Remove block state tag caches because it some time crashes game, this feature will come back again when solved this issue completely.
Fix crash games when accessing cached block tag on client environment.
Upgrade minecraft to 1.21.7 version.
No optimizations and bug fixes in this version
- FIx the problem of all configs always used default value, not toggleable in the last version.
- Add missing config commands for 'enableSepalsQuickCanBePushByEntityPredicate' and 'enableSepalsBlockStateTagCache' to dispatcher.
- Only mixin LivingEntity nn server, this is useless in client side.
- Fix log spams when installed 'Lithium' or 'Moonrise-opt' mod.
All accumulated performance optimizations from '1.0.17-SNAPSHOT'
- Fix bug of wrong cached BEDS tag to CLIMABLE state.
No performance optimization added.
- Add block 'isClimbale' caching to prevent the 'contains' test (Costs originate from the 'SetN.probe' method)
- Really fix the problem of villager crashes server (see 'PointOfInterestStorageMixin#getInChunk')
Performance
- Fix villager crashes server
- add config change actions
- add 'isBed' block state caching.
Upgraded to '1.21.6' version.
Upgraded to '1.21.5' version.
Bug fixes
- Fix bug of crash server on 1.21.1 minecraft.
Support to 1.21.1 version.