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Reimagined

Reimagined

A Reimagined Vision of Minecraft

199.9k
961
Decoration
Tweaks
Vanilla-like
AboutGalleryChangelogVersions

Reimagined v1.50 (Anniversary Edition)

by Reijvi on Apr 29, 2025
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Reimagined v1.50

● Reimagined the Blast Furnace GUI

● Reimagined the Game Menu title

● Reimagined the Spruce Door & Trapdoor

● Reimagined the Door & Trapdoor items

● Reimagined the Stonebricks

● Reimagined the Dark Oak leaves

● Reimagined the Farmland

● Reimagined the Coarse Dirt

● Re-Reimagined the pack.png

● Re-Reimagined the Menu buttons

● Re-Reimagined the Chicken

● Re-Reimagined the Planks

● Re-Reimagined the Oak Door & Trapdoor

● Re-Reimagined the Fence & Fence Gates

● Re-Reimagined the Cobblestone

• Tweaked the Pale Oak Trapdoor by removing it's handle

• Tweaked the Grass Block

• Tweaked the Reimagined Polytone colormap

• Added an additional Short Grass variant

• Added visualised Waxed Copper Door & Trapdoor items

-Optimised a few of the stair models by removing unused faces

-Fixed a y-height bug with the Chickens

-Fixed the Birch leaf item being untinted

-Fixed Birch leaves having an inconsistent bottom texture with CTM

-Fixed the Enchantment Table circle not being transparent in 1.21.5

-Fixed the Cherry plank item using the vanilla plank texture

-Fixed Cherry stairs using the vanilla plank texture for the top/bottom faces

Reimagined v1.49.2

by Reijvi on Mar 31, 2025
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Reimagined v1.49.2

-predisabled the Polytone falling leaves for 1.21.5+ until I find a way to overwrite vanilla's without removing them when not using Polytone.

-added the Bush to the Polytone colormap

-added Reimagined chicken support to the warm and cold variants

-ported back over a lot of the Polytone colormap colors into the Vanilla colormap, warm taiga, golden savanna, warmer jungle colors etc. Polytone will still be needed for more complex colors and color variety

-fixed the Cactus Flower being broken (the new one in 1.21.5)

-fixed Cows in 1.21.5 when using emf

-fixed all Chickens using the temperate texture with emf

-fixed birch leaves looking depressed with a dark brownish yellow color present when not using Polytone

-fixed cold pigs being broken with emf in 1.21.5 while also giving the warm and cold pigs 3D ears

-fixed furnaces being broken on 1.21.5 (they'll still be broken with Sodium without Polytone or NeoForge/Forge)

Reimagined v1.49.1

by Reijvi on Mar 28, 2025
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Reimagined v1.49.1

• Reimagined the Potato

• Reimagined the Poisonous Potato

• Reimagined the Redstone Lamp

• Reimagined the Ladder block model

-fixed the new hearts, bubble, armor icons, etc not being enabled in pre-1.20.2 (oops)

-fixed the water bucket using the pufferfish bucket model in third person (don't ask how)

-fixed the shield icon for the off-hand slot being outdated/misaligned with the v1.49 inventory

Reimagined v1.49

by Reijvi on Mar 19, 2025
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Reimagined v1.49

● Reimagined the Smoker GUI

● Re-Reimagined the Furnace GUI

● Re-Reimagined the Hopper GUI

● Re-Reimagined the Anvil GUI

• Re-Reimagined the Hearts icons

• Re-Reimagined the GUI slots (again)

• Re-Reimagined the Bowls and Buckets by giving them seperate 3D models in-hand (1.21.4+)

-Fixed the Transparency core shader not working for the Furnace block in 1.20.1

-Heavily optimised the carpet model so it won't eat as much performance as it's done before

-Added Iron consistency to the piston blocks (Thanks Drodi)

Reimagined v1.48.2

by Reijvi on Feb 19, 2025
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V1.48.2 RELEASE Changelog:

-Fixed the pack unloading thanks to outdated shaders (1.20.5 to 1.21.1)

-Fixed the Enchant Table not being being emissive on 1.20.1 (modded)

Reimagined v1.48.1

by Reijvi on Feb 16, 2025
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V1.48.1 RELEASE Changelog:

-Fixed the Villager GUI not working on Polytone 1.20.1 (Disabled the animation for 1.20.1)

-Fixed the Enchant Table animation not supporting transparency on 1.20.1

-Fixed the Magma Cube UV texture being incorrect on 1.21.4

Reimagined v1.48

by Reijvi on Feb 15, 2025
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Changelog

V1.48 RELEASE Changelog:

-Reimagined the Villager gui fully, now fully animated (Polytone required)

