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LOTR: Renewed Extended

LOTR: Renewed Extended

An Extensive mod that aims to finish Lord of the Rings: Renewed

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28
Adventure
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World Generation
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LOTR: Renewed Extended Beta 1.8.1

on Aug 20, 2025
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(Beta 1.8.1)

  • Blocks
    • Added the ability to “clip” berry bushes with shears to disable growing berries and growing into hedges
    • Allowed bars and glass to connect to vertical slabs
    • Lowered the light level of Morgul Lanterns and Torches (14->12)
    • Made all 6 Birdcage types rotatable
    • Ported placeable Glass Bottles
  • Entities
    • Added Blue Mountains Butchers
    • Added Blue Mountains Stonemasons
    • Added Hedgehogs
    • Make Hedgehogs hide in hedges when scared
    • Added a domesticated duck variant
    • Made domesticated ducks genderless
    • Wild Ducks now tend to stay away from the player
    • Fixed male Ducks being able to lay eggs
    • Ported Wild Boars
    • Made boars group attack when provoked
    • Made Wild Boars spawn in the Blue Mountains and the Iron Hills
    • Added five variants for wild boars (similar to horses)
    • Fixed Dwarven Miners not spawning in the Iron Hills
    • Fixed several Bree npcs not having speechbanks
    • Port Blue Mountains Axe Throwers
  • Hired Units
    • Fixed units having holding their base idle weapon on reload instead of player given weapons
    • Units don't cost coins anymore when hired by creative players
  • Items
    • Added Halt/Ready/Summon functionality to the Horn of Command
    • Added Leather Boar Armor
    • Ported Blue Dwarven Boar Armor
    • Ported Dwarven Boar Armor
    • Ported Glass Bottles vessels
  • Localization
    • Fixed BM Merchants leave message missing player name
  • Misc
    • Added loot tables for Middle Earth fishing finally
    • Fixed Blue Mountains Shields being made on ranger crafting tables
    • Fixed Double Bronze advancement not being obtainable on forges other than the Alloy Forge
    • Fixed ELOTR-13 biome dataGen crash
    • Fixed Secrets Of Eol advancement not being obtainable
    • Fixed Tolkien crashing some servers when spawning
    • Fixed crafting and Forging advancements not being bestowed when shift-clicking items out of the result slot
    • Updated several foods with proper saturation values
  • Sounds
    • Added all-new sounds for boars
    • Added all-new sounds for hedgehogs
  • Structures
    • Added despawnable visiting traders to Blue Mountain Settlement trader halls
    • Fixed crystals spawning inside Blue Mountain Settlements
    • Fixed settlements sometimes spawn so low that the shaft does not spawn
    • Fixed silverfish spawning in BM settlement housing (332 blocks exterminated)
    • Re-worked the Blue Mountains Settlements room decorations and add new rooms
  • Textures
    • Added all-new model and texture for Glass Bottles
    • Fixed crucible block model orientation on place
  • Trading
    • Fixed items not shift-clicking into the player sell row slots
    • Fixed traders player sell row items being sometimes lost on GUI close
  • Textures
    • Added a new texture for when horns are in their ready units mode
    • Added all-new Wild Boar skin, armor and armor item textures
    • Fixed duck wing and neck pivot points (old model enableable via config)
    • Fixed z-fighting on the top of the rope model
    • Re-worked vessel rendering to allow for non-flat render types
  • WorldGen
    • Added a new underground blob generator that also processes slabs and stairs (mines look better when rock deposits also modify slabs and stairs)

LOTR: Renewed Extended Beta 1.8.0

on Jul 31, 2025
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(Beta 1.8.0)

  • Blocks
    • Added Cargon Dwarven Door
    • Added Cracked Stone Pillar Slabs
    • Added Cracked Stone Pillars
    • Added Edhelvir Crystal Chandeliers
    • Added Glowstone Crystal Chandeliers
    • Added Gulduril Crystal Chandeliers
    • Added Luigon Dwarven Door
    • Added the ability to right-click with shears to Dead Vines and Willow Vines to stop it from growing
    • Dirt Slabs can now turn into Grass Path slabs by shoveling
    • Fixed Crossed Wattle and Daub not being flammable
    • Fixed Fur Carpets not being flammable
    • Fixed Fur Walls not being flammable
    • Fixed Mordor Moss Vines not being flammable
    • Fixed Wattle and Daub Pillar not being flammable
    • Fixed Wool/Fur Stairs not being flammable
    • Fixed Wool/Fur slabs not being flammable
    • Grass Slabs can now turn into Grass Path slabs by shoveling
    • Grass and Grass path slabs now have two model types, a vanilla (literally) half slab variant, and a full texture variant as they did before. (Clicking and/or shift-clicking with a shovel will alternate the texture)
    • Large Pots can now have items placed inside them (similar to 1.20 pots item storing functionality)
    • Ported (Stone) Dwarven Door
    • Ported Blue Dwarven Chandelier
    • Ported Dwarven Bed
    • Ported Dwarven Chandelier
    • Ported Stone Engraving (writing on stones with chisel)
    • Raised the light level of crystal chandeliers 15->17
    • Renamed Mordor Moss Vines to Dead Moss Vines
    • Stone Engravings now have 8 lines, as opposed to 4 in vanilla and legacy(?)
  • Commands
    • Added lotr_enchant, lotr_modifier, lotrExtendedModifiers commands (aliases)
    • Added /lotrExtendedTrigger to trigger extended events such as wandering trader spawning
  • Compatibility
    • Fixed the crafting table crash with the JEI-Lotr plugin for JEI (once 1.8.0 releases, there will be no need to use the custom JEI-Lotr build we made)
    • Fixed compatibility with the “Huge Structure Blocks” and “Structure Expansion” mods
  • Config
    • Added a client config setting to allow disabling the Extended client version check
    • Added a client config setting to allow enable/disable EvE between owned hired units
    • Added a client config setting to disable the broken JEI-lotr version check (remove the login spam)
  • Entities
    • Added Blue Mountains Bartenders
    • Added Bree Hobbit Potters
    • Added backend support for most NPC types to be potentially hireable in the future
    • Added dedicated namebanks for blue dwarves
    • Fixed Bree Brewers not being aligned to Bree (they now require alignment to trade)
    • Fixed Bree Sheriffs not carrying Bree Sheilds
    • Fixed Dwarf, Elf, Orc, and Hobbit traders rendering coins in offhand, even if they are equipped with an item in their offhand
    • Fixed a Renewed bug where Hobbits don’t run from Wargs
    • Fixed a rare bug that caused captains to be hireable by players
    • Fixed units prioritizing following their owner over their current combat target
    • Fixed wandering traders not despawning since 1.7.4? (This will also retroactively fix older traders to despawn once more)
    • Ported Blue Dwarven Commanders
    • Ported Blue Dwarven Miners
    • Ported Blue Dwarven Smiths
    • Ported Bree Hobbit Bakers
    • Ported Bree Hobbit Brewers
    • Ported Bree Hobbit Butchers
    • Ported Bree Hobbit Florists
    • Ported Bree Hobbit Innkeepers
    • Ported Dwarven Commanders
    • Ported Dwarven Miners
    • Ported Dwarven Smiths
    • Re-worked the entire hired unit backend system
    • Removed dedicated hired unit entity types
    • Units now stop stationary mode when attacked and stand again when out of combat
  • Features
    • Ported Bane Modifiers (weapons can get extra damage against a race after killing many of that race)
  • GUI
    • Fixed text sometimes overflowing buttons in the captain’s unit hiring menu
  • Hired Units
    • Added 11 missing hired unit types to current in-game captains
    • Captains can now offer multiple unit types to be hired
    • Fixed hired units dropping double equipment items on death
    • Fixed player inventory items being deleted when shift-clicking items into a hired unit’s equipment inventory
    • Modified hired unit follow distances to be more similar to legacy distances and teleport logic
  • Items
    • Added Blue Dwarven Shield
    • Added Ranger Bows (legacy bow, craftable version)
    • Added the ability to edit engravings (like how latest MC allows for editing signs)
    • Ported Blue Dwarven Throwing Axe
    • Ported Bronze Throwing Axe
    • Ported Dwarven Throwing Axe
    • Ported Iron Throwing Axe
    • Ported Lossarnach Throwing Axe
    • Ported chisel’s functionality to write on blocks
  • Localization
    • Added all-new speechbanks for the dwarves of the Blue Mountains
    • Fixed the lotrExtendedInfo command not being localized
    • Simplified hired unit keys to reduce the shear amount of duplicate translations
    • Updated Chinese (zh_tw) and Russian (ru_ru) translations
  • Loot Tables
    • Large Pots and Bookshelves can now have loot-tables be set
  • Misc
    • Added 1 new secret advancement in Extended (3 currently)
    • Added 117 advancements from Legacy (51.2% currently ported)
    • Added 5 new advancements in Extended (28 currently)
    • Added Dorwinion, Near Harad, Rhun, and some missed advancements
    • Added recipes for Dead Moss Vines (formerly Mordor Moss Vines) and Birdcages
    • Added support for crafting tables and furnace use and craft advancements
    • Fixed the Minecraft bug in the Advancement screen that causes the change pages buttons to never show in Vanilla (1.12.2->1.21.7+) (should show if more than 26 advancement categories are present)
  • Textures
    • All-new textures for birdcages, dwarven chandeliers, throwing axes, dwarven beds, crucible, crystal chandeliers, large pots, and dead moss vines
    • Blue Dwarven Shields now have an all-new model and texture
    • Crystal Chandelier rendering differences between with/without Optfine
    • Renewed the Blue Mountains male dwarf textures
  • Trading
    • Added better trade pool price validation
    • Clients now know if traders won’t trade because you are in pvp with then (in addition to not having enough alignment)
    • Fixed 6 instances of buy-low sell-high trades
    • Fixed traders not trading proper quantities of items
    • Fixed two player inventory related coin duplication bugs during trading
    • Reduced the sell price of white fur and removed a duplicate Bree smith trade
  • Sounds
    • Added all-new sounds for when Items are placed in the Large Pot
    • New horn sounds
  • Structures
    • Added 4 types of Blue Mountain Smithies
    • Added 9 types of Blue Mountain Strongholds
    • Added Blue Mountain Dwarven Settlements
    • Added/Ported Blue Mountain Mines
    • Added 50% chance for Bree Sheriff to spawn in Village Manors
    • Added a flag-driven system to add more settings to our custom Jigsaw Pieces
    • Added structure template support for adding foundations to structures on spawn (should make structures spawn more naturally in the world, sort of how legacy handled it)
    • Added structure template support for structure horizontal and vertical shifting
    • Fixed a bree hamlet sign not being processed
    • Fixed entity spawners not spawning entities if player is teleported to the location on the spawner’s first tick
    • Fixed structure pieces (like mines) being able to spawn above the ground
    • Fixed some hobbit structures being submersible
    • Fixed structure foundations not always spawning
    • Hid the name of entity spawners in structures in creative
    • Once and for all fixed structures spawning underwater (might still have rare edge cases, report them if found)
    • Rewrote structure foundation generator to work on any piece
  • WorldGen
    • Added Lapiz Ore to the Blue Mountains
    • Added Maple trees to the Shire
    • Fixed Willow Vines not spawning on Willow Trees
    • Made Luigon the main stone type, and stone as the blobs in the Blue Mountains

