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Conquest Reforged

Conquest Reforged

Conquest Reforged adds thousands of new blocks, models, and textures and overhauls the Minecraft aesthetic. Use this mod to take your builds to the next level of detail and realism!

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Decoration
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ConquestReforged-forge-1.20.1-1.3.5

on Apr 22, 2025
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ConquestReforged-fabric-1.20.1-1.3.5

on Apr 22, 2025
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Additions:

  • Eroded White Ashlars
  • White Limestone Spolia

Fixes:

  • Fix glowing half-dead cypress leaf plane
  • Dripstone Vertical Quarter using wrong orientation
  • Added missing flagstones to Cobble & Brick creative tab

ConquestReforged-forge-1.20.1-1.3.4

on Apr 20, 2025
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ConquestReforged-fabric-1.20.1-1.3.4

on Apr 20, 2025
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Additions:

  • Fancy Bronze Braziers
  • Rustic Bench
  • Small Square Stool
  • Gray, Light Gray, and Small Flagstones
  • Dark Limestone Ashlar
  • Dark, Light, Plastered, Worn Dark, and Worn Plastered Lime Mortar Masonry

Changes:

  • Updated sickle on the ground
  • Update Light Granite Cobble, Granite Cobble, Loose Small Limestones textures
  • Update Lime Mortar Masonry
  • Updated shaders in modpacks (fixes block breaking texture)

Fixes:

  • generic branches have layer extension set to false by default now
  • Distant Horizons grass layers texture fix. better_grass_0.png changed to untinted with no alpha transparency for identical LOD to normal grass. If you're one of those people who uses Conquest without Continuity for some reason, your grass blocks will look weird.

ConquestReforged-forge-1.20.1-1.3.3

on Apr 15, 2025
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ConquestReforged-fabric-1.20.1-1.3.3

on Apr 15, 2025
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Changes:

  • up saturation a bit for cut wheat shafts

Fixes:

  • generic branches have layer extension set to false by default now

ConquestReforged-forge-1.20.1-1.3.2

on Apr 14, 2025
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ConquestReforged-fabric-1.20.1-1.3.2

on Apr 14, 2025
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Additions:

  • Whitewashed Linen Chest

Changes:

  • Ctrl + Middle-Mouse-Button ignores facing blockstate by default, meaning you can pick a toggle or thickness for a block and rotate it yourself. Hold Ctrl + Alt + Middle-Mouse-Button to pick the exact facing state as well.
  • downward extension for Vertical Slabs, Corners, Quarters now always extends when the state is true
  • remove old enchanting table ctm
  • Generic branches (Oak, Acacia, Birch, Beech, Orange pine, etc) extend down into layers

Fixes:

  • half dead and quarter dead cypress crash
  • glowing half dead cypress leaves texture
  • top/bottom textures of logs/columns/beams
  • orange pine upward branches use correct model for certain states
  • norway spruce branches + pine underbranch (toggle 3) fits correctly with new log pillar thickness
  • various recipes for blocks that were in block palette families and still missing stonecutter recipes
  • Update fabric modpack to not mute sound/music by default
  • Block-picker tool works on Forge now

ConquestReforged-forge-1.20.1-1.3.1

on Apr 9, 2025
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ConquestReforged-fabric-1.20.1-1.3.1

on Apr 9, 2025
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Fixes:

  • Crimson door
  • Cypress Stump placement crash
  • Stack of Firewood Half culling
  • update options.txt in Fabric modpack to have rp loaded by default

ConquestReforged-forge-1.20.1-1.3.0

on Apr 7, 2025
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ConquestReforged-fabric-1.20.1-1.3.0

on Apr 7, 2025
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Additions:

  • Intro and Dependency Screens added back to the mod. They are toggleable in the config file and on each screen.

  • CRRP (Conquest Reforged Resource Pack) is now packaged within the mod. By default it is automatically enabled.

  • Localizations (for GUI and intro screens and some vanilla stuff that was changed) - Spanish, French, German, Polish, Danish, Hebrew

  • Plants/Reeds intended as soft replacements for various existing ones with 1-3 or 4 high toggle variants (only toggleable in creative): Giant Wild Reeds, Thick Rushes, Cattail Reeds, Greater Fen Sedges, Summer Dead Reeds

