Changelog
CONFIG API VERSION 3.0.0
- Rework the project structure, it now uses multiloader, instead of architectury loom
- Added support for Forge
- Improved server configs, they are now loaded before the resources are loaded
- Improved config folder support
- Improved navigation bar with a tooltip wich shows the config file path, when hovering over the config type
- Fixed crash when opening server config for a world after quitting that world (NullPointerException for configData)
- Changed when opening a server config from the main menu, it now shows the name of the world instead of the config type
- Added support for ModMenu, now you can use the screen also in fabric
- Added NetworkManager to register CustomPayloads
- Added an easy-to-use registration system for Items, Blocks, etc. also for custom registries
- Added registry classes to register things like Codecs, BlockBehaviours, ReloadListeners, KeyMappings, Renderers, SurfaceRules and more
- Added an event system, like Fabric and Architectury API, but with priorities like NeoForge and Forge, but in bytes
Files
ConfigAPI-CJ-neoforge-release-mc-1.21.5-1.21.5-3.0.0.jar(488.85 KiB) Primary
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Release channel
ReleaseVersion number
1.21.5-3.0.0Loaders
NeoForge
Game versions
1.21.5Downloads
1Publication date
June 22, 2025 at 12:11 PMPublisher
Craftjakob
Member