LOTR: Renewed Extended Beta 1.7.4

on May 31, 2025
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(Beta 1.7.4) (Fifth update in the Bree-Land release cycle)

  • Blocks
    • Added Grass Voids (an internal block to block grass from spawning in buildings on generation)
    • Allowed moss carpets to be placed on leaves and hedges
    • Allowed plants to be placed and grow on full slab faces (except bottom)
    • Berry Bushes now grow into Berry Hedges over a long period of time
    • Fixed Renewed wool slabs and stairs not being flammable and not burning
    • Fixed berry hedge blocks not having a shadow
    • Fixed plants not growing on mud, mud grass or remains ore
    • Made berry bushes slow players a tiny bit
  • Config
    • Added a server setting to enable aggressive captains (unlike current legacy mechanics where they don’t attack unless provoked)
    • Added a server setting to enable aggressive traders(unlike current legacy mechanics where they don’t attack unless provoked)
  • Entities
    • Fixed NPC interaction disabling shield blocking (fixes close combat shield PvE)
    • Fixed Mordor and Uruk archers fighting melee with bows
  • Features
    • Fixed Slab/Stair chairs not working in Singleplayer
  • Hired Units
    • Fixed a bug in which hired units only fast travelled with players when they were set to stationary
    • Fixed hired units not re-equipping base armor
  • Items
    • Added Bucket of Cheese Curds (right click to separate into two items)
    • Fixed cheese curds eating buckets to craft (recipe now gives bucket of cheese curds)
    • Fixed the Ranger Captain egg so the colors match Legacy
  • Localization
    • Fixed several lang mistakes
    • Fixed the config command not being localized
  • Misc
    • Added 1 new secret advancement in Extended (2 currently)
    • Added 4 new advancements in Extended (23 currently)
    • Added a recipe to convert Barren Dirt to Dirt
    • Fixed hired unit dataGen not working for other mods
    • Fixed npc marriage data not saving properly
    • Removed the duplicated Barrow Downs advancements
  • Structures
    • Added a DataPack compatible structure sign randomizer system.
    • Added all new sign text lists for bree villages and hamlets, houses and professional buildings, as well as in hobbit houses and taverns
    • Fixed hamlets spawning with up to 5 potter buildings (capped at 1 now)
    • Fixed missing loot-tables and spawners in Bree Village stalls and tavern
    • Updated Bree Village Butcher and Stonemason shops so they aren't confused for a house
    • Updated all Bree structures to remove grass spawning inside buildings
  • Textures/Models
    • Fixed fur carpet block frill culling
  • Trading
    • Added different trader trade refusal messages
    • Added legacy trader lockout and refresh logic after trading many items
    • Finished entire trade system datapack compatible backend re-write
    • Fixed traders not handling shift-click buying (no more having to buy one item at a time)
    • Trader menu buttons are now greyed out if player is missing alignment
  • WorldGen
    • Fixed bonemeal spawning Athelas in the Barrow Downs

LOTR: Renewed Extended Beta 1.7.3

on Apr 30, 2025
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(Beta 1.7.3) (Fourth update in the Bree-Land release cycle)

