

1.19.x: AutoTag 2.0.0

by Apace on Sep 14, 2022
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  • Updated to 1.19.x.

  • Now is split into two mods internally: AutoTag API and AutoTag Convention. As a user, you do not need to worry about this.

  • If you're a developer and depend on AutoTag, you'll likely only want to include AutoTag API. Visit https://github.com/apace100/autotag for more information.

  • Automatically excludes minecraft:sculk from the c:ores tags as it is not an ore but would be matched to the tag by AutoTag Convention's automatic c:ores tag.

I'd like to send huge thanks to Will BL for pulling the major weight of this update, especially for the split into two modules and providing the maven host!

1.18.2: AutoTag 1.1.0

by Apace on Apr 29, 2022
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  • Added the following automatic item tags: c:mining_tools, c:shields, c:weapons, c:melee_weapons, c:ranged_weapons, c:tridents, c:bows, c:crossbows, c:food, c:snacks, c:food_with_effects, c:drinks and c:potions

  • The c:shields tag will be populated by shields added via FabricShieldLib in addition to shields extending the vanilla ShieldItem class

Refer to the README on GitHub for more information.

1.18.2: AutoTag 1.0.1

by Apace on Apr 28, 2022
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Fixed a crash bug

1.18.2: AutoTag 1.0.0

by Apace on Apr 27, 2022
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