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[ETF] Entity Texture Features

[ETF] Entity Texture Features

Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric

37.44M
7,336
Decoration
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ETF 4.3.1

by Traben on Jan 3, 2023
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ETF 4.3.1

by Traben on Jan 3, 2023
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ETF 4.3.1

by Traben on Jan 3, 2023
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ETF 4.3.1

by Traben on Jan 3, 2023
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[V4.3.1]

  • updated russian translation to 4.3 thanks to @Felix14-v2
  • fixed a button translation
  • added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work
  • resolved an issue with additional textures like enderman_eyes.png or sheep_fur.png resetting after a short time if the base texture had .properties but the additional texture didn't
  • added shulker bullet texture support

ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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ETF 4.3.0

by Traben on Dec 31, 2022
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[V4.3.0]

Update summary

ETF 4.3 brings with it many fixes and stability issues as well as compatibility features and some long time missing features. Most notably ETF's skin features now have full compatibility with the 3D Skin Layers mod and any skin changing mod as well as fixing a notorious Tinkers construct crash on forge.

Added:

  • added Minecart, Boat, Evoker Fang, and Llama carpet texture support
  • added an option 'enabled by default' to set ETF to not tamper with any textures that have PBR textures attached, to preserve PBR functionality, only if shader mods are present
  • added an option 'enabled by default' to set ETF to not tamper with any textures that has moremcmeta mod animations, to preserve animation functionality, only if moremcmeta is present

Changed:

  • changed handling of block entity features, should clear up several issues and be very stable compared to before
  • skin features rework:
    1. should now be compatible with most skin changer mods e.g. diguise-heads, impersonate, or fabric tailor
    2. much faster implementation
    3. updates the clients skin in game after uploading, so you don't need to restart (doesn't update other players, that still requires a restart)
  • changed the [Allow broken texture paths] setting, it can now be set to off|entities only|all resources, all resources is not recommended
  • made a few large source code refactors, no functionality change

Fixed:

  • fixed Tinkers construct crash
  • fixed 3D skin layers mod compatibility with ETF skin features
  • fixed skin changing mod compatibility (e.g. disguise-heads, impersonate, fabric tailor)
  • fixed updatable properties for additional mob textures, like sheep_fur.png and villager types, not updating if the base texture doesn't
  • fixed tooltip lines ignoring line breaks in 1.19.3
  • fixed an issue with the [Allow broken texture paths] setting preventing resource packs with broken paths from loading correctly in 1.19.3
  • fixed an issue with chest emissive textures

ETF 4.3.0

by Traben on Dec 31, 2022
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1.16.5 FABRIC VERSION REQUIRES FABRIC API

[V4.3.0]

Update summary

ETF 4.3 brings with it many fixes and stability issues as well as compatibility features and some long time missing features. Most notably ETF's skin features now have full compatibility with the 3D Skin Layers mod and any skin changing mod as well as fixing a notorious Tinkers construct crash on forge.

Added:

  • added Minecart, Boat, Evoker Fang, and Llama carpet texture support
  • added an option 'enabled by default' to set ETF to not tamper with any textures that have PBR textures attached, to preserve PBR functionality, only if shader mods are present
  • added an option 'enabled by default' to set ETF to not tamper with any textures that has moremcmeta mod animations, to preserve animation functionality, only if moremcmeta is present

Changed:

  • changed handling of block entity features, should clear up several issues and be very stable compared to before
  • skin features rework:
    1. should now be compatible with most skin changer mods e.g. diguise-heads, impersonate, or fabric tailor
    2. much faster implementation
    3. updates the clients skin in game after uploading, so you don't need to restart (doesn't update other players, that still requires a restart)
  • changed the [Allow broken texture paths] setting, it can now be set to off|entities only|all resources, all resources is not recommended
  • made a few large source code refactors, no functionality change

Fixed:

  • fixed Tinkers construct crash
  • fixed 3D skin layers mod compatibility with ETF skin features
  • fixed skin changing mod compatibility (e.g. disguise-heads, impersonate, fabric tailor)
  • fixed updatable properties for additional mob textures, like sheep_fur.png and villager types, not updating if the base texture doesn't
  • fixed tooltip lines ignoring line breaks in 1.19.3
  • fixed an issue with the [Allow broken texture paths] setting preventing resource packs with broken paths from loading correctly in 1.19.3
  • fixed an issue with chest emissive textures

[Forge] Entity Texture Features [V4.2.0.1]-[1.19.3]

by Traben on Dec 9, 2022
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[Fabric] Entity Texture Features [V4.2.0.1]-[1.19.3]

by Traben on Dec 9, 2022
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updated to 1.19.3

ETF 4.2.0 [Forge.39.1.0][Minecraft China]

by Traben on Dec 1, 2022
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forge build of ETF 4.2, made by request, that should be compatible with the chinese version of minecraft and forge 1.18.1-39.1.0

[Forge] Entity Texture Features [V4.2.0.1]-[1.19.2]

by Traben on Nov 17, 2022
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fixed a crash in V4.2.0 forge

[Forge] Entity Texture Features [V4.2]-[1.18.2]

by Traben on Nov 16, 2022
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[Forge] Entity Texture Features [V4.2]-[1.17.1]

by Traben on Nov 16, 2022
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