  • Biomes
    • Added Barrow Downs River (replaces rivers in the barrow downs to fix immersion breaking water color changes)
  • Blocks
    • Added Crucible (only a placeholder for now)
    • Added Stripped Willow Branch
    • Added Stripped Willow Log
    • Added Stripped Willow Log Slab
    • Added Stripped Willow Wood
    • Added Stripped Willow Wood Slab
    • Added Stripped Willow Wood Stairs
    • Added Willow Branch
    • Added Willow Button
    • Added Willow Log Slab
    • Added Willow Pressure Plate
    • Added Willow Sign
    • Added Willow Wood Slab
    • Added Willow Wood Stairs
    • Fixed large pots not having plant particles (like pipeweed)
    • Ported Fallen Willow Leaves
    • Ported Willow Beam
    • Ported Willow Beam Slab
    • Ported Willow Door
    • Ported Willow Fence
    • Ported Willow Fence Gate
    • Ported Willow Leaves
    • Ported Willow Log
    • Ported Willow Planks
    • Ported Willow Sapling
    • Ported Willow Slab
    • Ported Willow Stairs
    • Ported Willow Trapdoor
    • Ported Willow Vines
    • Renamed Berry Plants and Bushes to Berry Hedges and Bushes respectively
    • Standing banners can now be waterlogged
  • Config
    • Added a server config setting to disable Fast Travel to Default Waypoints
    • Added a server config setting to disable Fast Travel to Custom Waypoints
    • Added a server config setting to set dripstone damage fall height (because entities would receive damage of a heart for even a fall of 0.01 blocks)
    • Added a client Hired Unit Death Messages setting to the client settings menu
    • Added a client High Contrast Messages setting to the client settings menu
  • Entities
    • Added Bree-land Cheesemonger
    • Added Bree-land Leatherworker
    • Added Bree-land Stablemaster
    • Added J. R. R. Tolkien
    • Fixed Bree Guards not holding Bree shields
    • Fixed Tolkien spawning list resetting on every server restart
    • Fixed a client crash when rendering rangers with custom helmets (like leather hats)
    • Fixed several entities using wrong skin overrides (textures)
    • Fixed some entities not having correct health set
    • Fixed wandering traders being able to spawn on slabs, stairs, and leaves
    • Made captains non-aggressive like legacy
    • Ported Bree-land Baker
    • Ported Bree-land Brewer
    • Ported Bree-land Butcher
    • Ported Bree-land Florist
    • Ported Bree-land Innkeeper
    • Ported Bree-land Lumberman
    • Ported Bree-land Smith
    • Ported Bree-land Stonemason
    • Removed the interacting lock from captains
  • GUI
    • Added hover messages to the Coin Exchange menu
    • Added warning colors to some banner perm settings to indicate dangerous perms
    • Finished Coin Exchange menu stability overhaul
    • Fixed some banner configuration tooltips not disappearing
    • Made the Hired Unit equipment inventory ranged slot only show for applicable unit types (currently rangers)
    • Re-worked the Hired Unit equipment inventory and added a dedicated ranged weapon slot
    • Re-worked the entire settings menu (and added all client config settings to the settings menu (since Forge does not have the built-in mod config menu anymore))
    • Simplified and fixed unit order selection buttons
  • Hired Units
    • Fixed only Bree Guards having a death message
    • Fixed unit hired confirmation message only saying bree-land guard
    • Units can now have multiple weapon types given by the player and specified in JSON
  • Items
    • Added Willow Boats
  • Loot Tables
    • Added 18 new chest loot-tables for bree village chests (as opposed to a single table for legacy bree chests)
    • Added a separate loot table for hamlet guard houses from normal houses
    • Removed coin drops from hired units
  • Misc
    • Added 1 new advancements in Extended (19 currently)
    • Added 3 advancements from Legacy (33.6% currently ported)
    • Fixed Large Pot and Large Flower Pot recipes (use brick items vs brick blocks)
    • Fixed planks from slab and stair recipes requiring multiple different block ingredients
    • Fixed wood recipes missing recipe "groups"
  • Structures
    • Added Bree Villages
    • Added Building blacklisting (certain builds can now only spawn once in a structure)
    • Added an all new Bree Village Stable and Orchard building
    • Added the ability for irregular structure pieces to spawn (like road lamp posts)
    • Backported Mc1.21 waterloggable jigsaw setting
    • Backported structure max distance template option
    • Made Gundabad Captain tents rarer
    • Made captains that spawn at tents permanent, and captains that randomly spawn at camp centers disappear on death.
    • Universally fixed structures sinking into water by a block in Middle Earth
  • Trading
    • Added Cooked Duck to the Blue Mountains Merchant buy pool
    • Fixed players being to steal items from trader inventories
    • Wandering traders for each biome now spawn at different rates
    • Wandering traders can no longer spawn on leaves, stairs and slabs
  • Textures
    • Add random rotation to the models of Dirt, Coarse Dirt, Barren Dirt, Moss Blocks, Jungle Mud, and Packed Fur
    • Finally fixed the derpy model for leather hats
    • Fixed banners and beds having weird break particles
  • WorldGen
    • Added Willow Trees and made them only spawn near bodies of water
    • Barrow Downs now spawn with a the new Barrow Downs River biome

LOTR: Renewed Extended Beta 1.7.Tolkien

on Apr 1, 2025
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(Beta 1.7.Tolkien) (April Fools Update)

  • Entities
    • Added J. R. R. Tolkien
  • Misc
    • Fixed several critical bugs that couldn't wait until 1.7.3

LOTR: Renewed Extended Beta 1.7.2

on Mar 1, 2025
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(Beta 1.7.2) (Third update in the Bree-Land release cycle)

  • Blocks
    • Fixed Axes not mining Wattle and Daub blocks faster
    • Ported Bree-land Banner
  • Config
    • Changed structureBlockOutlineViewDistance option from a float to an integer (will cause the value to reset to default)
  • Entities
    • Added Hireable Gundabad Orc Units
    • Added Hireable Dunedain Ranger Units
    • Fixed Structure Entity spawners not rendering debug viewer when in dev mode
    • Ported Gundabad Chieftains
    • Ported Ranger of the North Captains
  • Hired Units
    • Added a Datapack driven system for defining hired units (localization strings, coin cost, pledge requirements, alignment threshold, base gear pools) (This enable modpacks or servers to tweak hired unit parameters)
    • Added a new setting in the options menu to toggle FriendlyFire with hired units owned by the player
    • Fixed some compatibility issues with LOTR: Companions (for R+E1.7.2 + future companions update)
    • Fixed units Friendly Fire not respecting fellowship FriendlyFire settings
    • Fixed units being immune to ally (own) arrows or self lit TNT (enableable via PvHU setting)
    • Fixed units health bars not hiding when F1 is pressed (hideGui)
    • Fixed units not Fast Traveling with their owner
    • Fixed units not being damaged by owners when Friendly Fire was enabled (enableable via PvHU setting now)
    • Fixed units not dropping player supplied equipment when killed.
    • Fixed units not dropping their 9-slot inventory when killed
    • Fixed units reviving themselves with passive healing after death. (becoming undead)
    • Fixed units teleporting onto non-solid or invalid blocks
    • Fixed units teleporting while in mid air
    • Made base equipment not render in inventory when player equipped armor is present
    • Units can now equip skulls, player heads, pumpkins (all 3 variants), and elytra (visual only)
  • Items
    • Added Bree Shields
    • Added a Bree Banner Pattern
    • Added a Hobbit Banner Pattern
    • Buffed Morgul Armor to balance it because it does not have the weapon breaking feature
    • Fixed shears not shearing some blocks faster
    • Nerfed Taurethrim armor stats to align with legacy values
  • Localization
    • Added an initial Bosnian language translation (bs_ba) (Bosanski (Bosna i Hercegovina))
    • Added an initial Croatian language translation (hr_hr) (Hrvatski (Hrvatska))
    • Added an initial French language translation (fr_fr) (Français (France))
    • Added an initial Serbian (Latin) language translation (sr_cs) (Srpski (Srbija))
    • Added localization support for all the hired unit inventory strings
    • Fixed Bree-land strings using Bree-Land
    • Updated Chinese (Taiwan; Mandarin) translation (zh_tw) (繁體中文 (台灣))
    • Updated Renewed’s Chinese (Taiwan) speechbank translations (zh_tw) (繁體中文 (台灣))
    • Updated Renewed’s Chinese (Taiwan) translation (zh_tw) (繁體中文 (台灣))
  • Loot Tables
    • Fixed Bree Hamlets chests sometimes spawning with 25+ bows in a chest
  • Misc
    • Added Gemstone grinding to the Stone Grinder (Ores->Gems for Extended, Renewed, and Vanilla gems)
    • Added chair denied status debug logging to troubleshoot player issues
    • Fixed Stone Grinder turning bricks into bricks
    • Fixed several items being in the wrong creative tabs
    • Fixed two Rohan advancements having flipped names
  • Renewed Patches
    • Fixed a bug where player alignment bars render even if Team disallows nameplate rendering
    • Potentially fixed the elusive (Drystone/WattleDaub) connected texture crash (Thanks to everyone who reported this issue, was I was able to track down the potential issue that was causing it, TLDR: Java 9+ changed some things that caused texture queries to sometimes conflict causing a ConcurrentModificationException)
  • Textures
    • Added an all new designed Bree Banner and Shield texture
    • Reworked the leather hat model
    • Updated Dunedain Shield texture
  • Trading
    • Fixed Oddment Collectors selling vanilla emeralds

