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The Lost Cities

The Lost Cities

Allows the player to play in an old abandoned city instead of the normal overworld

3.69M
301
Adventure
World Generation
AboutGalleryChangelogVersions

LostCities - 1.18-5.3.15

by McJty on Mar 1, 2023
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LostCities 1.18-5.3.15


   - Better error reporting and avoidance of crashing in case of a chunk generation error
   - The createbuilding, createpart, and locatepart commands will now correctly use resource locations as arguments. They also support completion

LostCities - 1.19.3-6.1.1

by McJty on Jan 30, 2023
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LostCities 1.19.3-6.1.1


   - TqLxQuanZ fixed a problem where bridges wouldn't use the computed palette
   - TqLxQuanZ implemented optional door generation and cellar filler generation for buildings
   - Fixed a problem with multibuildings where the chunks could sometimes generate at different heights

LostCities - 1.19-6.0.12

by McJty on Jan 30, 2023
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LostCities 1.19-6.0.12


   - TqLxQuanZ fixed a problem where bridges wouldn't use the computed palette
   - TqLxQuanZ implemented optional door generation and cellar filler generation for buildings
   - Fixed a problem with multibuildings where the chunks could sometimes generate at different heights

LostCities - 1.18-5.3.14

by McJty on Jan 30, 2023
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LostCities 1.18-5.3.14


   - TqLxQuanZ fixed a problem where bridges wouldn't use the computed palette
   - TqLxQuanZ implemented optional door generation and cellar filler generation for buildings
   - Fixed a problem with multibuildings where the chunks could sometimes generate at different heights

LostCities - 1.19.3-6.1.0

on Jan 26, 2023
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LostCities 1.19.3-6.1.0


   - Ported to 1.19.3

LostCities - 1.19-6.0.11

on Jan 26, 2023
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LostCities 1.19-6.0.11


   - Small changes

LostCities - 1.19-6.0.10

on Jan 26, 2023
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LostCities 1.19-6.0.10


   - Better feature registration

LostCities - 1.19-6.0.9

on Jan 26, 2023
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LostCities 1.19-6.0.9


   - In worldstyles it is now possible to specify settings for city spheres. Including the possibility to predefine how the center of a sphere looks and possibly a part that is generated there
   - The maximum numbers of floors and cellars has been raised significantly
   - Made floor and cellar generation much more robust. It will now check if the generation goes beyond build limits and adjust accordingly

LostCities - 1.18-5.3.13

on Jan 26, 2023
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LostCities 1.18-5.3.13


   - In worldstyles it is now possible to specify settings for city spheres. Including the possibility to predefine how the center of a sphere looks and possibly a part that is generated there
   - The maximum numbers of floors and cellars has been raised significantly
   - Made floor and cellar generation much more robust. It will now check if the generation goes beyond build limits and adjust accordingly

LostCities - 1.19-6.0.8

on Jan 26, 2023
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LostCities 1.19-6.0.8


   - Better and faster way to get the biome for the condition context
   - Fixed a bug where spawners were not actually being set in all cases
   - Fixed the api sphere test returning true in worlds that don't support spheres
   - It's now possible to use "tag" in palette entries. If you do this then this tag will be used to initialize the block entity

LostCities - 1.18-5.3.12

on Jan 26, 2023
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LostCities 1.18-5.3.12


   - Fixed problem with floating grass
   - Fixed a bug where spawners were not actually being set in all cases
   - Fixed the api sphere test returning true in worlds that don't support spheres
   - It's now possible to use "tag" in palette entries. If you do this then this tag will be used to initialize the block entity

LostCities - 1.18-5.3.11

on Jan 26, 2023
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LostCities 1.18-5.3.11


   - Accidental hard dependency on TOP

LostCities - 1.19-6.0.7

on Jan 26, 2023
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LostCities 1.19-6.0.7


   - Accidental hard dependency on TOP

LostCities - 1.19-6.0.6

on Jan 26, 2023
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LostCities 1.19-6.0.6


   - Dadobug1111 improved worldgen in several (sometimes subtle, sometimes less subtle) ways
   - Four new tags that allow you to customize worldgen: lostcities/notbreakable (blocks that can't break with explosions), lostcities/easybreakable (blocks that explosions will break more easily), lostcities/foliage (foliage block test), lostcities/rotatable (rotatable blocks, like stairs)
   - It is now possible to configure the leaves rubble and the random dirt/stone rubble you get in the city style (generalsettings)
   - Cleaned up some biome settings that aren't implemented. If they have to be redone it will be with another mod
   - City spheres are back!
   - Better API for sphere checking
   - Forcing spawn works better now

LostCities - 1.18-5.3.10

on Jan 26, 2023
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LostCities 1.18-5.3.10


   - Dadobug1111 improved worldgen in several (sometimes subtle, sometimes less subtle) ways
   - Four new tags that allow you to customize worldgen: lostcities/notbreakable (blocks that can't break with explosions), lostcities/easybreakable (blocks that explosions will break more easily), lostcities/foliage (foliage block test), lostcities/rotatable (rotatable blocks, like stairs)
   - It is now possible to configure the leaves rubble and the random dirt/stone rubble you get in the city style (generalsettings)
   - Cleaned up some biome settings that aren't implemented. If they have to be redone it will be with another mod
   - City spheres are back!
   - Better API for sphere checking
   - Forcing spawn works better now

LostCities - 1.19-6.0.5

on Jan 26, 2023
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LostCities 1.19-6.0.5


   - SandTechnology fixed a bug on space type worlds (void worlds) with a potential crash
   - Henkelmax fixed an issue with sleeping bags

LostCities - 1.18-5.3.9

on Jan 26, 2023
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LostCities 1.18-5.3.9


   - SandTechnology fixed a bug on space type worlds (void worlds) with a potential crash
   - Henkelmax fixed an issue with sleeping bags

LostCities - 1.16-4.0.12-beta

on Jan 26, 2023
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LostCities 1.16-4.0.12-beta


   - SandTechnology fixed a bug on space type worlds (void worlds) with a potential crash
   - Henkelmax fixed an issue with sleeping bags

LostCities - 1.19-6.0.4

on Jan 26, 2023
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LostCities 1.19-6.0.4


   - Fixed a bug with the customize screen crashing

LostCities - 1.18-5.3.8

on Jan 26, 2023
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LostCities 1.18-5.3.8


   - Fixed a bug with the customize screen crashing
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