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Boss Ultimatum

Boss Ultimatum

Heal bosses when players die, or remove them!

9,576
5
Game Mechanics
Utility
AboutChangelogVersions

 

Ever wanted to punish players for dying over and over to bosses? Feel like it's easy to cheese a boss because players can just respawn infinitely to eventually kill a boss?

Look no further! Boss Ultimatum solves that by adding a very customizable config that allows you to add "ultimatums" to bosses.

 

These ultimatums define how much health the boss should heal. A percentage of its max health? A flat amount? Or remove the boss so they have to resummon it?

 

Features

 

  • Maximum Health Healing
  • Flat Value Healing
  • Minimum Deaths to trigger ultimatum (Fabric only)
  • Per-Difficulty Setting (e.g. Only on hard)
  • Remove boss intead of healing
  • Health gains before ultimatum (e.g. Heal the boss 10% of their max health but 100% after ultimatum that can have a minimum of deaths)

 

Config Preview

 

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Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Fabric
Forge
NeoForge

Supported environments

Server-side

Creators

ElocinDev
ElocinDev Member

Details

Licensed ARR
Published 2 weeks ago
Updated 2 weeks ago

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.