LOTR: Renewed Extended Beta 1.7.1

on Jan 21, 2025
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(Beta 1.7.1) (Second update in the Bree-Land release cycle)

  • Blocks
    • Added Crossed Wattle and Daub
    • Added Large Flower Pots (every vanilla/renewed/extended pot placeable plant compatible)
    • Added Mordor Moss Vines
    • Fixed packed/bundled/carpet fur not being shearable
    • Made Fur carpets/slabs/stairs/walls flammable
    • Made Moss Carpets only place on solid blocks (no floating moss now)
  • Entities
    • Added Bree Guard Hired Unit
    • Added Breeland Potter
    • Fixed Barrow Wights getting stuck in cobwebs
    • Fixed Trader respawners spawning NPCs without giving them items they normally hold
    • Made Barrow Wights have a 1.9 block tall collision box, but a 2.4 block tall hitbox
    • Ported Bree-Land Sheriff
    • Ported Breeland Farmer
  • Commands
    • Fixed the confusing layout of the /fellowship command
  • Config
    • Added a server config global NPC spawn dampening option, defaults to renewed spawn rates (configurable via the lotrExtendedConfig command)
    • Added a server config option to adjust the one-time wight spawn chance
    • Added a server config option to disable stair/slab sitting
    • Added a server config option to disable stair/slab sitting in protected areas
    • Added a server config option to disable stair/slab swapping
  • Features
    • Added a chanced one-time forced wight spawn mechanic (kinda like legacy)
    • Added ability for players to sit on stairs and slabs
    • Added initial Hired Units implementation from LOTR:Companions (almost 1.5 years in works)
    • Added proper light/extinguish ,mechanics for torches (Rclick water drink or bottle to extinguish, Rclick with match or flintNSteel to light)
    • Disabled stone chest GUI opening if a wight spawned
    • Fixed fellowship members not being able to leave the fellowship (only owners could remove people)
    • Fixed fellowships not appearing in the fellowships list for the members
  • GUI
    • Added Hired Unit Gui
    • Added Unit Hiring Gui
  • Items
    • Added Chisels to the list of weapon rack displayable items
  • Localization
    • Fixed Fellowship command not being fully localized
  • Loot Tables
    • Added Loot Tables for Cups,Mugs, Goblets, and Ale Horns (drinks will be randomized in structure vessels going forward)
    • Added Loot Tables for Plates (food will be randomized in structure plates going forward)
    • Added Loot Tables for Weapon Racks (weapons will be randomized in structure weapon racks going forward)
    • Added Stoneware Plates, Hobbit Pancakes, and Hobbit Crafting Tables to Hobbit bartender potential sells
    • Added duck eggs/meat and plums to shire and ranger loot-tables
    • Fixed Butter and Hobbit Pancakes being missing from their respective chest loot-tables
    • Fixed a bug not letting Weapon Racks store a loot-table
    • Fixed the damage for all equipment, weapons, and tools being inverted
  • Misc
    • Added 2 advancements from Legacy (33.1% currently)
    • Changed save format of extended data file
    • Fixed 1.7.0 making it impossible to left-click extinguish fire
    • Fixed Orc Trapdoor and Orc Plating recipes conflicting
    • Fixed boat crafting recipes giving four boats
    • Fixed trading with Rivendell wanderer giving Hobbit farmer achievement
    • Mossy Cobblestone can now be crafted using moss blocks and carpets
  • Sounds
    • Added use sound for Conquest Tables
  • Structures
    • Added Hamlets to Breeland
    • Fixed Entity Spawners in structures bypassing safe spawning checks and raining down entities onto the ground (ranger watchtowers)
    • Fixed a Gundabad Camp chest not having a loot-table
    • Updated Barrow Downs structures with weapon rack loot-tables
    • Updated Gundabad structures with weapon rack, plate and vessel loot-tables
    • Updated Ranger structures with plate and vessel loot-tables
    • Updated Shire structures with plate and vessel loot-tables
  • Textures
    • Added a dedicated item texture for Large Pots and Large Flower Pots
    • Added new Arnor helmet model
    • Added new textures for Arnor armor (worn and items)
    • Fixed Goofy breaking particles for the Reed Basket
    • Removed very outdated legacy texture pack
    • Updated Wildberry item and block textures

LOTR: Renewed Extended Beta 1.7.0

on Nov 26, 2024
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(Beta 1.7.0)(First update in the Bree-Land release cycle)

  • Blocks
    • Added Ancient Rune block (two variants, use chisel to change)
    • Added Large Clay Pot
    • Added Moss Block and Carpet
    • Ported the Stone Grinder (formally the millstone)
  • Commands
    • Added banner protection enable/disable option to the config command
  • Entities
    • Added Bree Wandering Merchant
    • Barrow Wights take no fall damage
    • Fixed Dunedain Ranger’s models not scaling correctly to their new height
    • Fixed Gundabad Uruk Archer name missing "Archer"
    • Orcs spawn wearing fur armor much less now
    • Ported Barrow Wights
    • Removed spears from the Dunedain Rangers spawn equipment pool and added daggers and more sword types
  • Features
    • Added 1.17 Moss block functionality
    • Added Banner Protection
    • Added Barrow Wight Fog
    • Added Barrow Wight jumpscare
    • Made Copper blocks provide an 8x8 banner protection range
  • GUI
    • Added Barrow Down Biome+Label to ME map
    • Made all-new Banner Configuration GUI (currently only four protection slots)
    • Overhauled the Stone Grinder GUI
  • Items
    • Added Hobbit pancake with butter
    • Added butter
    • Made Warg fur helmets only obtainable from killing wargs now, not crafting
    • Ported Hobbit pancake
    • Ported Hobbit pancake with syrup
    • Ported the Chisel
    • Removed Morgul Spear & Dagger
  • Localization
    • Added Bree Merchant SpeechBanks
  • Misc
    • Added 73 new Stone Grinder recipes (slab/stairs/wall -> cracked variants)
    • Added mossy drystone from cobbled drystone recipe
    • Fixed Orc Trapdoor overriding Orc Bar recipe
  • Structures
    • Added barrows to the Barrow Downs (4 small,3 medium,3 large,2 giant)
    • Fixed well ruins being surrounded by air pockets
  • Sounds
    • Added Duck walking (step) sounds (was using chicken step sounds before)
    • Added a Cheese Wheel Slice sound
    • Added new Barrow Wight spawn and death sounds
    • Added new creepy/wight ambiance noises
    • Added new sounds for rope breaking/placing/interacting
    • Fixed cheese wheel playing slice sound on eating
    • Updated Stone Chest close sound
  • Textures
    • Barrow Wights have all new textures and model
    • Barrow Wights change texture and model when angry
    • Hobbit pancakes have all new textures
    • Moss carpets have frills on the edge
  • WorldGen
    • Added Moors grass to the Barrow Downs
    • Added Moss to the Barrow Downs
    • Ported Barrow Downs Biome
    • Remains Ore now generates in the Dead marshes
    • Remains Ore now spawns in swiss cheese like deposits
    • Tweaked Barrow Downs colors

