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Not Enough Wands

Not Enough Wands

Adds various very configurable utility wands to Minecraft

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Equipment
Magic
AboutChangelogVersions

notenoughwands-1.1x-1.5.1.jar

on Jan 26, 2023
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1.5.1:

  • It is now possible to blacklist blocks for the moving and displacement wand by modid. Use "D:"minecraft:*"=-1 in the movingblacklist option to blacklist everything from minecraft for example
  • The swapping wand now also uses the blacklisting option from the movingwand

notenoughwands-1.1x-1.5.0.jar

on Jan 26, 2023
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1.5.0:

  • Updated for 1.10.2 and 1.11. Needs CompatLayer 0.1.3 or higher!
  • Fix bug with moving wand not respecting blacklist
  • Moving wand will no longer be able to move bedrock, end portals and other unmovables

notenoughwands-1.10-1.4.0.jar

on Jan 26, 2023
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1.4.0:

  • Fixed rendering of outlines (for building wand, moving wand, protection wand, ...) to be full bright again
  • Added 25-row mode for the building wand
  • The potion wand works again
  • The displacement wand now uses the same (safer) technique for moving tile entities as the moving wand does
  • Made the '=' key conflict resolution to be in-game
  • The tooltips now show the correct key that is used for switching the mode
  • New sub-mode key for the building wand to change the direction that the building wand will build in row mode

notenoughwands-1.10-1.3.9.jar

on Jan 26, 2023
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1.3.9:

  • Config options to disable the acceleration wand if used by a fake player or even disable it. The default is as it is now but you can now change it if you want

notenoughwands-1.10-1.3.8.jar

on Jan 26, 2023
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1.3.8:

  • Added support for forge energy
  • Show a durability bar for wands when they use RF (can be turned off)
  • Fixed potential GL state bleeding with the illumination orb
  • Fixed a warning about missing block model

notenoughwands-1.10-1.3.7.jar

on Jan 26, 2023
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1.3.7:

  • French translation from ImmortalPharaoh
  • Made tile entity movement with the moving wand more robust. It is now able to move IC2 machines for example (although you have to wait for an IC2 update to fix a client desync when you do this, for now reload the chunks)

notenoughwands-1.10-1.3.6.jar

on Jan 26, 2023
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1.3.6:

  • The moving wand can again place blocks in mid air as it could in the past. Was broken for a while
  • Fixed two typos
  • Made the interaction protection no longer default as it was messing too much with some things

notenoughwands-1.9.4-1.3.5.jar

on Jan 26, 2023
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1.3.5:

  • Bug fix with the swapping wand. If you tried to swap redstone ore with something else the redstone ore would be lost
  • The protection wand will now (by default) also prevent interactions with protected blocks. i.e. no more opening of chests of operating machines. You can get back to the old behaviour in the config though
  • There is now an optional system to sync protection data to the client. If this is enabled then protected blocks will not even show the breaking animation client side. This is disabled by default because of the possible extra overhead (client-side network traffic)

notenoughwands-1.8.9-1.3.1.jar

on Jan 26, 2023
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1.3.1:

  • Bug fix with the swapping wand. If you tried to swap redstone ore with something else the redstone ore would be lost

notenoughwands-1.9.4-1.3.4.jar

on Jan 26, 2023
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notenoughwands-1.9.0-1.3.4.jar

on Jan 26, 2023
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1.3.4:

  • Fixed a bug where the illumination wand could destroy blocks
  • Fixed the wand models so they look better in hand
  • Swapping wand does now correctly do a block update so (for example) grass pops off if you replace grass with something else

notenoughwands-1.9.4-1.3.3.jar

on Jan 26, 2023
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1.9.4-1.3.3:

  • Port to Minecraft 1.9.4

notenoughwands-1.9.0-1.3.3.jar

on Jan 26, 2023
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Version 1.3.3:

  • Wands can again be found in chests (loot system was implemented in forge)
  • Requires forge version 1896 at least

notenoughwands-1.9.0-1.3.2.jar

on Jan 26, 2023
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Version 1.3.2:

  • Updates to latest forge and mappings
  • Lowered the xp usage of the basic building utility wands (builders wands, swapping wand and displacement wand)
  • Also made the builders and swapping wands availability normal by default as they shouldn't be that hard to make (by default at least)
  • Changed 'wands' config category to 'wandsettings' to ensure the config gets regenerated properly

notenoughwands-1.9.0-1.3.1.jar

on Jan 26, 2023
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1.3.1:

  • Fixes for latest forge (1.9)
  • Fixed sound for the teleportation wand

notenoughwands-1.9.0-1.3.0.jar

on Jan 26, 2023
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notenoughwands-1.8.9-1.3.0.jar

on Jan 26, 2023
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1.3.0:

  • The freezing wand (which shouldn't be used) can no longer be found in (new generated) chests and it also doesn't do anything anymore. So no more frozen mobs

notenoughwands-1.9.0-1.2.9.jar

on Jan 26, 2023
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Fist release for Minecraft 1.9

notenoughwands-1.8.9-1.2.9.jar

on Jan 26, 2023
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Version 1.2.9:

  • Fixed a possible bug with a few wands (like the building wand) if they would point to an entity. In some cases that could cause a crash

notenoughwands-1.8.9-1.2.8.jar

on Jan 26, 2023
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1.2.8:

  • Fixed a wrong network channel name which could cause weird various crashing in some situations (like when pressing '=')
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