2.2.1
Fixes
-Brazier Chests now no longer lose their LootTable, preventing empty chests upon reopening them
-if a brazier chest had lost it's loot table in a previous version, it should start working again upon updating and regenerate loot like normal
-Vessels named "DOOM" previously did not trigger the easter egg, now it's been fixed
-Jackhammer-Fist is now in the creative inventory, thus now appearing with JEI and other similar mods too
Changes
-Updated Russian Translation
-Updated Simplified Chinese Translation
-Updated Ukrainian Translation
2.2.0 - Jack Frosts & Jackhammers Drop
General Changes
-Added Black Ice Glaciers, a new soul sand valley sub-biome
-Added new track "Sublimate" plays in Black Ice Glaciers and composed by Shroomaniac
-Updated Black Ice texture
-Updated Black Ice Particles, it now emits black snowflakes from underneath
-Added Black Icicles, acts like dripstone but more fragile breaking with most projectiles, freezes upon being impaled
-Black Icicles can be loaded into crossbows and shot dealing freezing damage upon impact
-Added Thin Black Ice, shatters if stood on for too long or when jumping
-Added Soul Permafrost, it's slippery and slows you down, useful for easily renewing soul soil or thin black ice
-Ectoplasm now starts freezing you when submerged
-Added Black Strays, a variant of the strays found only in the nether
-Netherite Grates now let light through and render similarly to copper grates
-Soul Sand Valleys now generate mound formations to break-up the repetitive terrain
-Mounds also generate upside-down from the ceiling too
-Hitting a banshee resets it's projectile fire timer
-Banshee sound effects have been entirely redesigned to sound like an actual banshee
-Redesigned Vessel animations
-Vessels now better communicate when they are about to fire
-Vessels can now also be named "DOOM" to trigger the doom easter egg
-Pump-Charge Shotguns can now be pumped even if they are at maximum "pumps" to prevent accidental explosions
-Sanctums now blend better into sorrounding terrain and no longer generate super-close to shoreline preventing weird gravel dunes
-Updated Simplified Chinese Translation
-Added Argentine Spanish Translation
Mod Compat Changes
-Added several compatibility features with some mods
== Oreganized ==
-Jackhammer-Fist, made from shotgun fist and electrum, deals more damage the faster you move
-Antidote for Brain Damage
== Gardens of The Dead ==
-Soulblight Sporeshroom
-Shroomblight, blue shroomlight for soulblight forest
-Blight Swirls
-Yellow Nether Bricks
-Blightwarts
-Apparitions and Vessels now spawn in the Soulblight Forest
-Ectoplasm Lakes, Soul Magma Blocks, Fossil Ores, Pale Soul Slate and more generate here too
== Rubinated Nether ==
-Soul Ruby Ore, generates in soul magma blocks
== Abnormals Caverns & Chams ==
-Necronium Plating, made from stridite and silver
== All Mods which add Silver (Oreganized, C&C, Galosphere) ==
-Silver Armor slows and damages all Possessed mobs when they hit you
Fixes
-Soul Magma generation no longer causes regular magma blocks to generate when it's touching netherrack
-Vessel Shooting Animation was bugged. it now properly plays
-Will O' Wisps now no longer go through shields
-Strays and Vessels now create fossil fuel when killed on top of soul soil. previously it wasn't possible
-Carcasses now shouldn't cause your server TPS to drop randomly
-Fixed wart beard bone-mealing not working, they are now renewable again
-Cracked Soul Slate Bricks can now no longer be lit with a flint and steel
-Fixed inconsistencies with magma cube textures
-Some particles weren't being rendererd on client, it has now been fixed
-Soul Torchflower is now plantable on soul sand, soil and nylium blocks
-Soul Torchflower has been added to the creative inventory
2.1.6
Fixes
-Fixed critical bug where all brazier chests would be empty upon re-joining world
Changes
-Now requires Elysium API 1.0.2 or higher
2.1.4
Changes
-Discontinued Fabric Version
-JNE now depends on Elysium API and no longer requires Terrablender or Architectury
-Copper Ingots are no longer obtainable from Brazier Chests, but instead you can find an occational brush instead
-Shotgun Core now has a red name and it's description has been changed to 'Non-Consumable Artifact"
-Shotgun-Fist and Pump-Charge Shotgun now have dynamic animated item models to make using them more satisfying to use
-Immunity Effects and Betrayed can no longer be removed by milk
-Tweaked Ectoplasm Pool generation to be less frequent