LOTR: Renewed Extended Beta 1.6.2

on Sep 23, 2024
Download

(Beta 1.6.2)

  • Blocks
    • Ported Skull Goblet
    • Added Goblin Bricks and Pillar
    • Added Goblin Brick Slab
    • Added Goblin Brick Stairs
    • Added Goblin Brick Wall
    • Added Goblin Pillar
    • Added Goblin Pillar Slab
    • Fixed Rope dupping as fast as wild rabbits
    • Fixed Stone Chest not using the new open/close sounds
  • Entities
    • Ported Gundabad Uruk
    • Ported Gundabad Uruk Archer
    • Made Gundabad Uruks spawn naturally in the same 5 biomes as it did in legacy
    • Made Gundabad Orc Archers, Mordor Orc Archers, and Uruk Archers use the Orc Bow
    • Made Entity spawners in structures hide in in f1 mode (in creative)
    • Made Rangers a bit taller (to be more lore accurate)
  • Items
    • Ported Gundabad Uruk Bow
    • Ported Banana Beer
    • Ported Plum Kvass
    • Ported Orc Bow
    • Ported Gundabad Uruk Helmet
    • Ported Gundabad Uruk Chestplate
    • Ported Gundabad Uruk Leggings
    • Ported Gundabad Uruk Boots
    • Ported Gundabad Uruk Cleaver
    • Ported Gundabad Uruk Spear
    • Ported Gundabad Uruk Dagger
  • Localization
    • Overhauled High Elven Speechbanks
  • LootTables
    • Fixed Ranger bow drops not being damaged
    • Fixed Gundabad Camp Wood Chest not applying damage to axes
    • Fixed Banana Cake and Cheese Wheels not dropping when broken if not eaten
    • Nerfed Hobbit Treasure Chest LootTable
  • Misc
    • Added 2 advancements from Legacy (32.6% currently)
    • Changed Creative inv bow ordering
    • Fixed Angmar tools and weapons only being craftable on the vanilla table, instead of the Angmar crafting table
    • Fixed Carved Angmar Brick not having a stonecutter recipe
    • Fixed all Renewed and Extended Carved bricks not having a 2-slab crafting recipe
    • Added additional chiseled block recipes to tie into R+E crafting scheme
    • Added Tags for coins for datapackers/modders
    • Changed Galvorn Ingot recipe to use Elven Steel Ingots instead of Iron Ingots
    • Fixed Advancements having incorrect icons, descriptions, titles, and alignment unlocks
    • Fixed Morgul/Angmar/Dol Guldur weapons not harvesting man flesh
    • Fixed Cake, Banana Cake and Pumpkin Pie not being craftable with duck eggs
    • Made Fur Bundles craftable on the vanilla crafting table
    • Made Near Harad a friend of Dunland (to be lore accurate to history)
  • Structures
    • Added Orc spawners to some well ruins, and more ranger spawners to several layers of the ranger watchtower
    • Raised the default respawn time and minimum player distance for entity spawners in structures
  • Textures
    • Updated Dale armor item textures in the Redone Renewed resource pack
    • Updated Dorwinion Elven armor item textures in the Redone Renewed resource pack
    • Updated Harad armor item textures in the Redone Renewed resource pack
    • Updated Harnennor armor item textures in the Redone Renewed resource pack
    • Updated Ithilien Ranger armor item textures in the Redone Renewed resource pack
    • Updated Umbar armor item textures in the Redone Renewed resource pack
    • Updated Rohan Marshal armor item textures in the Redone Renewed resource pack
    • Updated Dunlanding armor item textures in the Redone Renewed resource pack
  • Trading
    • Fixed quick stacking removing items directly from trade menu
    • Fixed players from placing items in "Buy Items" inventory (causing a crash)
    • Fixed Oddment collector missing two departure speech lines
    • Raised Rivendell Wanderer’s required alignment to trade to 100
  • WorldGen
    • Fixed Berry Bushes(Plants) spawning outside of the Middle Earth dimension

LOTR: Renewed Extended Beta 1.6.1

on Sep 8, 2024
Download

(Beta 1.6.1)

Blocks

  • Added Bone Block Slab
  • Added Bone Block Stairs
  • Added Bone Block Wall
  • Added Mossy Arnor Pillar Slabs
  • Added Mossy Arnor Pillars
  • Added Orc Steel Chain
  • Changed Packed fur block tab (decoration->building)
  • Ported Rope

Items

  • Added legacy ability for different bows to have different draw speeds
  • Fixed Bow models rendering incorrectly in first-person view
  • Fixed Ranger Bow and Longbows not being repairable. (Repairable with Bowstring now)
  • Ported Orc Bow

Entities

  • Added Trader Respawners (that floating coin thingy)
  • Gundabad Orc Traders equip warg armor with same rarity as Gundabad Warg color rarity
  • Made Ducks Spawn naturally
  • Made Elven Traders properly hold coins in their hand
  • Mordor Orcs can now spawn with Black and Brown Warg Fur armor
  • Ported Blue Mountains Wandering Trader
  • Ported Gundabad Orc Scrounger (found in orc encampments)

Localization

  • Fixed Dunedain Banner Patterns not using accented Dunedain description
  • Updated Chinese (Taiwan) translation (zh_tw)

Loot Tables

  • Applied Random Damage to all Structure Chest loot-table's Armor/Tools/Weapons
  • Overhauled Gundabad Camp Supply Chest loot-tables (32 -> 73 items)

Misc

  • Added 1 advancements from Legacy (32.3% currently)
  • Added 2 new advancements in Extended (18 currently)
  • Added Gemstone Smelting Recipes for furnaces
  • Added Recipes to convert between different torch types
  • Added Warg Fur Armor and Bone Weapon/Tools to Gundabad and Isengard Orc equipment pools
  • Allowed Melon and Pumpkin stems to grow Melons and Pumpkins on Barren Dirt
  • Changed Advancement Colors
  • Fixed Extended’s Bookshelves not supplying enchanting power to Enchanting Tables
  • Fixed Java 9+ compatibility issues in renewed
  • Fixed roast duck recipe unlocking from conkers
  • Made Berries, Berry Bushes, Conkers, Roasted Chestnuts, Plums, Bananas, and Banana Bread compostable
  • Made Cheese Wheels, Cherry Pie, Apple Crumble, Cake (vanilla mc cake) drop as an item if there a no bites when broken (normally they can never be picked back up once placed)