-Re-Reimagined the inventory slots

-Re-Reimagined the buckets

-Re-Reimagined the bowls, soups and stews

-somewhat Re-Reimagined the Recipe Book icon

-added new textures for the raw & cooked Cod & Salmon items (By Cheats Blazeman/Cosmo)

-added snow block ctm to dirt

-added a "lit" furnace item model

-tweaked fire color

-tweaked the oak log top

-tweaked the Villager skeleton variant to have the helmet raised to fit the head

-fixed a misaligned pixel for the square effect widget

-fixed Skeletons not displaying Armor correctly

-fixed the Furnace for Forge/NeoForge users

-fixed the Reimagined widget buttons not being correctly ported to earlier versions

-fixed the enchanted golden apple using the wrong texture and trying to have an eating animation applied when it has none

-disabled the outdated vanilla grass colormap (planned to port the modded one to vanilla)

-disabled the "Dog" having roughly a 50% chance to play instead of Cat (seems to have a bug connected to it)

-removed old item consistency tweaks for the Honeycomb, Brick, Nether brick, Carrot, Prismarine shard, Nether wart & Dried kelp

Reimagined v1.47.1

by Reijvi on Dec 24, 2024
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V1.47.1 RELEASE Changelog:

-Fixed Chests disappearing in the GUI when using EMF

-Fixed Pale Oak cem models being broken

-Fixed the Christmas Chest texture breaking the Reimagined Chests

-Lowered the Lava cauldron sounds

-Made Reimagined have no outdated warning on 1.20.1

Reimagined v1.47

by Reijvi on Dec 19, 2024
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V1.47 RELEASE Changelog:

-Full new version parity with Copper Doors, Trapdoors and Pale Oak among all other 1.21.4 changes

-Added vanilla eating animations for a Reimagined foods (still wip 1.21.4+)

-Added a Christmas Hat that appears during December (1.21.4+)

-Added a new menu Panorama (finally)

-Added a colormap to Birch leaves where they are only Golden in Birch forests

-Added back in a Water colormap

-Added visual leaf decay back to Birch leaves

-Added a "Needed Mods" tab in the menu, to make it clearer of which mods Reimagined requires

-Added a colormap color noise effect

-Added Modmenu gui texture consistency

-Added ETF gui texture consistency

-Added partial EMI gui texture consistency

-Lowered the Torch ambient sound slightly

-Fixed items on 1.21.4+ being broken

-Fixed Soul campfire not being emissive

-Fixed the Enchanting GUI using the lectern book

-Fixed the Rail texture to be consistent with the newer Reimagined iron palette

-Readded a few optifine emissives

Reimagined v1.46 [RELEASE]

by Reijvi on Dec 13, 2024
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V1.46 RELEASE Changelog:

-Re-Reimagined the Crafting table GUI

-Reimagined the most of the leaf blocks

-Gave mulitple light blocks a faint glow outline

-Tweaked the Lava cauldron to look much more glowy

-Tweaked the logs to be 2 pixels wide

-Tweaked the Polytone colormap

-Tweaked Birch leaves to be orange

-Tweaked slightly the lava colors

-Tweaked the Jack o Lantern item model to be animated

-Tweaked the Water Cauldron to be translucent

-Added a ambient flame sound to Torches

-Added a ambient buzzing sound to Redstone lamps

-Added ambient lava sounds to the Lava cauldron

-Added falling leaf particles to most leaf blocks

-Added lava particles to the Lava cauldron

-Added a bunch new item and block emissives

-Added a simple Reimagined styled GUI to the Crafter

-Fixed a ton of particle emissives

-Fixed the vine item having no colormap on Polytone

-Fixed the soul flame particle animation

-Fixed the Reimagined Armors not showing up for the newer versions

-Fixed a lot of item and block emissives

-Temporarily Disabled visual Leaf decay until next update

Reimagined v1.46 [BETA.3] (WORKS NOW)

by Reijvi on Dec 6, 2024
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-THIS VERSION IS IN BETA-

V1.46 BETA.3 Changelog:

-Fixed Reimagined not loading for some users

-Reworked the Reimagined shader yet again

-Added compatibility for 1.21.2+ (Still quirky on 1.21.4)

-Added backwards compatibility for 1.20.5+

-Added full Polytone support

-Added proper overall mod support without the pack breaking

-Dropped official support for Optifine

Reimagined v1.46 [BETA.2]

by Reijvi on Jul 18, 2024
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-THIS VERSION IS IN BETA-

V1.46 BETA.2 Changelog:

-Fixed the Furnace gui being completely broken

-Fixed poppy waving being disabled

-Fixed drowned having a broken animation during certain actions

Reimagined v1.46 [BETA.1]

by Reijvi on Jul 14, 2024
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-THIS VERSION IS IN BETA-

V1.46 BETA.1 Changelog:

