Performance improvements and bug fixes
Your repels might stop working when updating to this version. You can fix this by breaking and placing them back.
Changes
- Spawns check for repels using Minecraft's POI system, the same system used for Villagers and Bees.
superRepelRangeMultiplier
andmaxRepelRangeMultiplier
's minimum set to 1- Repels no longer stop Pokémon spawned through fishing
Performance improvements and bug fixes
Your repels might stop working when updating to this version. You can fix this by breaking and placing them back.
Changes
- Spawns check for repels using Minecraft's POI system, the same system used for Villagers and Bees.
superRepelRangeMultiplier
andmaxRepelRangeMultiplier
's minimum set to 1
Port to 1.21.1 for Cobblemon 1.6
Updated version number to accommodate the 1.21.1 port (to prevent confusion)
Initial release
Additions
3 different types of Repels and their respective gamerule
Blocks
- Repel
- Super Repel
- Max Repel
Gamerules
repelRange
- Default 32, accepts values between 0 and 512superRepelRangeMultiplier
- Default 2, accept values between 0 and 10maxRepelRangeMultiplier
- Default 3, accept values between 0 and 10