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Kingdom Keys 2

Kingdom Keys 2

Adds various elements from the Kingdom Hearts games

14.3k
41
Adventure
Equipment
Magic
AboutGalleryChangelogVersions

Kingdom Keys 2.6.5e

by Wehavecookies56 on Jun 25, 2025
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Fixed:

  • Player drowning in one block of water height.

Kingdom Keys 2.6.5d

by Wehavecookies56 on Jun 19, 2025
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Added:

  • Lock On target swapper, press the sprint key (LControl by default) while locked into an entity to cycle to the right between nearby entities (around 9 blocks of radius), crouch while pressing it to cycle to the left.

Changed:

  • Glide movement again, now it will follow WASD rather than camera, allowing to hover in place.
  • Lock on movement restriction should feel smoother now.

Kingdom Keys 2.6.5d

by Wehavecookies56 on Jun 19, 2025
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Added:

  • Lock On target swapper, press the sprint key (LControl by default) while locked into an entity to cycle to the right between nearby entities (around 9 blocks of radius), crouch while pressing it to cycle to the left.

Changed:

  • Glide movement again, now it will follow WASD rather than camera, allowing to hover in place.
  • Lock on movement restriction should feel smoother now.

Fixed:

  • Crash with Completionist's Index when getting data about KK Music Discs.

Kingdom Keys 2.6.5c

by Wehavecookies56 on Jun 13, 2025
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Added:

  • Thunder is now attracted to lightning rods.

Changed:

  • Stop will now deal the damage gradually rather than all at once.
  • Stop and Gravity will no longer work with players in creative.
  • Pauldron is now easier to craft with some iron, gold, a button and the corresponding dye, in exchange it no longer will contain the keyblade armor inside upon crafting.

Fixed:

  • Shotlock indicator not being always rendered on top.
  • Stop dealing twice the damage than it should.
    • it was supposed to deal half the original damage but it was being registered twice, now it has been corrected and nerfed to a third instead of half.

Kingdom Keys 2.6.5c

by Wehavecookies56 on Jun 13, 2025
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Added:

  • Thunder is now attracted to lightning rods.

Changed:

  • Stop will now deal the damage gradually rather than all at once.
  • Stop and Gravity will no longer work with players in creative.
  • Pauldron is now easier to craft with some iron, gold, a button and the corresponding dye, in exchange it no longer will contain the keyblade armor inside upon crafting.

Fixed:

  • Stop dealing twice the damage than it should.
    • it was supposed to deal half the original damage but it was being registered twice, now it has been corrected and nerfed to a third instead of half.
  • Music discs like 13th Struggle, 13th Dilemma and 13th Reflection would not work.
  • Reflect crash while in a server.
  • Mod armors not being enchantable.
  • Keyblade armor glint effect not working.

Kingdom Keys 2.6.5b

by Wehavecookies56 on Jun 7, 2025
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Changed:

  • Glide is now responsive when turning (finally T.T).
  • Heartless and Nobody spawns in the end:
    • They are less frequent in the main island while they keep being frequent in the outer islands.
  • Armor items will now display their stats in the Shop screen.

Kingdom Keys 2.6.5b

by Wehavecookies56 on Jun 7, 2025
Download

Changed:

  • Glide is now responsive when turning (finally T.T).
  • Heartless and Nobody spawns in the end:
    • They are less frequent in the main island while they keep being frequent in the outer islands.
  • Armor items will now display their stats in the Shop screen.

Fixed:

  • Music discs not having the duration nor the track name in the tooltip.
  • Enchanting a keyblade not passing the enchantments onto the keychain (resulted in losing them).

Kingdom Keys 2.6.5a

by Wehavecookies56 on Jun 5, 2025
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Added:

  • Tags for each ore: "c:ores/blazing" etc.
  • Blizzard freeze effect, duration is longer for higher level magic and will stack duration for every hit
  • Aero, Gravity and Stop now work with mob effects.
  • Aero visual indicator when getting hit.
  • Death messages when killing players using magic.

Changed:

  • KO system is now a mob effect, hopefully should be more stable than before.
  • KO effect will remove the lock on state.
  • Wisdom form can no longer use quick run while airborne.

Fixed:

  • Gula boots crafting recipe
  • Potential fix for players being stuck in glide pos if going into a drive form.
  • Command Menu target selector will now only show party members within range.
  • Wisdom form shots while in EFM.
  • Modern UI fix for level up message.
  • Possible StackOverflow crash regarding KO and Stop.
  • Aero damage being ridiculously high.

Kingdom Keys 2.6.5a

by Wehavecookies56 on Jun 5, 2025
Download

Added:

  • Tags for each ore: "c:ores/blazing" etc.
  • Blizzard freeze effect, duration is longer for higher level magic and will stack duration for every hit
  • Aero, Gravity and Stop now work with mob effects.
  • Aero visual indicator when getting hit.

Changed:

  • KO system is now a mob effect, hopefully should be more stable than before.
  • KO effect will remove the lock on state.
  • Black Fungus will now have more defense.
  • Wisdom form can no longer use quick run while airborne.

Fixed:

  • Gula boots crafting recipe
  • Potential fix for players being stuck in glide pos if going into a drive form.
  • Command Menu target selector will now only show party members within range.
  • Modern UI fix for level up message.
  • Possible StackOverflow crash regarding KO and Stop.
  • Aero damage being ridiculously high.
  • Keyblade damage dealt to other players.
  • Magic Reaction Commands not working.
  • Players rendering in party menu

Kingdom Keys 2.6.4c

by Wehavecookies56 on May 28, 2025
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Fixed:

  • Synthesis create button not working.

