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Mob Player Animator

Mob Player Animator

An add-on mod to Player Animator that allows it to work with humanoid mobs.

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Mobs
AboutChangelogVersions

Mob Player Animator 1.3.3

by the_infamous_1 on Jan 26, 2025
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  • Increased general compatibility for most humanoid mobs, allowing non-specific compatibility.

  • Added a pre-made part modifier config entry for Pillagers (and It Takes a Pillage's Legioners).

Mob Player Animator 1.3.3

by the_infamous_1 on Jan 26, 2025
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  • Added support for CustomNPCs and Modular Golems.

  • Increased general compatibility for most humanoid mobs, allowing non-specific compatibility for mods like Minecolonies, Roamers, Human Companions and Vampirism.

  • Added a pre-made part modifier config entry for Pillagers and It Takes a Pillage's Legioners.

Mob Player Animator 1.3.2

by the_infamous_1 on Oct 10, 2024
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Initial Fabric release. This version is functionally identical to the 1.3.2 version for Forge.

Mob Player Animator 1.3.2

by the_infamous_1 on Sep 25, 2024
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  • Fixed incompatibility with EMF 2.2.6. Minimum compatible EMF version is now 2.2.6.

Mob Player Animator 1.3.1

by the_infamous_1 on Sep 13, 2024
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  • Fixed bug regarding mobs not having their model parts reset to default when a Player Animator animation was no longer animating them

Mob Player Animator 1.3.0

by the_infamous_1 on Sep 12, 2024
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  • The EMF Animation Halt system now operates on a per-part basis, allowing EMF animations to run for specific humanoid body parts if they are not currently being animated by Player Animator.
  • Added optional "animated_group" field to part modifiers in an "emf_model_modifiers" entry. "animated_group" is a list of values representing the names of specific humanoid body parts used by Player Animator, any of which must be currently animated by it to allow this part modifier to be applied. Valid values are "body", "head", "torso", "leftArm", "leftItem", "rightArm", "rightItem", "leftLeg", and "rightLeg".
  • Added "guess_emf_part_modifier_animated_groups" config value (default is true) to allow the internal system to use a default animated group based on the name of the last part in a part path when no "animated_group" is specified for a part modifier in an "emf_model_modifiers" entry. If your config was not freshly generated with this new version, you can expect your "emf_model_modifiers" entries to still work. Default animated groups are ["head"] for "head", ["body"] for "body", ["leftArm"] for "left_arm", ["rightArm"] for "right_arm", ["leftLeg"] for "left_leg", ["rightLeg"] for "right_leg" and ["leftArm", "rightArm"] for "arms".

Mob Player Animator 1.2.2

by the_infamous_1 on Aug 22, 2024
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  • Compiled against Entity Model Features (EMF) 2.2 and raised minimum EMF version requirement to 2.2

Mob Player Animator 1.2.1

by the_infamous_1 on Aug 5, 2024
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  • Removed attempted resetting of mob model parts to default prior to animating, which caused model rendering issues with mods like All Bark, All Bite
  • Added compat for Minecraft Comes Alive Reborn
  • Removed default entry for "emf_force_vanilla_models" config

Mob Player Animator 1.2.0

by the_infamous_1 on Jul 11, 2024
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  • Added new config option, "emf_model_modifiers", that allows adjustments to be made to EMF models while they are halted during an active Player Animator animation. The instructions for formatting this config are here.
  • "emf_model_modifiers", by default, contains a model modifier for Vindicators that fixes an undesirable appearance during an EMF animation halt using Fresh Animations. Remember to remove Vindicators from the "emf_force_vanilla_models" config option.

Mob Player Animator 1.1.0

by the_infamous_1 on Jul 9, 2024
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  • Added a new config option, "emf_animation_halt_animation_blacklist", that allows specific Player Animator animations to be blacklisted and not trigger the EMF Animation Halt feature when they are the sole animations active. Fixes a reported compatibility issue with Serious Player Animations by including "seriousplayeranimations:blank_loop" in the blacklist by default.

Mob Player Animator 1.0.1

by the_infamous_1 on Jul 7, 2024
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Fixed crash involving attempted Armor Stand animation retrieval

Mob Player Animator 1.0.0

by the_infamous_1 on Jul 7, 2024
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Initial release

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