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CobblemonTrainers (Discontinued)

CobblemonTrainers (Discontinued)

Adds a trainer battle system to Cobblemon with challenging trainer AI

198.0k
62
Adventure
Game Mechanics
Minigame
CobblemonTrainers (Discontinued) has been archived. CobblemonTrainers (Discontinued) will not receive any further updates unless the author decides to unarchive the project.
AboutChangelogVersions

Forge 0.9.6+1.20.1

by selfdot on Mar 20, 2024
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Fabric 0.9.6+1.20.1

by selfdot on Mar 20, 2024
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  • AI damage calculator now considers the following abilities:
    • Storm Drain
    • Water Absorb
    • Dry Skin
    • Volt Absorb
    • Lightning Rod
    • Motor Drive
    • Earth Eater
    • Well-Baked Body
    • Flash Fire
    • Sap Sipper
    • Wonder Guard
  • Fixed /trainers makebattle only being executable by a player

Forge 0.9.5+1.20.1

by selfdot on Mar 20, 2024
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Fabric 0.9.5+1.20.1

by selfdot on Mar 20, 2024
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  • Fixed cursor snapping to centre when switching screens in the setup GUI.
  • Changed AI to consider the ability Levitate in its damage calculator.
  • Fixed command permissions not acting separately.
  • Changed command permissions to:
    • "selfdot.trainers.reload" (/trainers reload)
    • "selfdot.trainers.battle" (/trainers battle)
    • "selfdot.trainers.makebattle" (/trainers makebattle)
    • "selfdot.trainers.edit" (All other commands)
    • "selfdot.op.trainers" will still allow all commands for now, but I recommend switching to using the other permissions.

Forge 0.9.4c+1.20.1

by selfdot on Mar 5, 2024
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Fabric 0.9.4c+1.20.1

by selfdot on Mar 5, 2024
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  • Fixed first time loading trainers from before 0.9.4 setting all held items to invalid values.
  • Fixed trainer rolling a multi-target killing move causing a battle error.

Forge 0.9.4b+1.20.1

by selfdot on Mar 4, 2024
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Fabric 0.9.4b+1.20.1

by selfdot on Mar 4, 2024
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  • Fixed refmap conflicts which prevented the mod from loading with some other mods that don't name their refmaps.

Forge 0.9.4+1.20.1

by selfdot on Mar 4, 2024
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Fabric 0.9.4+1.20.1

by selfdot on Mar 4, 2024
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  • Added Generation 5 based trainer AI.
  • Added sending out trainer pokemon.
    • "/trainers makebattle <player> <trainer>" - If the command executor is a LivingEntity, it will send out the trainer's pokemon.
    • "/trainers makebattle <player> <trainer> <trainerEntity>" - Can use a target selector to select the entity to send out the trainer's pokemon (must be a LivingEntity).
  • Added "/trainers addpokemon <trainer> <pokemon>" to add a pokemon to a trainer's team.
  • Added "/trainers addfromparty <trainer> <partySlot>" to add a pokemon from your party to a trainer's team.
  • Added "/trainers add <name> <group>" to add a new trainer directly to a group.
  • Removed additional tooltips from menu items (e.g. disc names).
  • Added type, damage category and power tooltips to move icons in menu.
  • Fixed HTML escaping in JSON strings ('=' becoming '\u003d').
  • Fixed moves appearing multiple times in move select screen.
  • Changed moves to be sorted alphabetically in move select screen.
  • Added held items on trainer pokemon.
  • Added "/trainers setcooldownseconds <trainer> <cooldownSeconds>" to set cooldowns for battling trainers.

Forge 0.9.3b+1.20.1

by selfdot on Feb 26, 2024
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Fabric 0.9.3b+1.20.1

by selfdot on Feb 26, 2024
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  • Fixed allowing starting a trainer battle with a fainted lead pokemon. Battles now start with the first non-fainted pokemon in the player's party.
  • Fixed changing a trainer's group leaving a duplicate file in its old group directory.
  • Fixed commands not being disabled when mod is in a corrupt state.
  • Added separate permission node "selfdot.trainers.battle" for command /trainers battle

Forge 0.9.3+1.20.1

by selfdot on Jan 14, 2024
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Fabric 0.9.3+1.20.1

by selfdot on Jan 14, 2024
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  • Fixed new trainers not initialising with default data, resulting in a corrupt trainer file.
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