-Ectoplasm fluid behaviors has been entirely overhauled, now being way more polished
-Ectoplasm when in contact with Alex's Caves Soda turns into Light Blue Rock Candy
-Pump-Charge Upgrade template can now be found in all brazier chests. not just the hidden ones
-Cartridge enchantment has been reworked and now no longer stores ammo but instead has a chance to conserve it now like unbreaking but for ammo
-Added Italian Translations
-Added Ukrainian Translations
Fixes -Brazier Chests no longer show their contents with mods like Jade unless opened
-Fixed critical exploit with brazier chests and a certain... redstone item
-Fixed critical crash when entities were removed which also caused some incompats
-Fixed edge-case Feature Cycle Violations when using with Gardens of The Dead
-Fixed a bug where sanctum locator compasses could be activated without any wraithing flesh in your inventory
-Shotgun Enchantments can now no longer appear when enchanting a Bow
-Buckets now cannot be placed with the Betrayed effect to prevent cheesing treacherous candles
-Skeletons now properly create fossil ore when killed on soul soil again
-Artemis from Fortress Chests now have the correct rarity and should now display CIT if such a mod/texture pack is installed
2.1.5
Fixes
-Fixed shovels mineable blocks not breaking faster with the tool
2.1.3
Fixes
-Fixed Apparitions and Vessels never spawning due to accidently having a really high spawn cost on Forge
-Mobs no longer anger towards you in creative if attacked with a shotgun-fist
-Botanical Decorated Pot texture is now the correct 16x16 size preventing mipmap issues
Changes
-Reduced how often ecto slabs emerge from soul swirls (you may need to refresh your configs for this to apply)
-Retextured Sorroweed, new texture by CeasingBonsai
2.1.2
Fixes
-Reverted previous update's ectoplasm source conversion config. it was causing edge-case critical issues
-Removed 3D Fireball Models entirely, as incompats were still being reported even after extensive polishing and configs
2.1.1
Changes
-SporeshroomBlock is now constructor driven so it's easier to add more as mod compat
-GeyserBlock is now constructor driven it's easier to add more as mod compat
-Soul Swirls now emit a low light level when activated & are also constructor driven now
-Added Ectoplasm Source Conversion Config
-Tweaked Warped Wart Beards generation to only spawn at the bottom most block of a huge fungi
-Retextured Warped Wart Beards to blend better with wart blocks
-Added more banshee powder uses, now it can craft Wraithing Flesh & Phasmo Shards
-Sanctums now spawn in some modded soul biomes as well
-Artemis Enchantment is now be properly obtainable in survival from Fortress Chests
-Sanctum Locator Compass now also has a chance to spawn in Fortress Chests alongside chapels
-Sanctums now generate in Concentric Rings like strongholds, meaning it will be less likely to generate near the center or spawn
-Roasted Bones now uses Fire Charge in it's recipe
-Sorrowsquash Stems can now be planed on sorroweed
-Soul Torchflower is now obtainable
-Fossil Fuel burntime has been buffed
-Fully Grown Cerebrage Skulls now drop Cerebrage even when broken (but it's still better to just harvest it with right-click)
-Added Russian Translation
-Updated Simplified Chinease Translations
-Updated Turkish Translations
-Updated Brazilian Portuguese Translations
Fixes
-Redesigned Fireballs is now disabled by default to fix some edge-case incompats (this fixes the no-layer issue)
-Fixed Crash when EctoSlab tries to pathfind to a LivingEntity which may be null
-Basalt Columns and Lava Deltas no longer intersect Sanctums if it happens to bleed into a Basalt Deltas
-Fixed a bug where Ectoplasm Lakes didn't generate in Forge
-Fixed a bug where wisps couldn't produce suspicious soul sand with bastion remnant loot
-Mist Charge recipe has been removed, meaning it'll no longer appear in JEI
-Ectoplasm Fluid now has a lang entry, fixing an issue with JEI
-Alex's Caves Jellybeans and Caverns & Chasms Tethered Potions now no longer gets affected by the potion stack size change
-Shotgun bullets now properly aggro targets when hit
-Weeping Ivy, Soul Magma Blocks and Soul Swirls should now generate above y=128 if amplified nether is installed
-Ectoplasm buckets now leaves behind an empty bucket as it's crafting remainder
-Inscribed Panel InteractionResults are now consistent
-Releasing a Wisp in a Bottle now swings your hand
-Stampede no longer takes fall damage
-Devils' Bluff suspicious gravel loot was empty, this has now been fixed
