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Big Globe

Big Globe

The world is big. Go explore it!

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World Generation
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All versionsBig Globe 4.0.0

Big Globe 4.0.0

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Changelog

Important stuff:

  • This release is NOT backwards-compatible with 3.x.
  • MC 1.19 is no longer supported.
  • This is an alpha release. Expect bugs. And please report bugs on my discord server if you find them.

Changelog:

  • Completely re-designed how chunk generation works: data packs now have full control over which blocks get placed where in the earliest step of raw generation.
  • Added hyperspace dimension and waypoints.
    • Hyperspace is a new fast travel mechanic.
    • Waypoints can be used to travel to hyperspace.
    • Inside hyperspace you will see every waypoint you've placed so far. Fly into one of them to exit hyperspace.
    • The distance between waypoints in hyperspace is the square root of the distance in other dimensions.
      • For example, if you placed 2 waypoints 100 blocks apart in the overworld, they would only be 10 blocks apart in hyperspace.
    • Public waypoints can be seen by everyone on a server, and private waypoints can only be seen by the player who placed them.
    • Waypoints can be renamed in an anvil to add a nameplate when placed.
    • Satin is recommended, as waypoints and hyperspace will have a very fancy renderer when satin is installed.
  • Replaced floatstone with clouds.
    • Some clouds are aura-infused.
      • Use an empty bottle on them to collect tha aura.
      • Aura is used to craft waypoints.
    • Void clouds can also be found in the end dimension.
  • Some underground structures are now less secret.
  • Deserts are now slightly more interesting.
  • Added rivers.
    • Be careful not to fall in, because they flow faster than you can swim!
      • There is a gamerule to make them flow at the same rate as vanilla water.
  • Added the core at the bottom of the world.
    • Full of molten rock, glows, and will burn you if you touch it.
    • Cooling molten rock down with water will turn it into a random ore.
      • The ores are weighted based on how likely they would've been to spawn at that location.
    • Molten rock can't be obtained, even with silk touch, but it can be moved by pistons.
  • Added glow lichen to caves.
  • You can now place 1-6 rocks per block, instead of the number of rocks per block just being random.

Dependencies

dependency-iconFabric APIrequired
dependency-iconSatin APIoptional

Files

Big Globe-4.0.0-MC1.20.4.jar(5.5 MiB) Primary
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Metadata

Release channel

Alpha

Version number

4.0.0

Loaders

Fabric

Game versions

1.20.3–1.20.4

Downloads

42

Publication date

May 3, 2024 at 10:55 PM

Publisher

Builderb0y

Builderb0y

Owner

Version ID

Modrinth is open source.

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