Sounds

  • Add new Unique Open/Close sounds for the Stone Chest

Structures

  • Added Gundabad Encampments (6 variants)
  • Disabled Large Hobbit Hole spawning due to issues with it
  • Fix wood pallets incorrectly handling vanilla verticalized slabs
  • Fixed Ranger Hideouts being in Lone Lands and Eriador (needs to be in forested areas)

Textures

  • Remastered Orc Bow texture
  • Synced Bow model speed to bow dependent Draw Speed
  • Updated Bedroll texture
  • Updated Gray and Silver Packed fur and Bundled fur block textures
  • Updated Gray and Silver fur textures
  • Updated Rope item texture
  • Updated White and Black Packed fur and Bundled fur block textures
  • Updated White and Black fur texture
  • Updated all Warg armor models and textures

Trading

  • Added 7 Missing Trades back to Hobbit Bartender (including Smoking Pipe)
  • Added Depart and Death chat messages for wandering traders
  • Corrected biome lists so all currently added Wandering Traders properly spawn in it’s legacy biomes
  • Fixed client crash when shift-clicking on a sold-out trade slot
  • Make spawn message match format of legacy
  • Prevent wandering traders from spawning for players in creative or spectator game modes
  • Updated shift-click buying only buying a max of 64 items, not ultra-maxing out your inventory

WorldGen

  • Made Berry Bushes Spawn Naturally in approximately all the same legacy biomes

LOTR: Renewed Extended Beta-1.6.0-ReUploaded

on Aug 8, 2024
Download

(Beta 1.6.0)

Blocks

  • Added Banana Branch
  • Added Banana Wood
  • Added Banana Wood Slab
  • Added Banana Wood Stairs
  • Added Black Warg Fur Carpet
  • Added Brown Warg Fur Carpet
  • Added Gray Warg Fur Carpet
  • Added Orc Barrel
  • Added Orc Steel Door
  • Added Orc Steel Trapdoor
  • Added Plum Branch
  • Added Plum Wood
  • Added Plum Wood Slab
  • Added Plum Wood Stairs
  • Added Silver Warg Fur Carpet
  • Added Stripped Banana Branch
  • Added Stripped Banana Wood
  • Added Stripped Banana Wood Slab
  • Added Stripped Banana Wood Stairs
  • Added Stripped Plum Branch
  • Added Stripped Plum Log
  • Added Stripped Plum Log Slab
  • Added Stripped Plum Wood
  • Added Stripped Plum Wood Slab
  • Added Stripped Plum Wood Stairs
  • Added White Warg Fur Carpet
  • Made Conquest Table change texture by Shift-Click placing
  • Made Conquest Table place directional
  • Ported Blue Mountains Banner
  • Ported Durin’s Folk Banner
  • Ported Fallen Plum Leaves
  • Ported Gundabad Orc Banner
  • Ported Morgul Chandelier
  • Ported Orc Chandelier
  • Ported Plum Beam
  • Ported Plum Beam Slab
  • Ported Plum Button
  • Ported Plum Door
  • Ported Plum Fence
  • Ported Plum Fence Gate
  • Ported Plum Leaves
  • Ported Plum Log
  • Ported Plum Log Slab
  • Ported Plum Planks
  • Ported Plum Planks Slab
  • Ported Plum Planks Stairs
  • Ported Plum Pressure Plate
  • Ported Plum Sapling
  • Ported Plum Sign
  • Ported Plum Trapdoor
  • Ported Uruk Chandelier

Commands

  • Added a command to set extended server config values in-game (sort of like /gamerules)
  • Fixed a few issues with the fellowship command

Entities

  • Added Ducks
  • Added many Vanilla, Renewed, and Extended foods as duck feedables
  • Implemented a system for making gendered mobs
  • Made ducks use different textures based upon gender

GUIs

  • Made Trader GUI close when button clicked with low alignment
  • Optimized the layout of the Options GUI

Items

  • Added Black Warg Helmet, Chestplate, Leggings, Boots
  • Added Bone Axe
  • Added Bone Dagger
  • Added Bone Hoe
  • Added Bone Pickaxe
  • Added Bone Shovel
  • Added Bone Spear
  • Added Bone Sword
  • Added Brown Warg Helmet, Chestplate, Leggings, Boots
  • Added Cooked Duck Meat
  • Added Duck Meat
  • Added Duck eggs that ducks randomly drop currently how chickens work too (These duck eggs spawn baby ducks)
  • Added Gray Warg Helmet, Chestplate, Leggings, Boots
  • Added Gundabad Banner Pattern
  • Added Gundabad Shield
  • Added Plum Boat
  • Added Silver Warg Helmet, Chestplate, Leggings, Boots
  • Added White Warg Helmet, Chestplate, Leggings, Boots
  • Ported Plum

Language

  • Added Chinese (Taiwan) translation (zh_tw)
  • Added dedicated speech-banks for a Hobbit Bartenders and Farmers
  • Added localization for bow stats (damage, range, speed)
  • Added localization for the entire fellowship command
  • Fixed a typo with Dunedain Banners
  • Updated Russian localization

Misc

  • Added 2 new advancements in Extended (16 currently)
  • Added 52 advancements from Legacy (31.9% currently)
  • Added a message in the Fellowship GUI to use the command
  • Added a setting for servers to require metal doors and trapdoors added by extended to be powered to open
  • Changed Morgul Lantern recipe to use one Morgul Torch surrounded by Orc Steel Nuggets
  • Enabled Renewed ResourcePack by default
  • Fixed an issue with consuming advancements triggering by just holding the item
  • Made Bedrolls, Branding Irons, and Orc Barrels use forge:leather tag in their recipes (allowing for modded leathers to be used)
  • Tweaked Chest loot-tables across the board to reduce the rate of OP loot
  • Updated Advancement Task/Goal/Challenge colors
  • Updated Master Hunter advancement to use warg armors instead of fur armor

Sounds

  • Added all new Hurt, Death and Ambiance sounds for Ducks
  • Added new Reed Basket Open/Close sounds

Structures

  • Added General Ruin altar variants (12 small, 8 large, 4 grand)
  • Added General Ruined Turret variants (4 versions)
  • Added General Ruined Wall variants (7 states of decay)
  • Added General Ruined Wells variants (10 versions)
  • Added Gundabad Camps in all applicable renewed biomes
  • Added Ruined Arnor Towers (12 versions)
  • Added Ruins structures to the Trollshaws
  • Finished DataDriven (dataPackable) Entity Spawner System for Structures
  • Finished Dynamic Wood Pallets for Structures. (WIP since December) (All Vanilla+Renewed+Extended Wood pallets)
  • Fixed Ranger Camp fir wood type sometimes spawning halved firepits
  • Nerfed structure spawn rates across the board to spread structures out a bit more
  • Tweaked Ruin pools to have make some structures spawn more than others
  • Updated all relevant structures with the new entity spawner

Textures

  • Finally added a model and textures to the Conquest Table
  • Fixed Small banners having a dark shadow shading
  • Remastered Blue Mountains Banner texture
  • Remastered Durin’s Folk Banner texture
  • Remastered Gundabad Orc Banner texture
  • Remastered Morgul Chandelier texture
  • Remastered Orc Chandelier texture
  • Remastered Plum Wood type textures
  • Remastered Plum texture
  • Remastered Uruk Chandelier texture

Trading

  • Added a tooltip that shows the cooldown and number of items left on a trade
  • Allowed talking to traders even if you don't have the required alignment to trade/exchange coins with them
  • Implemented new Wandering Trader system

LOTR: Renewed Extended Beta 1.6.0

on Aug 7, 2024
Download

(Beta 1.6.0)

