Fixed:
- Player drowning in one block of water height.
Added:
- Lock On target swapper, press the sprint key (LControl by default) while locked into an entity to cycle to the right between nearby entities (around 9 blocks of radius), crouch while pressing it to cycle to the left.
Changed:
- Glide movement again, now it will follow WASD rather than camera, allowing to hover in place.
- Lock on movement restriction should feel smoother now.
Added:
- Lock On target swapper, press the sprint key (LControl by default) while locked into an entity to cycle to the right between nearby entities (around 9 blocks of radius), crouch while pressing it to cycle to the left.
Changed:
- Glide movement again, now it will follow WASD rather than camera, allowing to hover in place.
- Lock on movement restriction should feel smoother now.
Fixed:
- Crash with Completionist's Index when getting data about KK Music Discs.
Added:
- Thunder is now attracted to lightning rods.
Changed:
- Stop will now deal the damage gradually rather than all at once.
- Stop and Gravity will no longer work with players in creative.
- Pauldron is now easier to craft with some iron, gold, a button and the corresponding dye, in exchange it no longer will contain the keyblade armor inside upon crafting.
Fixed:
- Shotlock indicator not being always rendered on top.
- Stop dealing twice the damage than it should.
- it was supposed to deal half the original damage but it was being registered twice, now it has been corrected and nerfed to a third instead of half.
Added:
- Thunder is now attracted to lightning rods.
Changed:
- Stop will now deal the damage gradually rather than all at once.
- Stop and Gravity will no longer work with players in creative.
- Pauldron is now easier to craft with some iron, gold, a button and the corresponding dye, in exchange it no longer will contain the keyblade armor inside upon crafting.
Fixed:
- Stop dealing twice the damage than it should.
- it was supposed to deal half the original damage but it was being registered twice, now it has been corrected and nerfed to a third instead of half.
- Music discs like 13th Struggle, 13th Dilemma and 13th Reflection would not work.
- Reflect crash while in a server.
- Mod armors not being enchantable.
- Keyblade armor glint effect not working.
Changed:
- Glide is now responsive when turning (finally T.T).
- Heartless and Nobody spawns in the end:
- They are less frequent in the main island while they keep being frequent in the outer islands.
- Armor items will now display their stats in the Shop screen.
Changed:
- Glide is now responsive when turning (finally T.T).
- Heartless and Nobody spawns in the end:
- They are less frequent in the main island while they keep being frequent in the outer islands.
- Armor items will now display their stats in the Shop screen.
Fixed:
- Music discs not having the duration nor the track name in the tooltip.
- Enchanting a keyblade not passing the enchantments onto the keychain (resulted in losing them).
Added:
- Tags for each ore: "c:ores/blazing" etc.
- Blizzard freeze effect, duration is longer for higher level magic and will stack duration for every hit
- Aero, Gravity and Stop now work with mob effects.
- Aero visual indicator when getting hit.
- Death messages when killing players using magic.
Changed:
- KO system is now a mob effect, hopefully should be more stable than before.
- KO effect will remove the lock on state.
- Wisdom form can no longer use quick run while airborne.
Fixed:
- Gula boots crafting recipe
- Potential fix for players being stuck in glide pos if going into a drive form.
- Command Menu target selector will now only show party members within range.
- Wisdom form shots while in EFM.
- Modern UI fix for level up message.
- Possible StackOverflow crash regarding KO and Stop.
- Aero damage being ridiculously high.
Added:
- Tags for each ore: "c:ores/blazing" etc.
- Blizzard freeze effect, duration is longer for higher level magic and will stack duration for every hit
- Aero, Gravity and Stop now work with mob effects.
- Aero visual indicator when getting hit.
Changed:
- KO system is now a mob effect, hopefully should be more stable than before.
- KO effect will remove the lock on state.
- Black Fungus will now have more defense.
- Wisdom form can no longer use quick run while airborne.
Fixed:
- Gula boots crafting recipe
- Potential fix for players being stuck in glide pos if going into a drive form.
- Command Menu target selector will now only show party members within range.
- Modern UI fix for level up message.
- Possible StackOverflow crash regarding KO and Stop.
- Aero damage being ridiculously high.
- Keyblade damage dealt to other players.
- Magic Reaction Commands not working.
- Players rendering in party menu
Fixed:
- Synthesis create button not working.
Fixed:
- Epic Fight Mod armor model.
- Fixed crash when depositing materials
- /kingdomkeys material command when setting or taking materials.
- A couple of translations.
