- Bump version (modmuss50)
- A few transfer API improvements and deprecations (#3204) (Technici4n)
- Ukrainian translations (#3169) (Un roman)
- Add the cherry grove to the floral biome tag (#3202) (maityyy)
- Some more TAWs for block creation and block loot tables (#3201) (Shnupbups)
- Fix Indigo handling of sculk sensor AO (#3200) (Technici4n)
- Fix crash when beehive is broken by fake player (#3190) (Jonathan Coates)
- Make event phase ordering logic usable in other contexts (internally only) (#3183) (Technici4n)
- Fix incorrect behavior with ClientMessageEvents and CommandApi (#3182) (Kevin)
- Add dynamic registry API (#3163) (Juuz, Technici4n)
- Model Loading API v1 (#3145) (Technici4n, embeddedt, PepperCode1, Juuz)
- Bump version (modmuss50)
- Fix injected resources not overriding certain vanilla resources (1.20) (#3164) (Julian Burner)
- Add event for preventing particle tinting for colored blocks (#3146) (Juuz)
- Fix default fluid names for non-placeable fluids, clarify Storage iterator lifecycle with modification (#3141) (Technici4n)
- Add support for partially synced client tags (#3118) (Deximus-Maximus, modmuss)
- Add builders for BlockSetType and WoodType to replace registries (#3115) (Shnupbups)
- Update Finnish translation (#3166) (Juuz)
- Add vi_vn.json (#3167) (I_am_Vietnam)
- Update Spanish translations (CoolChicken321)
- Fix typos (#3127) (Frederik van der Els)
- Bump version (modmuss50)
- Fix injected resources not overriding certain vanilla resources (1.20) (#3164) (Julian Burner)
- Add event for preventing particle tinting for colored blocks (#3146) (Juuz)
- Fix default fluid names for non-placeable fluids, clarify Storage iterator lifecycle with modification (#3141) (Technici4n)
- Add support for partially synced client tags (#3118) (Deximus-Maximus, modmuss)
- Add builders for BlockSetType and WoodType to replace registries (#3115) (Shnupbups)
- Update Finnish translation (#3166) (Juuz)
- Add vi_vn.json (#3167) (I_am_Vietnam)
- Update Spanish translations (CoolChicken321)
- Bump version (modmuss50)
- Interface inject FabricBakedModel (#3099) (PepperCode1)
- Bump version (modmuss50)
- Fix resource conditions for loot tables (#3117) (apple502j)
Initial release
- Bump version (modmuss50)
- Setup unit tests & format gradle files. (#3073) (modmuss)
- Move injection point of TooltipComponentCallback (#3085) (Technici4n)
- fix: floral tag missing meadow biome (#3078) (Maity)
- Set player.currentScreenHandler before invoking ExtendedScreenHandlerFactory (#3077) (modmuss)
- Fix FabricBlockLootTableProvider breaking depending on the mapping set (#3070) (Technici4n)
- Add metadata information to POMs (#3074) (Roman / Linnea Gräf)
- Add an event that fires when client player left-clicks (#3043) (qouteall)
- 1.20-pre7 (modmuss50)
- Bump version (modmuss50)
- Setup unit tests & format gradle files. (#3073) (modmuss)
- fix: floral tag missing meadow biome (#3078) (Maity)
- Set player.currentScreenHandler before invoking ExtendedScreenHandlerFactory (#3077) (modmuss)
- Fix FabricBlockLootTableProvider breaking depending on the mapping set (#3070) (Technici4n)
- Add metadata information to POMs (#3074) (Roman / Linnea Gräf)
- Move injection point of
TooltipComponentCallback
(#3085) (Technici4n) - Add an event that fires when client player left-clicks (#3043) (qouteall)
- Bump version (modmuss50)
- Material inspection (#3066) (PepperCode1)
- 1.20-pre6 (modmuss50)
- Bump version (modmuss50)
- Material inspection (#3066) (PepperCode1)
- Bump version (modmuss50)
- Removes default implementations for the new FRAPI methods (#3076) (Technici4n)
- Material inspection (#3066) (PepperCode1)
- 1.20-pre5 (modmuss50)
- 1.20-pre3 (modmuss50)
- Fix build (modmuss50)
- 1.20-pre2 (modmuss50)
- Bump version (Technici4n)
- Add
#c:flower_forests
to#c:floral
convention tag (#3065) (Maity) - Fix last few transitive access wideners missing the
transitive-
prefix (#3064) (Maity)
- Bump version (modmuss50)
- Convention Tags Improvements (#3051) (Technici4n, modmuss50)
- Add TAWs for DamageSources (#3048) (Technici4n, modmuss50)
- Remove texture indices and make material AO a
TriState
(#3044) (Technici4n, PepperCode1) - Fix
getName
for builtin packs not returning an internal name (#3047) (Technici4n) - Improve transfer API debug messages (#3049) (Juuz)
- Terminally deprecate
EventFactory
isProfilingEnabled
andinvalidate
(#3050) (Technici4n) - Add some new TAWs for tree worldgen (#3060) (Maity)
- Bump version (modmuss50)
- Convention Tags Improvements (#3051) (Technici4n, modmuss50)
- Add TAWs for DamageSources (#3048) (Technici4n, modmuss50)
- Remove texture indices and make material AO a
TriState
(#3044) (Technici4n, PepperCode1) - Fix
getName
for builtin packs not returning an internal name (#3047) (Technici4n) - Improve transfer API debug messages (#3049) (Juuz)
- Terminally deprecate
EventFactory
isProfilingEnabled
andinvalidate
(#3050) (Technici4n) - Add some new TAWs for tree worldgen (#3060) (Maity)
- Fix screen api passing wrong MatrixStack to render events (#3061) (Xander)
- Bump version (modmuss50)
- Add and test for missing method overrides in FabricBlockSettings (#3056) (modmuss50)
- Fix #3057: Loot API breaks
random_sequence
(#3058) (Technici4n)