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Survive

Survive

Spice up survival gameplay with thirst, sleep and more mechanics

71.7k
92
Food
Game Mechanics
AboutChangelogVersions

1.21.1-10.1.0-NeoForge

by Stereowalker on Aug 27, 2024
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  • Changed the update json url
  • Fix canteen turning to glass bottle when converting dirt to mud
  • Updated UnionLib to 12.0.6
  • Used unionlib to handle block and item colors, particles, and setup regsitries
  • Register seasons and temp change conditions through unionlib
  • Performed the addition of heat resistance to fire res elsewhere
  • Removed unnecessary methods
  • Changed "handleOnClient" to "runOnClient" for packets
  • Use LoaderHelper to avoid methods unavailable on other modloaders
  • Update JEI & BOP version
  • Updated certain mixins to be multi loader friendly
  • Reorganize registries
  • Use inserts for use item
  • Setup fluid map elsewhere
  • Changed how hygiene, stamina and temperature data are saved
  • Increase the lifespan of meats
  • Added "thirst_consumption" as a way for food to interact with thirst
  • Overhauled the stamina module
  • Added fats to the nutrition module
  • Added support for some items in Pam's HC2 Trees
  • Reduced the amount of info being sent to the client via packets

1.21.1-10.0.4-NeoForge

by Stereowalker on Aug 10, 2024
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1.21.1-10.0.4-Forge

by Stereowalker on Aug 10, 2024
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1.20.6-10.0.4

by Stereowalker on Aug 10, 2024
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  • Updated to UnionLib 12.0.5
  • Fix Wellbeing and Nutrition data not loading when you log in
  • Fixed crash on dedicated servers
  • Changed how sleep data is saved
  • Fix player status book not displaying text correctly

1.21.1-10.0.3-NeoForge

by Stereowalker on Aug 10, 2024
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1.21.1-10.0.3-Forge

by Stereowalker on Aug 10, 2024
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  • Ported to 1.21.1
  • Fix food status not syncing to clients on a server
  • Fixed ice cubes not dropping from ice blocks
  • Fixed animal fat not dropping from animals
  • Changed animal fat tag to the conventional namespace
  • Fix regulator blocks not dropping when mined
  • All meats now deduct no more than 2 thirst
  • Improved the accuracy at which food lifespan is extended when cooled
  • Updated UnionLib to 12.0.4
  • Used an insert for tooltips instead of an event

1.20.6-10.0.3

by Stereowalker on Aug 8, 2024
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  • Fix food status not syncing to clients on a server
  • Fixed ice cubes not dropping from ice blocks
  • Changed animal fat tag to the conventional namespace
  • Fixed animal fat not dropping from animals
  • All meats now deduct no more than 2 thirst
  • Improved the accuracy at which food lifespan is extended when cooled
  • Updated UnionLib to 12.0.4
  • Used an insert for tooltips instead of an event

1.21-10.0.2-NeoForge

by Stereowalker on Jul 20, 2024
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  • Used inserts for some sleep events
  • Fix crash when eating
  • Raised the amount of unlean stacks required to be considered unclean
  • Fix filled canteens not showing up in creative inventory
  • Fixed recipes not working
  • Fix status book crashing the game when hovered
  • Allowed Charcoal Filters to stack to 32 and added a new "Used Charcoal Filter" when one is used
  • Allowed Bath Sponges to stack to 32 and added a new "Used Bath Sponges" when one is used
  • Fix purified water not being colored properly
  • Fix bowls not filling up with water
  • Added support for Aquaculture 2 food
  • Fix Canteen tootip errors when no potion is present
  • Added the ability to cool and preserve food in chests & barrels
  • Created a separate config for food spoiling
  • Fix empty canteen texture being off center
  • Added Netherite Canteens
  • Canteens can now be used to brew potions
  • Fix Survive damage types causing knockback
  • Removed unnecessary neoforged imports
  • Fix not loading on servers due to mixin
  • Used an integer instead of a long for sleep time
  • Moved more events to inserts
  • Set the lifespan of all raw vanilla meats and made them high in protein
  • Made hydration work in conjunction with exhaustion to make it less punishing
  • Added lifespan and made bread high in carbs

