Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Origins Minus

Origins Minus

A redesign of Origins focused on simplicity, fun, and self-expression - not balance.

61.4k
158
Adventure
Game Mechanics
Social
AboutGalleryChangelogVersions
All versions2.4.0+1.20

2.4.0+1.20

Download
Report

Changelog

The Readability Update!

Changes:

  • Removed all 12 info tooltip badges
    • Power descriptions have been reworked to compensate
    • Some badges were converted to purpose-specific ones:
      • "Replaces hunger" badge, with an empty shank sprite.
      • Healing (natural regen) badge, with a white-outline heart sprite.
      • Health Cost badge, with multiple heart sprites.
      • Hunger Cost badge, with multiple shank sprites.
      • Usable Item badges, with manually compressed item sprites.
    • Added tooltips to items for Voidthing, Sanguine and Dryad.
    • Added an explicit power (Sticky Situations) for previously hidden weaver passives.
    • Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
    • Overall, only minute details (e.g. natural regen) are left purely in tooltips.
  • FX improvements all over
    • Flap now has a particle splash
    • Wingspan now has a particle trail
    • Bound now has a particle splash and sound effect
    • Rappel now has a particle trail
    • Sticky Situations now has a particle trail
    • Mer now drips water when moving on the surface, and emits dolphin particles when swimming
    • Hellspawn no longer emits embers when standing still, in rain or water
    • Hellspawn now emits smoke in rain or water, but not while submerged
    • Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
    • Blink now has a particle splash
    • Voidthing now only emits particles when moving AND blink is available
    • Brace now shadows your player model while active
    • Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
    • Rescue sound effects have been made louder
    • Sanguine now emits crimson spores when moving (more at high blood, none while empty)
    • Frenzy now has a particle trail (even more crimson spores).
    • Dryad now emits leaf particles while moving, and vine particles while using vine whip
    • Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
  • Sunlight rebalancing
    • Apples no longer restore sunlight.
    • Honey bottles now restore 3 bars of sunlight, up from 1.
    • Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
    • Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
  • Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
  • Realigned power IDs to names, combining hidden powers where possible.
    • This should make it simpler to customize with /power

Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19

Dependencies

dependency-iconOriginsrequired

Files

origins-minus-2.4.0+1.20.jar(138.84 KiB) Primary
Download

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Metadata

Release channel

Release

Version number

2.4.0+1.20

Loaders

Fabric Forge Quilt

Game versions

1.19.4, 1.20.1

Downloads

8453

Publication date

December 29, 2024 at 12:21 PM

Publisher

sisby-folk

sisby-folk

Co-Authors

Version ID

Modrinth is open source.

main@fafd47f

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.