As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Fixes:
- Fix crash when passing any list to Ingr.with_items, Closes #1457
- Fix lighting issues when displaying items or ingredients, Closes #1458
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Additions:
- Add item tooltip operators
Fixes:
- Fix incorrect player entity aspect description
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.4 or higher.
Additions:
- Add item tooltip operators
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.2 or higher.
Additions:
- Add item tooltip operators
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Additions:
- Add lossy recipe to clear a facade in a crafting grid, Closes #1424
Changes:
- Reduce number of network events during init to improve performance, #1439
Fixes:
- Fix client-server desync when applying part offsets, Closes #1448
- Fix offset items only being applicable to 28 instead of 32, #1448
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.4 or higher.
Additions:
- Add lossy recipe to clear a facade in a crafting grid, Closes #1424
Fixes:
- Fix client-server desync when applying part offsets, Closes #1448
- Fix offset items only being applicable to 28 instead of 32, #1448
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.2 or higher.
Additions:
- Add lossy recipe to clear a facade in a crafting grid, Closes #1424
Fixes:
- Fix client-server desync when applying part offsets, Closes #1448
- Fix offset items only being applicable to 28 instead of 32, #1448
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.2 or higher.
Fixes:
- Reduce number of network events during init to improve performance, #1439 Modifying very large networks is a lot faster now.
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.4 or higher.
Fixes:
- Reduce number of network events during init to improve performance, #1439 Modifying very large networks is a lot faster now.
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Changes:
- Add cs_cz translations
Fixes:
- Reduce number of network events during init to improve performance, #1439 Modifying very large networks is a lot faster now.