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Zoe Isn't Cyberpunk

Zoe Isn't Cyberpunk

A mod that isn't quite Cyberpunk

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All versionsZoe Isn't Cyberpunk 0.0.4

Zoe Isn't Cyberpunk 0.0.4

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Changelog

  • Added inventory GUI design
  • Flipped inventory placement in GUIs (on the left instead of right) to be more compatible with recipe mods such as JEI, EMI, REI, etc.
  • Balanced some implants
  • New attribute: Sabotage - Ignores Defense attribute (calculation: Defense - Sabotage)
  • Fixed Biostation entity being a Mob
  • Fixed Cyborg entity being a little overpowered (just a bit)
  • Cheapened Handsaw recipe
  • Silicon and Carbonsteel now use Charcoal or Coal
  • Increased durability for most saws
  • A small system for implanting tamed mobs is now in place
  • Increased Cybertechne gain by x10
  • Added Dismantler, which allows you to break down implants to their basic materials (must be activated by redstone)
  • Improved implant equipping system (+ you can no longer equip implants with no quality)
  • Added implants (Thermostatic Injection, Nomex Padding, Deadeye Optics)

Files

zoe_0.0.4-1.20.1.jar(814.15 KiB) Primary
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Metadata

Release channel

Alpha

Version number

0.0.4

Loaders

Forge

Game versions

1.20.1

Downloads

40

Publication date

October 11, 2023 at 2:32 AM

Publisher

v4mi

v4mi

Owner

Version ID

Modrinth is open source.

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