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ImmediatelyFast

ImmediatelyFast

Speed up immediate mode rendering in Minecraft

29.57M
5,899
Optimization
AboutChangelogVersions

ImmediatelyFast-1.1.3

by RaphiMC on Jan 1, 2023
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ImmediatelyFast-1.1.3

by RaphiMC on Jan 1, 2023
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Added more HUD texture batching Fixed Z layering issues Added config file to allow to disable certain optimizations Added sanity checks and tweaked injection points to increase mod compatibility

ImmediatelyFast-1.1.2

by RaphiMC on Dec 30, 2022
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ImmediatelyFast-1.1.2

by RaphiMC on Dec 30, 2022
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Fixed incompatibility with owo-lib

ImmediatelyFast-1.1.1

by RaphiMC on Dec 29, 2022
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ImmediatelyFast-1.1.1

by RaphiMC on Dec 29, 2022
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Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible. Optimized font atlas layouting (Huge performance boost with high-res fonts)

ImmediatelyFast-1.1.0

by RaphiMC on Dec 26, 2022
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Added map atlas texture generation. This allows for up to 1024 maps to be on one texture atlas which improves performance significantly.

ImmediatelyFast-1.0.7

by RaphiMC on Dec 17, 2022
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Fixed layer render order issues

ImmediatelyFast-1.0.6

by RaphiMC on Dec 7, 2022
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Added official support for Minecraft 1.19.3

ImmediatelyFast-1.0.5

by RaphiMC on Dec 3, 2022
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Fixed translucency sorting issues. This should fix issues where entities containing multiple layers/parts flicker or not render properly

ImmediatelyFast-1.0.4

by RaphiMC on Nov 4, 2022
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Slightly improved performance again by using optimized collections

ImmediatelyFast-1.0.3

by RaphiMC on Oct 27, 2022
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Slightly improved performance by using optimized collections

ImmediatelyFast-1.0.2

by RaphiMC on Oct 10, 2022
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Improved performance by not cleaning the buffer pool every frame and instead only every 5 seconds

ImmediatelyFast-1.0.1

by RaphiMC on Oct 1, 2022
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Fixed crash when disabling shaders in Iris

ImmediatelyFast-1.0.0

by RaphiMC on Oct 1, 2022
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Initial release

1
16
17

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.