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Fishermen's Trap [Neo/Fabric]

Fishermen's Trap [Neo/Fabric]

Tired of fishing for your food? Adds a fish trap to passively collect fish

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Food
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Fishermen's Trap 3.1.0 [Neoforge]

by uraneptus on Apr 13, 2025
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  • Rewrite some fishing logic

Fishermen's Trap 3.1.0 [Fabric]

by uraneptus on Apr 13, 2025
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  • Port to fabric
  • Rewrite some fishing logic

Fishermen's Trap 3.0.2

by uraneptus on Aug 26, 2024
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Fishermen's Trap 2.1.4

by uraneptus on Aug 26, 2024
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  • Bread in the Fishtrap now uses a tag. This allows for modded fish being caught using bread

Fishermen's Trap 3.0.1

by uraneptus on Aug 7, 2024
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-Fixed server not starting with mod installed

Fishermen's Trap 3.0.0

by TooManyKitKats on Jul 31, 2024
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Update to 1.21

Fishermen's Trap 2.1.3

by uraneptus on Jul 23, 2024
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Fishermen's Trap 1.3.3

by uraneptus on Jul 23, 2024
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  • Added config to make the fishtrap able to catch a full stack of fish per slot

Fishermen's Trap 2.1.2

by uraneptus on Nov 29, 2023
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Fishermen's Trap 1.3.2

by uraneptus on Nov 29, 2023
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  • added swamp biomes for fishing

Fishermen's Trap 2.1.1

by uraneptus on Aug 6, 2023
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  • Fixed crash when connecting a hopper to the fish trap

Fishermen's Trap 1.3.1

by uraneptus on Aug 6, 2023
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  • Fixed crash when connecting a hopper to the fish trap

  • Fixed missing fishing biomes tag

Fishermen's Trap 2.1.0

by TooManyKitKats on Aug 5, 2023
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Fishermen's Trap 1.3.0

by TooManyKitKats on Aug 5, 2023
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Jei display now works correctly with config Added custom Tag for biomes in which the Fish Trap can fish Added Beach Biomes to the tag mentioned New Feature: If a water bucket is placed in one of the output slots there is a 15% chance that a living fish is caught This chance can be configured in the config

Fishermen's Trap 2.0.0

by TooManyKitKats on Jul 31, 2023
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-1.20.1 Port -Added Config to adjust fishing rates

Fishermen's Trap 1.2.0

by TooManyKitKats on Jul 31, 2023
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-Added Config to adjust fishing rates

Fishermen's Trap 1.1.0

by TooManyKitKats on Jul 19, 2023
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  • Changed item model
  • Hook icon in gui only visible if no item is inside bait slot
  • Fish Trap is set to hanging state if a solid block is above
  • Renamed "Fishtrap" to "Fish Trap"
  • Added support for Supplementaries' Pulley Block
  • Added uk_ua translation thanks to Unroman
  • Jei integration
  • Reworked fishing system
  • Fish Trap output slots don't accept stacks anymore

Fishermen's Trap 1.0.0

by TooManyKitKats on Jun 30, 2023
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First Version! -Adds fish trap and bait functionality!

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