Changes:
- Textures no longer use flipped UV by default (the Moon still uses flipped UV, because that's how Vanilla Minecraft does it)
Fixes:
- Fixed barycenter objects not rendering
- Fixed Sun showing up at night
Fixes:
- Fixed galaxy API problems that can cause crashes related to compatibility
- Fixed galaxy rotation being incorrectly affected by the year length config slider
HUGE thanks to Noobly Walker who practically carried most this update
Added:
- Added a bunch of famous moons and some dwarf planets (don't question how you're able to see them with just a spyglass)
- Added star spectral classes - Stars are now divided into distinct spectral classes (O, B, A, F, G, K, M) which dictate their size and brightness and are by default distributed based on real life (most stars are M-class), the distribution can be made uniform in the config
- Added multiple meteor shower colors
- Added a bunch of config settings for how stars appear
Changes:
- Stars now lose brightness with distance, giving a more 3D feel to the Milky Way galaxy
- Minimal distance at which Z sky axis is rotated by 90 degrees has been changed from 100 000 blocks to 10 000 blocks
- Year length is now configurable
Fixes:
- The Moon's phases should now properly line up with where it is in the sky
Added:
- Compatibility with Enhanced Celestials
Fixed:
- Supernova is no longer visible during the day before it has exploded
Added:
- Io, Europa and Callisto are now orbiting Jupiter
Fixed:
- Potential crashes related to sky event rarity