Blocks

  • Added Banana Branch
  • Added Banana Wood
  • Added Banana Wood Slab
  • Added Banana Wood Stairs
  • Added Black Warg Fur Carpet
  • Added Brown Warg Fur Carpet
  • Added Gray Warg Fur Carpet
  • Added Orc Barrel
  • Added Orc Steel Door
  • Added Orc Steel Trapdoor
  • Added Plum Branch
  • Added Plum Wood
  • Added Plum Wood Slab
  • Added Plum Wood Stairs
  • Added Silver Warg Fur Carpet
  • Added Stripped Banana Branch
  • Added Stripped Banana Wood
  • Added Stripped Banana Wood Slab
  • Added Stripped Banana Wood Stairs
  • Added Stripped Plum Branch
  • Added Stripped Plum Log
  • Added Stripped Plum Log Slab
  • Added Stripped Plum Wood
  • Added Stripped Plum Wood Slab
  • Added Stripped Plum Wood Stairs
  • Added White Warg Fur Carpet
  • Made Conquest Table change texture by Shift-Click placing
  • Made Conquest Table place directional
  • Ported Blue Mountains Banner
  • Ported Durin’s Folk Banner
  • Ported Fallen Plum Leaves
  • Ported Gundabad Orc Banner
  • Ported Morgul Chandelier
  • Ported Orc Chandelier
  • Ported Plum Beam
  • Ported Plum Beam Slab
  • Ported Plum Button
  • Ported Plum Door
  • Ported Plum Fence
  • Ported Plum Fence Gate
  • Ported Plum Leaves
  • Ported Plum Log
  • Ported Plum Log Slab
  • Ported Plum Planks
  • Ported Plum Planks Slab
  • Ported Plum Planks Stairs
  • Ported Plum Pressure Plate
  • Ported Plum Sapling
  • Ported Plum Sign
  • Ported Plum Trapdoor
  • Ported Uruk Chandelier

Commands

  • Added a command to set extended server config values in-game (sort of like /gamerules)
  • Fixed a few issues with the fellowship command

Entities

  • Added Ducks
  • Added many Vanilla, Renewed, and Extended foods as duck feedables
  • Implemented a system for making gendered mobs
  • Made ducks use different textures based upon gender

GUIs

  • Made Trader GUI close when button clicked with low alignment
  • Optimized the layout of the Options GUI

Items

  • Added Black Warg Helmet, Chestplate, Leggings, Boots
  • Added Bone Axe
  • Added Bone Dagger
  • Added Bone Hoe
  • Added Bone Pickaxe
  • Added Bone Shovel
  • Added Bone Spear
  • Added Bone Sword
  • Added Brown Warg Helmet, Chestplate, Leggings, Boots
  • Added Cooked Duck Meat
  • Added Duck Meat
  • Added Duck eggs that ducks randomly drop currently how chickens work too (These duck eggs spawn baby ducks)
  • Added Gray Warg Helmet, Chestplate, Leggings, Boots
  • Added Gundabad Banner Pattern
  • Added Gundabad Shield
  • Added Plum Boat
  • Added Silver Warg Helmet, Chestplate, Leggings, Boots
  • Added White Warg Helmet, Chestplate, Leggings, Boots
  • Ported Plum

Language

  • Added Chinese (Taiwan) translation (zh_tw)
  • Added dedicated speech-banks for a Hobbit Bartenders and Farmers
  • Added localization for bow stats (damage, range, speed)
  • Added localization for the entire fellowship command
  • Fixed a typo with Dunedain Banners
  • Updated Russian localization

Misc

  • Added 2 new advancements in Extended (16 currently)
  • Added 52 advancements from Legacy (31.9% currently)
  • Added a message in the Fellowship GUI to use the command
  • Added a setting for servers to require metal doors and trapdoors added by extended to be powered to open
  • Changed Morgul Lantern recipe to use one Morgul Torch surrounded by Orc Steel Nuggets
  • Enabled Renewed ResourcePack by default
  • Fixed an issue with consuming advancements triggering by just holding the item
  • Made Bedrolls, Branding Irons, and Orc Barrels use forge:leather tag in their recipes (allowing for modded leathers to be used)
  • Tweaked Chest loot-tables across the board to reduce the rate of OP loot
  • Updated Advancement Task/Goal/Challenge colors
  • Updated Master Hunter advancement to use warg armors instead of fur armor

Sounds

  • Added all new Hurt, Death and Ambiance sounds for Ducks
  • Added new Reed Basket Open/Close sounds

Structures

  • Added General Ruin altar variants (12 small, 8 large, 4 grand)
  • Added General Ruined Turret variants (4 versions)
  • Added General Ruined Wall variants (7 states of decay)
  • Added General Ruined Wells variants (10 versions)
  • Added Gundabad Camps in all applicable renewed biomes
  • Added Ruined Arnor Towers (12 versions)
  • Added Ruins structures to the Trollshaws
  • Finished DataDriven (dataPackable) Entity Spawner System for Structures
  • Finished Dynamic Wood Pallets for Structures. (WIP since December) (All Vanilla+Renewed+Extended Wood pallets)
  • Fixed Ranger Camp fir wood type sometimes spawning halved firepits
  • Nerfed structure spawn rates across the board to spread structures out a bit more
  • Tweaked Ruin pools to have make some structures spawn more than others
  • Updated all relevant structures with the new entity spawner

Textures

  • Finally added a model and textures to the Conquest Table
  • Fixed Small banners having a dark shadow shading
  • Remastered Blue Mountains Banner texture
  • Remastered Durin’s Folk Banner texture
  • Remastered Gundabad Orc Banner texture
  • Remastered Morgul Chandelier texture
  • Remastered Orc Chandelier texture
  • Remastered Plum Wood type textures
  • Remastered Plum texture
  • Remastered Uruk Chandelier texture

Trading

  • Added a tooltip that shows the cooldown and number of items left on a trade
  • Allowed talking to traders even if you don't have the required alignment to trade/exchange coins with them
  • Implemented new Wandering Trader system

LOTR: Renewed Extended Beta 1.5.2

on Jun 25, 2024
Download

(Beta 1.5.2)

Blocks

  • Fixed a bug with bedroll events and players spawning in servers for first time
  • Fixed Hobbit and Dunedain banner’s dropping incorrectly (double or nothing drops)

Language

  • Fixed a typo with Hobbit Banners

Misc

  • Added more compat for Lotr: Companions
  • Added server setting to disable fishing enchanted items in Middle Earth
  • Remove broken hacky fishing loot-table

Structures

  • Fixed structure block items being saved in some ranger tents

LOTR: Renewed Extended Beta 1.5.1

on Jun 21, 2024
Download

Blocks

  • Added Hanging Bananas
  • Fixed an infinite berry glitch with bushes
  • Made Bedrolls not set the players spawnpoint
  • Made banner size toggleable by shift clicking
  • Merged Chestnut Flowery Leaves with Chestnut Leaves
  • Ported Cracked Arnor Pillar
  • Ported Cracked Arnor Pillar Slab
  • Ported Dunedain Banner
  • Ported Hobbit Banner

Entities

  • Added more unique death loot-tables to traders
  • Fixed Dunedain Rangers not spawning with Iron Swords and having a double rate to spawn with an Arnor Spear
  • Fixed Elven Wanderers hair still showing despite them having hoods

Items

  • Added Banana Tree Gen to Banana Saplings
  • Fixed Dunedain Bow and Longbow not having drawing animations
  • Ported barrow blades