-ThrownItemRendererMixin no longer outputs a mixin debug
-BowItemMixin is now a WrapOperation. mods like unionlib shouldn't crash anymore
-Gargoyle Statues cannot be lit on fire anymore
2.1.0 - Halloween Drop
Changes
-Added Stampede, a possessed strider variant
-Added Wraithing Lesion, can be harvested for flesh and slowly regenerates overtime
-Retextured Sorrowsquash
-Redesigned Mega Fossils to be less clunky and blend better into terrain
-Added new Mega Fossil Campsite variants
-Added Sorroweed, obtained from bone mealing carved sorrowsquash
-Added Skull on a Stick, used for luring stampede
-Added Devils' Bluff, a small structure which spawns in nether wastes
-Added Cerebrage, cabbage-like farmable food source that grows in skulls
-Added Claret Woodset, made from bone mealing cerebrage
-Added Roasted Bone, a decent food source that can also be used to tame stampedes
-Ecto Soul Sand can now be "tickled" with a brush to force wisps out
-Rebalanced Treacherous Candles to be less brutal in multiplayer
-Hoglin Loin from my nether's delight can now be used to make nether pizza
-Frogs can now trigger ecto slabs in swirls for easier frogmist farms
-Nether Pizza now outputs signal to comparator depending on slices
-Sanctums now spawn further apart from each other
-Piglins now run away from vessels and banshee
-Wart Blocks can now be bone mealed to grow beards making them renewable
-The above change also makes Nether Wart Beards obtainable
-Vessels maximum health has been reduced from 30 to 24 for balancing
-A secret breaker room in the sanctum crypts
-Added German Translation
Fixes
-Ecto Slab had the wrong attributes on Forge. this has now been fixed
-Vessel glowing bits are no longer blindingly bright when used with certain shaders
-The above fix also means those glowing bits on vessel no longer render as black with some shaders
-Game no longer crashes when apparitions and wisps are shot with Piercing enchant
-Fixed Crash if the fireball model turns null for whatever reason, now it fallbacks to vanilla rendering if this happens
-Soul Soil layers no longer render as snow if "snow! real magic!" is installed
-Fossil Ore now generates in the soul sand valley
-Nether Pizza no longer z-fights
-Nether pizza now gets put into an empty hotbar slot when interacted instead of your hand, which allows it to stack
-Carcass could constantly be re-lit even when it's head was already fire on, this has been fixed
-Bone Cortical now uses the correct top texture
-Removed Gold Experimental Configs, there should be less config spam in your logs now
-Fixed Misaligned segments with pixel-consistent magma cube (which now should also be fixed in Faithful 32x and 64x)
-Rift Armor Trim now generates properly in ruined portal chests on forge
-Game no longer crashes when other mods that mix into AbstractArrow#tick() are used
-Black Ice now also freezes soul sand into soul slate when placed down and not just when updated
2.0.2 - Quality of Life & Improvements
Changes
-Tooltip description for Treacherous Flame
-Right-clicking a locked brazier chest now shows a message
-Ghast Fireball Redesign
-Blaze Fireball Redesign
-Dragon Fireball Redesign
-Pump-Charge Upgrade Templates can now be duplicated
-Removed unused items and blocks from registry
-Split retextures into a built-in resource pack (always enabled by default)
-Skeleton Retexture is now in Conflicting Retextures pack
-Buffed Sculk Grinder reward to 450 experience points per treacherous fire
-Added compat for enchantment descriptions
-Nether Pizza is now crafted with Warped Wart instead of Warped Roots
-Added Turkish Translation
-Added Spanish Translation
Fixes
-All Netherrack Blocks now burn forever
-Only mobs spawned by the Treacherous Candle now attempt to break it
-Stridite and Netherite Plating items are now fire-proof
-Fixed certain blocks not burning soul fire
-Carcasses can now be revived with a fire charge (if for some reason you want to???)
-Banshee Rod now renders properly in third person
-Fixed signs using unique nether wood texture in default pack
2.0.1 - Day One Patch
Gameplay
-Added new Warped Forest ambient track composed by Shroomaniac -Added new Sanctum music disc composed by Shroomaniac -Crimson Sprouts now generate in the Crimson Forest -Added Simplified Chinese translations
Fixes
-Fixed Sorrowsquash Stem Rendering -Fixed Incompatibility with Nears where Faar bushes couldn't generate -Fixed Mega Fossils generating on top of sanctums
-Release Version
-Overhauled Soul Sand Valley