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Better Mob Combat

Better Mob Combat

An add-on mod to Better Combat that allows it to work with (humanoid) mobs.

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Game Mechanics
Mobs
AboutChangelogVersions

Better Mob Combat 1.3.0

by the_infamous_1 on Jan 26, 2025
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  • Added new configs "mob_additional_upswing_multiplier" and "mob_begin_attack_range_multiplier" to help adjust the upswing speed and perceived attack range of mobs using Better Combat attacks.

  • Added new config "mob_begin_attack_delay" to configure the delay prior to launching a Better Combat attack for mobs.

  • Fixed a bug with parsing the "mob_relations" config if it contains entries for mobs that aren't present in a given modpack.

  • No longer requires Mob Player Animator to be present on servers.

Better Mob Combat 1.3.0

by the_infamous_1 on Jan 26, 2025
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  • Added new configs "mob_additional_upswing_multiplier" and "mob_begin_attack_range_multiplier" to help adjust the upswing speed and perceived attack range of mobs using Better Combat attacks.

  • Added new config "mob_begin_attack_delay" to configure the delay prior to launching a Better Combat attack for mobs.

  • Fixed Recruits holding a two-handed weapon being unable to eat. They will now store their two-handed weapon in their inventory, eat their food, and then re-equip the weapon once finished.

  • Fixed a bug with parsing the "mob_relations" config if it contains entries for mobs that aren't present in a given modpack.

  • Added support for CustomNPCs, Minecolonies, Modular Golems and Iron's Spells and Spellbooks (specifically for its unused WarlockAttackGoal).

  • No longer requires Mob Player Animator to be present on servers.

Better Mob Combat 1.2.4

by the_infamous_1 on Oct 10, 2024
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Initial Fabric release. This version is functionally identical to the 1.2.4 version for Forge.

Better Mob Combat 1.2.4

by the_infamous_1 on Oct 10, 2024
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Fixed mobs with a MobType of UNDEFINED not logically being treated as not actually having a defined MobType, causing false positives for the FRIENDLY mob relation for sweep attack logic.

Better Mob Combat 1.2.3

by the_infamous_1 on Oct 10, 2024
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  • Fixed bug involving mobs not being affected by Better Combat's movement_speed_while_attacking config. They should now move slower while attacking with a Better Combat attack.

Better Mob Combat 1.2.2

by the_infamous_1 on Sep 12, 2024
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  • Fixed bug regarding Vindicators with an active weapon pose not rendering their held weapon
  • Fixed bug regarding Villager Recruits consuming all their food if they were holding a 2-handed weapon

Better Mob Combat 1.2.1

by the_infamous_1 on Aug 14, 2024
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  • Fixed mob_blacklist config not working when making use of the geckolib_mobs_blacklisted config
  • Fixed MCA Villagers not being able to attack players with Better Combat attacks

Better Mob Combat 1.2.0

by the_infamous_1 on Aug 5, 2024
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  • Added several new configs to control what happens when specific mobs are indirectly hit by other specific mobs performing a Better Combat attack
  • Fixed Vindicators not rendering their weapon for the full duration of a Better Combat attack animation
  • Added compat for Minecraft Comes Alive Reborn
  • Fixed Villager Recruits with shields not periodically lowering their shields when carrying a weapon with Better Combat attributes
  • Fixed server-side lag occurring when mobs are targeting enemies while carrying a weapon with Better Combat attributes
  • Fixed Better Combat attack hit detection logic for mobs so that the AI attack target of mobs are guaranteed to be hit by such attacks if in range

Better Mob Combat 1.1.1

by the_infamous_1 on Jul 9, 2024
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  • Fixed crash on server startup

Better Mob Combat 1.1.0

by the_infamous_1 on Jul 8, 2024
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  • Added support for Villager Recruits
  • Lowered minimum Better Combat version requirement to 1.7.3

Better Mob Combat 1.0.0

by the_infamous_1 on Jul 7, 2024
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Initial release

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