  • Sparse Headed Feathergrass, Dense Headed Feathergrass

  • Yellow Yarrow and White Yarrow

  • Light Wild Shrub and Dark Wild Shrub

  • Cut Wheat Shafts

  • Sheeps fescue

  • Light Pine Log, Light Transition Pine Log + mossy variants

  • New set of Cypress Leaf, Light Cypress Leaf, and Dead Cypress models

  • New set of Pine Needle and Branch models

  • Stack of Firewood and Stack of Firewood Half

  • Bronze 3 legged Table

  • Standing Two Legged Table

  • Ash, Birch, and Oak Wicker Fences

  • Rustic Oak and Spruce Side Chair

  • Rustic Throne

  • Gothic Oak, Spruce, and Pine Arm Chair

  • Assorted Scrolls

  • White Water Lilies

  • Wood Panel Shutters

  • Alder Log

  • Alder, Olive, and Goat Sallow Beams

  • Plank boards for vanilla planks

  • Orange and Dark Brown Sand

  • White, Light, Gray, and Dark Gravel

  • Smooth arches for 'Light Limestone', 'Limestone', 'Dark Limestone', 'Tan Limestone', 'Dark Gray Rough Marble', 'Light Gray Rough Marble', 'Blue Schist', 'Granite', 'White Granite', 'Smooth Red Granite', 'Brown Granite', 'Light Blue Plaster', 'Magenta Plaster', 'Purple Plaster', 'Off White Stucco', 'Stained White Stucco', and 'Light Gray Stucco'

  • Facades for gothic brick arches

  • Facades for all "generic" arches

  • Arches & arch facades fpr 'Large Eroded Pentelic Marble Block', 'Dark Orange Roman Clay Bricks', 'Prismarine Brick', 'Large White Marble Blocks', 'Mossy Limestone Brick', 'Large Andesite Masonry', 'Large Black Painted Block', 'Large Granite Bricks', and 'Light Granite Cobblestone'

  • Carpentry Table

  • Carpentry Table Top

  • Clothes Hanging Pole

  • empty and full wooden crates

  • White Ashlars

  • Off-White ashlars

  • Brown Mortar Cobbles

  • Wooden Chamber Pot

  • Easel

  • Cutting Table

  • additional blockstate for log pillars and stumps so they have all of the same thicknesses as vertical quarters

Changes:

  • Duckweed changed to have a larger model, 2 toggles for density, and random instead of connected ctm
  • Update Pine Log, Transition Pine Log, and Orange Pine Log + mossy variant textures
  • Gave Horizontally Bundled Firewood Vertical Quarter a hinge state for better placement options
  • Wood Horsetail has a toggle state for 2 block height
  • Updated model for Bottles, Water Jug, Short Crystal Glass, Poterry Wheel, Treadle Loom, Clay Jug
  • Translation for Decor and Extension for Vertical Slabs/Corners/Quarters moved to a blockstate, place on the block you want to extend or translate into. Extensions limited to logs and stone blocks.

Fixes:

  • removed irrelevant extras in anvil gui
  • added CR doors to doors tag
  • beam quarter slab uvmappings rotated properly
  • Rain texture

ConquestReforged-forge-1.20.1-1.2.10

on Feb 23, 2025
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ConquestReforged-fabric-1.20.1-1.2.10

on Feb 23, 2025
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Additions:

  • easel
  • carpenter table and table top rack
  • clothes hanging pole
  • large_wooden_crate_of_food
  • large_wooden_crate
  • Wooden Chamber Pot
  • Cutting Table

Fixes:

  • random offset on bamboo
  • waterfall blocks breaking from water flow
  • imbalanced render stack for vertical slabs extending into layers
  • (Forge) resolve crashes with argonauts, epic paladins, weapons of miracles, wings, epic fight weapon extended, simply swords, knight quest, medieval origins, mmorpg mods
  • Big Water Lily CTM
  • Old Black T Flange using wrong texture

ConquestReforged-forge-1.20.1-1.2.9

on Feb 11, 2025
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ConquestReforged-fabric-1.20.1-1.2.9

on Feb 11, 2025
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ConquestReforged-forge-1.20.1-1.2.8

on Feb 11, 2025
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ConquestReforged-fabric-1.20.1-1.2.8

on Feb 11, 2025
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Separated modpack project pages for Forge and Fabric for seamless autoupdating with 3rd party launchers

Additions:

  • cherry & mangrove log variants

Change:

  • extend Vertical Slab, Vertical Quarter, and Vertical Corner models downwards when on top of layers, plants, and leaves

Fixes:

  • better grass texture looks better for the sillies not using continuity
  • dark_limestone ctm
  • Fixed registration block entity types (Forge)
  • Log Pillar models
  • Fixed more vertical quarters
  • Fix changing of render types for vanilla blocks (Forge)
  • Fix remaining reported vertical quarters

ConquestReforged-forge-1.20.1-1.2.8

on Jan 27, 2025
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ConquestReforged-fabric-1.20.1-1.2.8

on Jan 27, 2025
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Sorry for the inconvenience yesterday, this release should build the fix the crash issue. There was an oddity in how the mod was being built that differed from our development environments, and so it was impossible to catch while testing the modpack in our workspace.

Fixes:

  • crashing issue when launching Fabric
  • model translations not applying on Forge
  • metal tankards model uvmap
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