-Finally (mostly) properly ported the Reimagined shader into 1.20.5+, this means the pack will now load properly without "crashing" in the menu

-Removed the fabulous shader features

-Removed custom end sky (likely won't be able to be readded)

-Removed "Reimagined" graphics in the language file and returned back into "Fabulous"

Reimagined v1.45

by Reijvi on Apr 5, 2024
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V1.45 Changelog:

-New

-Reimagined the String item texture

-Reimagined the Mushroom items texture

-Reimagined the Fungi items texture

-Reimagined the Cookie item texture

-Reimagined the Paper item texture

-Reimagined the Map item texture

-Reimagined the Wheat item texture

-Reimagined the Ghast Tear item texture

-Tweaked the Egg item texture

-Reimagined/Fixed the Snowy Grass block not using the new Reimagined dirt texture

-Reimagined the Menu buttons

-Tweaked the Reimagined Colormap to be more vibrant and have smoother transitions between some biomes

-Fixes:

-Fixed the sound.json being incorrect, thus most custom sounds and music being disabled

-Fixed the normal boat model breaking with the EMF mod

Reimagined v1.44

by Reijvi on Feb 6, 2024
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V1.44 Changelog:

-New

-Reimagined the Oak Door.

-Reimagined Cobblestone & Mossy Cobblestone.

-Reimagined Dirt.

-Reimagined Stone.

-Reimagined the Poppy block.

-Added new Cobblestone variants.

-Added new Dirt Variants.

-Added new Stone Variants.

-Added new Poppy variants.

-Tweaked bricks to have their variants be more subtle and less noisy with questionable color variants.

-Tweaked the Fire color to be more orange and less red.

-Tweaked the Soul fire to become emissive as well as more blue than the vanilla green.

-Tweaked the Redstone Torch to appear more emissive.

-Tweaked all Door item textures to be 1 pixel taller in height.

-Tweaked the Oak Door to become more accurate to the new Oak door model.

-Tweaked the Oak Trapdoor texture to appear much less noisy.

-Ported over Farmland, Mycelium, Podzol and Grass to use the new dirt.

-Tweaked the Menu Background to use the new Reimagined Stone, Dirt and Grass Block texture.

-Made Iron Golem eyes slightly emissive.

-Tweaked the Water cauldrons Water to function with biome tint as well as gave it lighter edges.

-Tweaked the Lava Cauldron to glow.

-Tweaked the Lava Cauldron to have emissive breaking lava particles.

-Tweaked the Torches to have emissive breaking particles.

-Lowered the Enderman sound volume.

-Added "Carbon" by CFAM as a playable in-game soundtrack.

-Fixes:

-Fixed the Lava in the Lava Cauldron to appear as a missing texture.

-Fixed the Furnace GUI on 1.20.1 having Development numbers shown.

-Enabled all Furnace GUI stages to appear correctly on 1.20.1.

-Fixed Tall Grass having small particles.

Reimagined v1.43

by Reijvi on Jan 20, 2024
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-New

-Reimagined the the Iron palette

-Reimagined the Buckets

-Reimagined the Iron, Gold & Diamond Armor on Player

-Reimagined the Pumpkin Pie

-Reimagined the Egg

-Reimagined the Melon slice

-Reimagined the Glistering Melon slice

-Re-Reimagined the Ender Pearl

-Re-Reimagined the Eye of Ender

-Re-Reimagined the Blaze rod

-Reimagined the Slime ball

-Reimagined the Magma Cream

-Reimagined the Snowball

-Reimagined the Nether Star

-Reimagined the Nametag

-Tweaked the Helmet item shape

-Tweaked the Flower Pot item shape

-Tweaked the Cake item shading

-Tweaked the Bread item

-Tweaked the Compass item shading

-Fixes

-Fixed the Bamboo Fence Gate texture not being displayed correctly on the block model

-Fixed the Bat using an outdated model

-Fixed Reimagined's planks breaking with the Create Mod Waterwheels

-Fixed Reimagined not displaying the correct textures when using the Eating Animations mod

Reimagined v1.42.3

by Reijvi on Jan 8, 2024
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V1.42.3 Changelog:

-Fixes

-Fixed/Tweaked the Enchantment Circle around the Enchantment Table to be more correct in size.

-Fixed/Tweaked a few sounds which were the same loudness no matter the distance.

-Fixed grass appearing as default and using the wrong colormap in newer versions.

-Fixed certain GUI elements appearing as default in the newer versions

-New

-Completely Reimagined the Furnace GUI.

-Re-Reimagined the Ender Pearl.

Reimagined v1.42.2

by Reijvi on Aug 10, 2023
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V1.42.1 Changelog:

-Fixes

-Fixed Crimson Nylium having it's text background removed if text backgrounds are enabled on everything via the accessibility settings.

