- fixed map markers rendering
- Revamped map markers
- They now have more properties defined in json
- Their textures will also be stitched in an atlas for better performance
- You can assign a structure tag to json map markers and that will get picked up by things that use it like supplementaries adventurer maps
- They also have a map color that ca be defined
- fixed cave filter placement modifier
- added to vanilla methods to wood type
- fixed some item rendering methods
added more utilities
fixed a rare issue with players in adventure mode
- added ImageTransformer, an utility class to rotate or move parts of a texture in another
no more builtin vertical slabs compat. use vslab compat
fixed fluid tanks not saving their fluid colors correctly
no more builtin vertical slabs compat. use vslab compat
fixes and improvements to new 1.19.4 code