Changelog
[1.21.1-4.0.20] - 2025-04-21
Fixed
- Revert materials with empty tags not being loaded. In many cases this would cause most materials to erroneously fail to load on the first time loading a world.
- Instead, materials now have an
isValid
method which checks the tags. If the material is determined to be invalid, it will stay loaded but will not be displayed in most contexts.
- Instead, materials now have an
[1.21.1-4.0.19] - 2025-04-20
Added
- Additive property for materials. Additive materials can be used to make compound materials, but cannot be used to craft gear directly.
- Boolean property type (used for additive property)
- Crushed shulker shell material (additive only)
- Option to allow starlight charger to charge the materials of a gear part (disabled by default) (JaisDK) [#797]
Changed
- Shield blueprint/template now requires an iron ingot to craft
- Materials that have an empty tag as their crafting item will no longer be loaded. This can be changed in the config file.
Fixed
- Gear using block interaction range for attack range (STS15) [#796]
Dependencies
Files
silent-gear-1.21.1-neoforge-4.0.20.jar(2.7 MiB) Primary
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Release channel
ReleaseVersion number
4.0.20Loaders
NeoForge
Game versions
1.21–1.21.1Downloads
4432Publication date
April 22, 2025 at 2:01 AMPublisher
SilentChaos512
Owner