- Fixed crash when epic fight is not installed
- Drive form command menu being too wide.
- Limit attacks having no cooldown.
Fixed:
- Fixed crash when depositing materials
- /kingdomkeys material command when setting or taking materials.
- A couple of translations.
- Drive form command menu being too wide.
- Limit attacks having no cooldown.
Added:
- Experience boost will now boost the amount of vanilla EXP obtained when HP is 50% or below.
- Going into a Drive Form will refill the MP indicator as well.
- Revamped Synthesis, Keyblade Forge, Materials and Stock screens.
- Scroll bar to equipment screens (keyblade, Accessory, Armor, Items).
Changed:
- Kiblade recipe to be as long as it used to be a few years ago.
Fixed:
- Epic Fight integration updated for 20.10+ (ATM armor won't render properly)
- Fortune will now work on Prize Blox and Rare Prize Blox
- Synthesis bags will no longer be clickable from a synthesis bag inventory screen.
- Magic Command Menu being too dark.
- Shortcuts not being displayed in the top left corner.
- Keyblade dropping crash.
Added:
- Experience boost will now boost the amount of vanilla EXP obtained when HP is 50% or below.
- Going into a Drive Form will refill the MP indicator as well.
- Revamped Synthesis, Keyblade Forge, Materials and Stock screens.
- Scroll bar to equipment screens (keyblade, Accessory, Armor, Items).
Changed:
- Kiblade recipe to be as long as it used to be a few years ago.
Fixed:
- Airstep not working.
- Single shotlock selector and airstep icon not rendering properly.
- Fortune will now work on Prize Blox and Rare Prize Blox.
- Synthesis bags will no longer be clickable from a synthesis bag inventory screen.
- Magic Command Menu being too dark.
- Shortcuts not being displayed in the top left corner.
- Keyblade dropping crash.
Fixed:
- Duplicate save point screenshots no longer crash the game and will be deleted (this should only realistically happen on a server).
- Pedestals no longer speed up with more placed at a time.
- Fixed KH3 keyblades, k111 and Retribution pedestal rotation.
- Drive being gray when you could activate Antiform through Dark Domination.
- Antiform sound missing.
- Text offset +5 in the Command Menu.
Fixed:
- Duplicate save point screenshots no longer crash the game and will be deleted (this should only realistically happen on a server).
- Shotlock indicator not rendering over locked entities.
- Pedestals no longer speed up with more placed at a time.
- KH3 keyblades display the same way as the rest of the keyblades in pedestals.
- Drive being gray when you could activate Antiform through Dark Domination.
- Antiform sound missing.
Added:
- Green checkmark to keep track of synthesis recipes that have been obtained.
- Gold text for level 10 weapons in keyblade forge.
Changed:
- Greyed out synthesis recipes, keyblade forge and shop items that can't be afforded.
- Made Fire, Blizzard and Thunder slightly cheaper, making Fire viable at lvl 4 (by default).
- Using Stop on a Bomb heartless will also freeze its explosion counter.
Fixed:
- Munny and hearts will now update without having to open the menu.
- Command Menu Text offset being too close to the left by default.
- Material command not working when specifying a material.
- Command Menu Magic and Drive back to ??? if none have been learned yet.
- Command Menu Magic showing orange if the cost was bigger than the max MP (should've been gray)
- Casttime not being used in the Command Menu.
- Once a Bomb heartless starts a countdown it won't need a target in order to explode.
- Valor form (and forms that shouldn't) able to cast magic.
- Fixed Dark Domination
Added:
- Green checkmark to keep track of synthesis recipes that have been obtained.
- Gold text for level 10 weapons in keyblade forge.
- /kingdomkeys convert_old_forge_data command added to bring forward KK data from worlds created in 1.20.1
Changed:
- Greyed out synthesis recipes, keyblade forge and shop items that can't be afforded.
- Made Fire, Blizzard and Thunder slightly cheaper, making Fire viable at lvl 4 (by default).
- Using Stop on a Bomb heartless will also freeze its explosion counter.
Fixed:
- Aerial dodge infinite jump.
- Player being able to move while in magic cast time.
- Command Menu Text offset being too close to the left by default.
- Material command not working when specifying a material.
- Command Menu Magic and Drive back to ??? if none have been learned yet.
- Casttime not being used in the Command Menu.
- Rendering of obtained EXP and bomb heartless timer.
- Valor form (and forms that shouldn't) able to cast magic.
- Fixed Dark Domination
- Fixed console log when summoning keyblade armor if no pauldron was equipped.
Fixed:
- Shields not working properly.