Kingdom Keys 2.6.4b

by Wehavecookies56 on May 28, 2025
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Fixed:

  • Epic Fight Mod armor model.
  • Fixed crash when depositing materials
  • /kingdomkeys material command when setting or taking materials.
  • A couple of translations.
  • Fixed crash when epic fight is not installed
  • Drive form command menu being too wide.
  • Limit attacks having no cooldown.

Kingdom Keys 2.6.4b

by Wehavecookies56 on May 28, 2025
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Fixed:

  • Fixed crash when depositing materials
  • /kingdomkeys material command when setting or taking materials.
  • A couple of translations.
  • Drive form command menu being too wide.
  • Limit attacks having no cooldown.

Kingdom Keys 2.6.4a

by Wehavecookies56 on May 27, 2025
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Added:

  • Experience boost will now boost the amount of vanilla EXP obtained when HP is 50% or below.
  • Going into a Drive Form will refill the MP indicator as well.
  • Revamped Synthesis, Keyblade Forge, Materials and Stock screens.
  • Scroll bar to equipment screens (keyblade, Accessory, Armor, Items).

Changed:

  • Kiblade recipe to be as long as it used to be a few years ago.

Fixed:

  • Epic Fight integration updated for 20.10+ (ATM armor won't render properly)
  • Fortune will now work on Prize Blox and Rare Prize Blox
  • Synthesis bags will no longer be clickable from a synthesis bag inventory screen.
  • Magic Command Menu being too dark.
  • Shortcuts not being displayed in the top left corner.
  • Keyblade dropping crash.

Kingdom Keys 2.6.4a

by Wehavecookies56 on May 27, 2025
Download

Added:

  • Experience boost will now boost the amount of vanilla EXP obtained when HP is 50% or below.
  • Going into a Drive Form will refill the MP indicator as well.
  • Revamped Synthesis, Keyblade Forge, Materials and Stock screens.
  • Scroll bar to equipment screens (keyblade, Accessory, Armor, Items).

Changed:

  • Kiblade recipe to be as long as it used to be a few years ago.

Fixed:

  • Airstep not working.
  • Single shotlock selector and airstep icon not rendering properly.
  • Fortune will now work on Prize Blox and Rare Prize Blox.
  • Synthesis bags will no longer be clickable from a synthesis bag inventory screen.
  • Magic Command Menu being too dark.
  • Shortcuts not being displayed in the top left corner.
  • Keyblade dropping crash.

Kingdom Keys 2.6.3b

by Wehavecookies56 on May 22, 2025
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Fixed:

  • Duplicate save point screenshots no longer crash the game and will be deleted (this should only realistically happen on a server).
  • Pedestals no longer speed up with more placed at a time.
  • Fixed KH3 keyblades, k111 and Retribution pedestal rotation.
  • Drive being gray when you could activate Antiform through Dark Domination.
  • Antiform sound missing.
  • Text offset +5 in the Command Menu.

Kingdom Keys 2.6.3b

by Wehavecookies56 on May 22, 2025
Download

Fixed:

  • Duplicate save point screenshots no longer crash the game and will be deleted (this should only realistically happen on a server).
  • Shotlock indicator not rendering over locked entities.
  • Pedestals no longer speed up with more placed at a time.
  • KH3 keyblades display the same way as the rest of the keyblades in pedestals.
  • Drive being gray when you could activate Antiform through Dark Domination.
  • Antiform sound missing.

Kingdom Keys 2.6.3

by Wehavecookies56 on May 20, 2025
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Added:

  • Green checkmark to keep track of synthesis recipes that have been obtained.
  • Gold text for level 10 weapons in keyblade forge.

Changed:

  • Greyed out synthesis recipes, keyblade forge and shop items that can't be afforded.
  • Made Fire, Blizzard and Thunder slightly cheaper, making Fire viable at lvl 4 (by default).
  • Using Stop on a Bomb heartless will also freeze its explosion counter.

Fixed:

  • Munny and hearts will now update without having to open the menu.
  • Command Menu Text offset being too close to the left by default.
  • Material command not working when specifying a material.
  • Command Menu Magic and Drive back to ??? if none have been learned yet.
  • Command Menu Magic showing orange if the cost was bigger than the max MP (should've been gray)
  • Casttime not being used in the Command Menu.
  • Once a Bomb heartless starts a countdown it won't need a target in order to explode.
  • Valor form (and forms that shouldn't) able to cast magic.
  • Fixed Dark Domination

Kingdom Keys 2.6.3

by Wehavecookies56 on May 20, 2025
Download

Added:

  • Green checkmark to keep track of synthesis recipes that have been obtained.
  • Gold text for level 10 weapons in keyblade forge.
  • /kingdomkeys convert_old_forge_data command added to bring forward KK data from worlds created in 1.20.1

Changed:

  • Greyed out synthesis recipes, keyblade forge and shop items that can't be afforded.
  • Made Fire, Blizzard and Thunder slightly cheaper, making Fire viable at lvl 4 (by default).
  • Using Stop on a Bomb heartless will also freeze its explosion counter.

Fixed:

  • Aerial dodge infinite jump.
  • Player being able to move while in magic cast time.
  • Command Menu Text offset being too close to the left by default.
  • Material command not working when specifying a material.
  • Command Menu Magic and Drive back to ??? if none have been learned yet.
  • Casttime not being used in the Command Menu.
  • Rendering of obtained EXP and bomb heartless timer.
  • Valor form (and forms that shouldn't) able to cast magic.
  • Fixed Dark Domination
  • Fixed console log when summoning keyblade armor if no pauldron was equipped.

Kingdom Keys 2.6.2f

by Wehavecookies56 on May 14, 2025
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Kingdom Keys 2.6.2f

by Wehavecookies56 on May 14, 2025
Download

Fixed:

  • Shields not working properly.
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