Version 1.21.5-r1:
- update to 1.21.5
- rebalance food healing
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- calculations for saturation have been adjusted
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- food now has decreased healing time based on how many unique ingredients it has
- campfires now give cozy from farther away if they have a hay bale beneath
- bed healing now activates if you wake up as it becomes day
- fix some config options always being true regardless of value
see full changelog here
Version 1.21.4-r3:
- add mirror armor bar config option to address https://github.com/MoriyaShiine/hearty-meals/issues/8 (disabled by default)
see full changelog here
Version 1.21.4-r2:
- fix https://github.com/MoriyaShiine/hearty-meals/issues/8
- add instant consumption and instant regeneration config options. these are disabled by default
see full changelog here
Version 1.21-r1:
- update to 1.21
- merge https://github.com/MoriyaShiine/hearty-meals/pull/2
- merge https://github.com/MoriyaShiine/hearty-meals/pull/3
- merge https://github.com/MoriyaShiine/hearty-meals/pull/4
see full changelog here
- fix farmers delight mixins loading if neither mods are installed
- add increased_saturation item tag. includes pumpkin pie by default
-add farmer's delight refabricated compat, and higher levels of nourishing now heal more
-fix being able to eat when health isn't max but rendered health is
-fix crash with Status Effect Bars
-air bubbles now render lower when you have no armor
-campfires now give cozy effect, which heals slowly over time
-food no longer heals and hunger now damages at level 1 if natural regen gamerule is false
-only load farmers delight integration mixin if farmers delight is loaded
-add farmer's delight nourishing compat
-add disable sprinting config option (disabled by default)