3.1.2 update:
Changes:
- changed
TagUtil
class to accept all tags instead of only blocks and items
3.1.1 update:
Additions:
- fix server crash on startup
3.1.0 update:
Additions:
- added support for neoforge. Every mod using this library is broken. Updating should be pretty fast since that changes are mostly package naming change
3.1.0 update:
Additions:
- added support for neoforge. Every mod using this library is broken. Updating should be pretty fast since that changes are mostly package naming change
3.0.23 update:
Additions:
- support of structure generator config for
MultiChunkFeaturePiece
Fixes:
- fixed error when encoding null
NbtCompound
3.0.22 update:
Additions:
- added codec for
BlockList
,BlockListManager
,DividedBlockListManager
andStructurePlacementRuleManager
3.0.21 update:
Additions:
- added some methods under
DividedBlockListManager
Fixes:
- fixed rare crash when creating json file from
DividedBlockListManager
3.0.20 update:
Additions:
- Added codec for Shapes and Rotator
Changes:
- Removed unused method in MultiChunkFeaturePiece
3.0.19 update:
Changes:
- change the save delay of multichunk feature file from 1 min to 2 mins
ShapePlacer
does not add the multichunk feature by default
Fixes:
- fixed file not being locked in
MultiChunkFeatureHandler#init()
- fixed multichunk feature file not being initialized
- fixed multichunk feature file being saved right after the initialiazon
- fixed structure piece being generated multiple times
3.0.17 update:
Changes:
MultiChunkFeaturesHandler
now cache multi chunk features. This should fixisFeatureGenerated
return false while it should be true
Fixes:
- fixed json not being parsed in
MultiChunkFeaturesHandler
3.0.17 update:
Changes:
- changed slightly logging
Fixes:
- fixed json not being parsed in
MultiChunkFeaturesHandler
3.0.16 update:
Additions:
- more factory methods for
LayerPlacer
- more debug informations for
EwcFolderData
Changes:
- renamed hud to gui
Fixes:
- fixed structure id not being referenced in
MultiChunkFeaturePiece
- fixed dead lock
3.0.15 update:
Additions:
- added debug log when initializing shape files
Fixes:
- fixed
MultiChunkFeaturePiece
not having the good parameters
3.0.14 update:
Addition:
- Added
MultiChunkFeaturePiece
to generate structure piece easily thanks to multichunk feature api
Changes:
LayerPlacer
now support already generated random- switch
LayerPlacer
constructor to factory. Constructors are now deprecated
3.0.14 update:
Fixes:
- fixes crash when using
LineGen#getCoveredChunks
due to bad cast
3.0.12 update:
Additions:
- added util methods
3.0.11 update:
Additions:
- added methods to know if a multi chunk feature got generated
Changes:
- identifier in shape placer now take a random long to avoid duplicates
3.0.10 update:
Additions:
- added way to get covered chunks of a shape
Fixes:
- fixed config getting reset