Language

  • Added Chinese translation
  • Added Russian Translation
  • Added Speechbanks for Blue Mountains Dwarf Archers
  • Added Speechbanks for Bree
  • Fixed Galadhrim Wanderer not having speachbanks

Misc

  • Added 4 new (non-legacy) advancements
  • Added 52 advancements from Legacy (7.8%) (Includes Assorted General, Eriador and Shire categories)
  • Added Dunedain Banner Pattern recipe using the Dunedain Banner
  • Added Trader (entity) buy/sell advancement triggers
  • Added Trader item specific buy/sell advancement triggers
  • Adjusted Berry Nutrition and Saturation values
  • Adjusted Cheese Slice, Banana, Banana Bread, and Roasted Chestnut saturation values
  • Fixed a bug that made it impossible to make custom waypoints
  • Adjusted ranger structure chest loot-table weights

Structures

  • Added Arnor Ruins (3 variants)
  • Added Ranger Forts, Encampments (with captain variant)
  • Added ranger Structures to the Enedwaith biome
  • Tweaked ranger structure spawn distances
  • Updated ranger structures to have banners on both sides

Textures

  • Added More Variations to Chestnut Flower Leaves texture
  • Added More Variations to Chestnut Leaves texture
  • Remastered Wood-Elven Armor Item textures (Renewed Pack)
  • Changed Chestnut Leaves texture weights
  • Fixed Jungle Mud Grass Snowy texture being gone (since beta 1.3ish)
  • Updated Amber Block texture
  • Updated Amber Ore texture
  • Updated Amber texture
  • Updated Banana texture
  • Updated Black Uruk Ingot texture
  • Updated Blackberry Bush texture
  • Updated Blackberry Plant texture
  • Updated Blackberry texture
  • Updated Bowstring texture
  • Updated Gilded Iron texture
  • Updated Morwaith Crafting Table texture
  • Updated Obsidian Shard texture
  • Updated Pearl texture
  • Updated Silver Coin (1) texture
  • Updated Silver Coin (10) texture
  • Updated Silver Coin (100) texture
  • Updated Warg Bone texture (Renewed Pack)

Trading

  • Fixed a few trader issues
  • Restricted trading with traders to a set alignment threshold (trader specific value)

LOTR: Renewed Extended Beta 1.5.0

on May 16, 2024
Download

Blocks

  • Added Ability for Weapon Racks to have loot-tables
  • Added Aged Cheese Wheel
  • Added Barren Dirt Slabs
  • Added Bedroll
  • Added Coarse Dirt Slabs
  • Added Dirt Slabs
  • Added Fallen Banana Leaves
  • Added Fallen Chestnut Leaves
  • Added Grass Block Slabs
  • Added Grass Path Slabs
  • Added Mycelium Slabs
  • Added Ornate Golden Rohan Beams
  • Added Ornate Rohan Beams
  • Added Podzol Slabs
  • Added Stripped Banana Log
  • Added Stripped Banana Log Slab
  • Bookshelves work as book storage (book, written book, writable book, red book, book of true silver, knowledge book)
  • Changed the Cheese Wheel eat sound
  • Ported Banana Beam
  • Ported Banana Beam Slab
  • Ported Banana Button
  • Ported Banana Cake
  • Ported Banana Door
  • Ported Banana Fence
  • Ported Banana Fence Gate
  • Ported Banana Leaves
  • Ported Banana Log
  • Ported Banana Log Slab
  • Ported Banana Planks
  • Ported Banana Planks Slab
  • Ported Banana Planks Stairs
  • Ported Banana Pressure Plate
  • Ported Banana Sign
  • Ported Banana Trapdoor
  • Ported Carved Black Umbar Brick
  • Ported Carved Umbar Brick
  • Ported Golden Rohan Beams
  • Ported Rohan Beams
  • Ported Weapon Rack
  • Ported the Reed Basket

Entities

  • Added 154 new entity name combinations for other races
  • Added 309 new entity name combinations for Orcs
  • Overhauled the Ranger of the North's speechbank
  • Ported Galadhrim Wanderers
  • Ported Ranger of the North
  • Ported Rivendell Wanderers

Features

  • Made Cheese Wheels age (kinda like 1.17 copper blocks)
  • Made Grass spread from Grass Block Slabs to Dirt Slabs and Dirt Blocks
  • Made Grass spread from Grass Blocks to Dirt Slabs
  • Made Mycelium spread from Mycelium Blocks to Dirt Slabs
  • Made Mycelium spread from Mycelium Slabs to Dirt Slabs and Dirt Blocks

Items

  • Added 3 new banner patterns: Durin, Dunedain, Blue Mountains
  • Added Aged Cheese Slice
  • Added Banana Boat
  • Added Bowstring
  • Added Dunedain Shield
  • Added Longbow
  • Fixed Branding Irons not using durability when branding
  • Fixed Taurethrim Sword not giving knock-back (club behavior)
  • Ported Banana
  • Ported Banana Bread
  • Ported Banana Sapling
  • Ported Dunedain Bow
  • Tweaked the Morgul, Angmar, and Dol Guldur attack and durability values to align with legacy’s
  • Tweaked the rendering positions of extended's bed items

Misc

  • Add 114 missing stonecutter recipes for extended's blocks
  • Add 3 missing stonecutter recipes for renewed's blocks

Structures

  • Added Ranger Hideout Houses
  • Added Ranger Hideouts
  • Added Ranger Ruined Houses
  • Fixed a crash when generating kegs in taverns
  • Fixed the Large Hobbit Tavern bartender escaping the bar
  • Fixed the Large Hobbit Tavern basement being blocked by dirt
  • Ported Ranger Watchtowers
  • Ported and Re-designed Ranger Camps
  • Removed Large (Hobbit Hole/Tavern) from shire moors, white downs, and shire woodlands

Textures

  • Added a remastered texture for mallorn swords to the renewed pack
  • Added a remastered texture for the Blacksmith Hammer texture to the renewed pack
  • Changed extended's beds break particle texture
  • Fixed Mud Path Slab double slab graphical glitch
  • Fixed Ranger and Hobbit Table Bottoms in Renewed Pack having invalid textures
  • Fixed Wood and Log slab texture rotations
  • Remastered All Banana Wood type textures
  • Remastered Ranger Armor item textures
  • Updated Amber Block texture
  • Updated Amber Ore texture
  • Updated Amber texture
  • Updated Amethyst texture
  • Updated Angmar's Tools, Weapons and Armor textures
  • Updated Blackberry Bush texture
  • Updated Blackberry Plant texture
  • Updated Blackberry texture
  • Updated Carved Dol Guldur Brick texture
  • Updated Chestnut Leaves texture
  • Updated Cracked Dol Guldur Brick texture
  • Updated Dol Guldur Brick texture
  • Updated Dol Guldur Crafting Table texture
  • Updated Dol Guldur Pillar texture
  • Updated Dol Guldur's Tools, Weapons and Armor textures
  • Updated Galvorn Ingot texture
  • Updated Gilded Iron Ingot texture
  • Updated Mossy Dol Guldur Brick texture
  • Updated Mossy Mud Brick texture
  • Updated Pearl Block texture
  • Updated Pearl texture
  • Updated Topaz Block texture
  • Updated Topaz Ore texture
  • Updated Topaz texture
  • Updated Wildberry Bush texture
  • Updated Wildberry Plant texture
  • Updated Wildberry texture
  • Updated the Rivendell Armor item texture in the renewed pack

Trading

  • Fixed a server crash when trading with traders
  • Made Coins with custom NBT data not tradable

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