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Nox

Nox

A mob and difficulty overhaul for Fabric.

3,300
36
Adventure
Utility
AboutChangelogVersions

Release 4

by stormdirus2 on Sep 20, 2022
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Release 4

  • Nerfed Blaze spawnrate a bit
  • Nerfed Blaze firerate (now 1.5x instead of 2x)
  • Made Magma Cubes spawn flowing lava instead of source blocks
  • Added Blaze natural spawn config
  • Update README.md for slime size changes

Release 3.5

by stormdirus2 on Sep 20, 2022
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  • Adjusted slime spawnrates
  • Changed how game decides what size a slime should be

Release 3

by stormdirus2 on Sep 20, 2022
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Release 3

  • Friendly fire reworked (if the mob is at or below 25% of their max health, and the damage would kill them, it still applies)
  • Witch flee speed nerfed a bit
  • Guardians now create water when damaged instead of on death
  • Ocean monster spawnrates buffed
  • New config for slimes spawning naturally

LEGACY 1.18 BACKPORT VERSION 2

by stormdirus2 on Sep 18, 2022
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  • Fixes a mixin inject issue at startup!

Release 2 (DEBUG MESSAGES REMOVED)

by stormdirus2 on Sep 16, 2022
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  • Lingering debug messages removed!

LEGACY 1.18 BACKPORT

by stormdirus2 on Sep 16, 2022
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1.18 LEGACY RELEASE

  • Backported to 1.18 (Thanks @FluffyBumblebees!)
  • Removed old debug messages

Release 1.5 (SHUT UP GUARDIANS!)

by stormdirus2 on Sep 15, 2022
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I MAKE EM SHUT UP

  • Drowned spawns buffed
  • Guardians no longer make that stupid beam noise unless their target is a Player

First Release!

by stormdirus2 on Sep 15, 2022
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Nox 2.0!

  • Updated to 1.19.X!
  • New config using MidnightConfig! (Pretty barebones rn, create an issue if ya need something)
  • Slime spawn adjusted
  • Witch spawnrate increased
  • Creeper breaching less sporadic
  • Shield bait timing more forgiving
  • Attribute changes are now temporary and are removed when Nox is removed
  • Zombies no longer lunge, no longer resist knockback, and are instead faster
  • Pouncing less aggressive
  • Iron Golem sweep hitbox more consistent
  • Projectiles no longer go through hostile allies
  • Block mining goal requires mob to have seen the target at least once
  • Witches are heavily buffed and aim more consistently
  • Slime poison cloud windup increased
  • Strays and Cave Spiders inflict Slowness III instead of II
  • Endermen inflict Darkness instead of Blindness
  • Creepers no longer lunge
  • Mobs like Skeletons & Zombies have better equipment based on the equipment of the closest player
  • Fixes #9
  • Fixes #7

Beta Release 9

by stormdirus2 on Jan 10, 2022
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  • Add basic configuration

  • Nerf slime spawns (again)

Beta Release 8

by stormdirus2 on Jan 9, 2022
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  • I blame Dinnerbone Pyrofab ~ Refactor ally-check code ~ Fixes issue #3

Beta Release 7

by stormdirus2 on Jan 9, 2022
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  • Fix swinging with null hand when pouncing
  • Fix invalid class cast exception with skeletons
  • Slimes.. ~ Nerf follow range ~ Nerf spawnrate ~ Nerf Poison II cloud windup

Beta Release 6

by stormdirus2 on Jan 8, 2022
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  • Finishing touches on fabric.mod.json

  • Add new icon

  • CurseForge upload

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