-Fixed Wood not having any crumbling/in-process breaking sound.

-Fixed the Enchanting Table for some reason not using the new animation that was showcased for v1.42

-Fixed the Wither Skeleton sounds not being directional/distance based (also tweaked their sounds slightly

-New

-Reworked and further Reimagined the crafting table, matches the new wood, has variants and a whole new style.

-Added "Voyage" by BenjaMint as an additional soundtrack that can play casually in-game and in the menu.

-Made the pack compatible with the new Reimagined Fixes addon.

Reimagined v1.42.1

by Reijvi on Jul 19, 2023
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V1.42.1 Changelog:

-Fixes

-made the relic disc fit the Reimagined disc style.

-made the brush fit the Reimagined stick palette.

-fixed Reimagined using the wrong gui from The Great Shrimpsby pack (don't ask how).

-fixed Reimagined having a broken brewing stand gui.

-fixed Reimagined having the shulker gui not being correctly aligned with the inventory slots.

-hopefully fixed the new shader making text invisible on certain computers.

v1.42

by Reijvi on Jul 18, 2023
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V1.42 Changelog:

-Added a huge new vanilla core shader and post shader to Reimagined (A few features require to enable fabulous to use):

-Added a raytraced reflective effect to translucent materials such as ice, water, colored glass, etc. (Fabulous required) -Added a waving core shader to make lava, grass and water wave, foliage only waves when outside. -Added a custom night sky core shader. -Added a custom end sky core shader. -Added a custom horizon core shader. -Added a custom vanilla emissive core shader. -Added a custom ambient occlusion shader (Fabulous required). -Added a custom nether fog core shader to have the nether fog scale correctly with the players render distance. -Added a custom fancy cloud core shader. -Added a custom new block light core shader.

-Added a full new sound overhaul which changes a ton of things such as:

-new anvil place and use sound. -new brewing stand use sound. -new enchanting sound. -new blast furnace sound. -new smoker sound. -new dragon hit, fly and roar sound. -new wood walk, break and placement sound. -new stone walk sound. -new snow walk sound. -new sand walk sound. -new dirt/gravel walk, place and break sound. -new ender pearl, splash potion, egg and snowball throw sound. -new bow sound. -new skeleton sounds. -new zombie sounds. -new endermen sounds. -new husk sounds. -new wither skeleton sounds. -new water sounds. -new lava sounds. -new portal sounds. -new foliage walk, break and place sounds. -new wolf/dog walking sounds. -new pressure plate and button sounds that are unique to it's material. -new menu button sound. -new metal sounds. -new death sound.

-Added a big new music overhaul with more soundtracks to the game such as:

-Erlend Flatin(Artist) - Sunset -MalCap'n66(Artist) - Conflux -Lost Angel(Artist) - 39 -Solunary(Artist) - Life | Voide -C418(Artist) - Excuse | Flake | Beginning | Chris | Door | Equinoxe | Dog | Kyoto | Intro

-Added a ton more emissives:

-Made lava emissive -Made magma cubes emissive -Made blazes emissive -Made the end crystal emissive -Made the eyes of piglins, hoglins and striders emissive (tweaked the strider eyes) -Made particles such as lava, flames, crying obsidian, potion particles, etc emissive. -Made potions emissive. -Made emissive blocks emissive crumbling/breaking particles. -Made the end crystal beam emissive. -Made the enchant table fully emissive rather than low emissive. -Made all emissive blocks emissive in the inventory as well. -Made a few items fully emissive rather than half emissive. -Made redstone ore fully emissive when lit.

-Reimagined the grass & grass block with a bunch of new variants. -Reimagined the end crystal texture. -Renamed the "Ender Dragon" boss bar in the US lang file to "The Dragon of Ender" in purple colored text. -Updated the Reimagined colormap to be a bit more colorful, made some biomes more unique, savanna more dry/yellow while Badlands is autumn themed. -Updated the iron bar block model and slightly optimised it. -Updated the enchant table animation to be linked to when the book opens instead of how close the player using the pack are to the book.

-Heavily optimised all door and trapdoors. -Overhauled the trapdoors to be much easier to build with and less messy and cleaned up their side textures. -Simplified the jungle door and trapdoor. -Simplified the mangrove door and trapdoor. -Tweaked the warped trapdoor.

-Added Cherry wood Reimagined compat. -Added Bamboo wood Reimagined compat.

-Fixed the main menu breaking in 1.20. -Fixed the custom colormap breaking in cherry biomes -Fixed the Reimagined sign not displaying back text. -Fixed trapdoors being slightly brigther than doors in certain spots. -Removed the ugly black bar in the recipe book introduced in 1.19.3

(May or may not have missed a few things but it's now morning and I'm really tired)

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