ALERT: New dependency, read the changelog!!!
https://github.com/FalsePattern/EndlessIDs/releases/tag/1.5-alpha0006
- Updated to FalsePatternLib 0.10
- Compatibility patches for:
- BuildCraft
- Compact Machines
- Random Things
- Fixed an ASM load order regression that caused IDs to not be extended
- Reworked the ASM state machine, now it can detect even more variants of the chunk gen code
- Made biome IDs configurable for Dark World and Futurepack (they were hardcoded before)
- Compatibility patches for:
- Improved patches for all of Reika's mods
- LOTR
- Enhanced Biomes
- Highlands
- Extra Planets
Leaving Alpha!
From this point on, most crashes have been fixed thanks to a reimplementation of the IChunkProvider patching system. Gone are the days of manual mixins, most of it will now be handled using a global ASM tweaker instead.
Compatibility patches for:
- Dark World
- Netherlicious
Improved packet data conversion logic, should have marginally better performance. Fixed a broken Underground Biomes Constructs mixin. Hardcoded biome ids received harsh punisment and have been scattered about above 10k. Any issues concerning this decision will be removed.
Compatibility patches for:
- AbyssalCraft
- Atum
- Biome Wand
- Erebus
- Futurepack
- Tropicraft
Also fixed some issues with already supported mods.
- Antique Atlas and Extra Utilities compatibility patch
- Fixed a server->client chunk communication bug