1.21-10.0.2-Forge

by Stereowalker on Jul 20, 2024
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  • Used inserts for some sleep events
  • Fix crash when eating
  • Raised the amount of unlean stacks required to be considered unclean
  • Fix filled canteens not showing up in creative inventory
  • Fixed recipes not working
  • Fix status book crashing the game when hovered
  • Allowed Charcoal Filters to stack to 32 and added a new "Used Charcoal Filter" when one is used
  • Allowed Bath Sponges to stack to 32 and added a new "Used Bath Sponges" when one is used
  • Fix purified water not being colored properly
  • Fix bowls not filling up with water
  • Added support for Aquaculture 2 food
  • Fix Canteen tootip errors when no potion is present
  • Added the ability to cool and preserve food in chests & barrels
  • Created a separate config for food spoiling
  • Fix empty canteen texture being off center
  • Added Netherite Canteens
  • Canteens can now be used to brew potions
  • Fix Survive damage types causing knockback
  • Removed unnecessary forge imports
  • Fix not loading on servers due to mixin
  • Used an integer instead of a long for sleep time
  • Moved more events to inserts
  • Set the lifespan of all raw vanilla meats and made them high in protein
  • Made hydration work in conjunction with exhaustion to make it less punishing
  • Added lifespan and made bread high in carbs

1.20.6-10.0.2

by Stereowalker on Jul 20, 2024
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  • Used inserts for some sleep events
  • Fix crash when eating
  • Raised the amount of unlean stacks required to be considered unclean
  • Fix filled canteens not showing up in creative inventory
  • Fix status book crashing the game when hovered
  • Allowed Charcoal Filters to stack to 32 and added a new "Used Charcoal Filter" when one is used
  • Allowed Bath Sponges to stack to 32 and added a new "Used Bath Sponges" when one is used
  • Fix purified water not being colored properly
  • Fix bowls not filling up with water
  • Added support for Aquaculture 2 food
  • Fix Canteen tootip errors when no potion is present
  • Added the ability to cool and preserve food in chests & barrels
  • Created a separate config for food spoiling
  • Fix empty canteen texture being off center
  • Added Netherite Canteens
  • Canteens can now be used to brew potions
  • Fix Survive damage types causing knockback
  • Removed unnecessary forge imports
  • Fix not loading on servers due to mixin
  • Used an integer instead of a long for sleep time
  • Moved more events to inserts
  • Set the lifespan of all raw vanilla meats and made them high in protein
  • Made hydration work in conjunction with exhaustion to make it less punishing
  • Added lifespan and made bread high in carbs

1.21-10.0.1-NeoForge

by Stereowalker on Jul 12, 2024
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  • Use VersionHelper to create new ResourceLocations
  • Removed unnecessary mob effects
  • Ported to NeoForge

1.21-10.0.1

by Stereowalker on Jul 11, 2024
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  • Use VersionHelper to create new ResourceLocations
  • Removed unnecessary mob effects
  • Ported to 1.21

1.20.6-10.0.1

by Stereowalker on Jul 11, 2024
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1.20.6-10.0.0

by Stereowalker on Jul 11, 2024
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  • Backported 1.21 changes

1.20.1-9.0.5

by Stereowalker on Oct 10, 2023
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  • Updated UnionLib to 10.2.2

1.20.1-9.0.4

by Stereowalker on Sep 14, 2023
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  • Updated UnionLib to 10.2

1.20.1-9.0.3

by Stereowalker on Aug 29, 2023
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  • Biomes can now manipulate the odds of getting the thirst effect
  • Water bottles and canteens remember which biome they're sourced from
  • The intensity of getting an illness when drinking water is controlled by the biome the water is sourced from
  • Reduced the odds of getting thirst with cold/snowy biome water
  • Raised the odds of getting thirst when drinking swamp water
  • Not providing "lifespan" & "ticks_fresh" or setting both values to 0 will make the item not have a lifespan

1.20.1-9.0.2

by Stereowalker on Aug 23, 2023
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  • Updated to use the latest version of UnionLib
  • Any item that can be recognised as a potion by the game will get it's water data from potions instead
  • Fixed canteens not replenishing thirst

1.20.1-9.0.1

by Stereowalker on Jul 26, 2023
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  • Fixed food not stacking when the food spoiling is disabled
  • Food now spoils by the minute they're created rather than the tick they're created
  • (by Un roman) Update uk_ua.json

1.18.2-7.1.6

by Stereowalker on Jul 26, 2023
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[7.1.6]

  • Fix survive data not syncing to other players besides the first in multiplayer
  • Added an icon for the well fed effect
  • (by zperk13) Hopefully fixed server-crashing bug
  • (by Zachary Perkins) Removed unneeded conditional returns
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