Initial port of 1.1.0 to NeoForge
- Skeletons are now far less common on surface (overworld)
- Reworked the worldgen features that make skeletons generate in the world
- Changed skeleton generation biome/block tags to be more convenient
- Re-balanced most skeleton loot tables
- Skeletons can no longer drop skulls & bones when they wake up
- Destroying skeletons in creative mode no longer causes them to wake up
- When broken skeleton spawns a mob, it now has some vanilla particles and sounds
- Added several new skeleton variants for better diversity
- Added special drops for skeletons generated in Aether, Twilight Forest & Undergarden
The last build available for version 1.20.1 prior to 1.1.0 mod update. Think of this as of classic edition, but it's recommended to play with a newer versions (1.1.0+) for the best game experience & balance.
The last build available for version 1.19.4, which is unlikely to be updated in the future. It is recommended to upgrade to a newer version for better experience with improved balance and new content in the latest mod version.
The last build available for version 1.19.2, which is unlikely to be updated in the future. It is recommended to upgrade to a newer version for better experience with improved balance and new content in the latest mod version.
The last build available for version 1.18.2, which is unlikely to be updated in the future. It is recommended to upgrade to a newer version for better experience with improved balance and new content in the latest mod version.