- Fixes walk state animations in 1.21.5
1.21.5 release
- Fixes leashes not being visible in some cases
- Fixes some json parsing issues for model files
- LivingEntityHolder now always have a minimum slime size of 1 for collisions (and lead rendering)
- Fixes leashes not being visible in some cases
- Fixes some json parsing issues for model files
- LivingEntityHolder now always have a minimum slime size of 1 for collisions (and lead rendering)
- Reduces client-side logs caused by missing particle texture
- Reduces default teleport_duration of display entities from 4 to 3 to better match transformation interpolation duration
- Fixes an issue with texture path names
Fixes regression bug (incorrect item model path)
- Support for uppercase characters in texture names
- Fixes an issue with CIT resewn
- Prevents texture file names with duplicate extensions
- Partially prevents invalid cube rotations
- Adds tint property to item model so that elements can be tinted
1.21.4 update