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Cobblemon Catch On Defeat

Cobblemon Catch On Defeat

Adds a new aspect to Pokemon in Cobblemon that, when defeated in 1v1 wild combat, causes them to join the player's team.

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Game Mechanics
AboutChangelogVersions

Catch On Defeat

v1.6-1.2.0

Links

About

Catch On Defeat adds a new aspect to Pokémon in Cobblemon that, when defeated in 1v1 wild combat, causes them to join the defeating player’s team.

Testing

With access to commands, run the following command in your world:

/pokespawn aipom catch_on_defeat=yes

Then, try throwing any old type of PokeBall at the Aipom that was spawned. By default, it will refuse to be caught and give you a feedback message saying you must defeat it to catch it. Get into battle with it, beat it up until it faints, and it’ll join your team (healed, by default).

Applications

Add the catch_on_defeat property to anything! Spawns in spawn_pool_world, /pokespawn commands, it’ll work the same way.

Player Help

Config Options

Addon Developer Help

Addon Developer Help

Status

The mod is live and ready on both Fabric and NeoForge for Cobblemon v1.6. Come visit us at the Discord to talk, ask questions, and give feedback about the mod!

Previous Versions

v1.6-1.1.0 v1.6-1.0.0

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Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric
NeoForge

Supported environments

Server-side

Links

View source Join Discord server
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Creators

tmetcalfe89
tmetcalfe89 Member

Details

Licensed MIT
Published 2 weeks ago
Updated 2 weeks ago

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