2.4.5 - 1.21.1
- Update for newest Spell Engine API
- Buff Asal Spell Range and Area
- tweaked some cooldowns and effect durations
2.4.4 - 1.21.1
- add armor meta type tags
2.4.3 - 1.21.1
- fix tag messing up with models
2.4.2 - 1.21.1
- Add Spell Scroll Textures
- Add smelting recipes for disassembling weapons and armor pieces
- Add Datagen
- Removed the special knuckles, they will be reintroduced with the 1.21 Loot & Explore Mod
2.4.1 - 1.21.1
- Spell Engine 1.6 Update!
- changed some tags
- Oriene Armor Model Update & Texture Improvement (Done by HaxTheCharizard, Thanks!)
2.4.0 - 1.21.1
- Spell Engine 1.5 Update!
- BALANCING Update!
- Buffed the Barq Esna Effect
- Nerfed Stonehand & Burst Crack a bit
- Burst Crack now also deals additional Arcane damage
- Removed Spell Haste from Knuckles, they now give Armor because they're heavy gauntlets
- Reduced Arcane Spell Power on Knuckles
- Increased Generic Attack Damage on Knuckles a bit
- Changed Forcemaster Book Spell Tier List: Stonehand -> Burst Crack -> Baraqijal Esna -> Asalraalaikum
- Update to Fabric Loom 1.9
- Add TweaksConfig, so special Weapons can also be used without Better End & Nether and the Aether
1.2.1 - 1.20.1
- fix spell damage on language file not shown #4
1.2.0 - 1.20.1
- backport Netherite Armor (Aken Armor) to 1.20.1
- new Weapon & Armor Attribute Balancing (same as 1.21.1 version now)
2.3.0 - 1.21.1
- Spell Engine 1.4 Update!
- AzureLib Armor 3.0 Update!
2.2.1
- Update for Spell Scrolls
- Removed the Straight Punch Spell, because its obsolete
- Sonic Hand, Belial Smashing & Arcane Blast are disabled as passive spells for the special axes
- The spells will return in the future
- made casting spells with gallant gauntlets possible
- stunning targets with spells while stone hand is active is now possible
2.2.0
- Spell Engine 1.2 Update
- added the Holy Knuckle (Aether Variant)
1.1.3 - 1.20.1
- Mipmap Issue on 1.21.1 #3 Fix
2.1.3
- Mipmap Issue on 1.21.1 #3 Fix
- fixed some tag errors with the aken armor (3rd tier)
- fixed an error with aken armor set recipes
- added tweaks config for stone hand stun chance and knuckle knock
- added a knock up immunity entity type tag
- added Gallant Gauntlets to the Fist Weapons Tag (Compat for Forcemaster Effects like Stonehand)
- added MC Dungeons Weapons Gauntlets to the Fist Weapons Tag (Compat for Forcemaster Effects like Stonehand)
- fixed damage translation error of some spells
- Added 3rd tier Armor, Aken Armor (Netherite Tier) for the Forcemaster Class
- Changed balancing of Armor & Weapons, to match the new RPG Series balancing
- Added all the other Knuckles to the Knuckle Advancement
- Spell Engine API Update (1.1.0 + 1.21.1)
- Burst Crack & Belial Smashing now stuns targets if the caster has the StoneHand Effect
- fixed Tooltips for Knuckles
- fixed translation file damage calculating-translation for spells
- fixed low durability of phasleb armor
- made stun vanilla particles disappear when hit by stonehand
- fixed an error that made the game crash while attacking the ender dragon with knuckles
- forgot to change item to id in the advancement section
- for phasleb armor the arcane bonus was addition instead of multiply
- added compat for stonehand for other fist or martial art weapons with the "fist_weapons"-tag
- added a tooltip for the knuckle knock up ability
- 1.21 update
- forgot to update the license in the past
- added a dual wielding animation and mechanic for knuckles with better combat